Firaeveus Carron: Difference between revisions

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(Jaimas forgot to mention METAHL BAWKSES)
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His epic line is as follows: [http://www.youtube.com/watch?v=cO3MttgvHUY Look Rhinos...RRRHHHIIIIIINNNNOOOEESSS! OUA ENEMIES HIDE IN MEHTAL BAWKSES, DA COWARDS! TEH FEWLZ!!! WE - We should take away....their Mehtal BAWKSES.]
His epic line is as follows: [http://www.youtube.com/watch?v=cO3MttgvHUY Look Rhinos...RRRHHHIIIIIINNNNOOOEESSS! OUA ENEMIES HIDE IN MEHTAL BAWKSES, DA COWARDS! TEH FEWLZ!!! WE - We should take away....their Mehtal BAWKSES.]


==In-Game Stats=
==In-Game Stats==
Humorously, despite being a Khornate devotee, Carron does a bit less damage than a fully-equipped [[Eliphas the Inheritor]] in the campaign. Where he makes up for this (for the most part) is that Carron is equipped with a (surprisingly powerful) Flamer that is used along with all of his other weapons, meaning that Carron has significantly better DPS than Eliphas against infantry and commanders (especially small groups), and breaks their morale a lot easier. Notably, Carron can reliably (and handily) defeat both Gorgutz 'Ead Hunter and Eliphas in a fight, mostly because the sheer morale damage he inflicts means that anyone getting near him breaks morale in only a few seconds of exposure. He's thus extremely useful and a bit less situational than Eliphas was.
Humorously, despite being a Khornate devotee, Carron does a bit less damage than a fully-equipped [[Eliphas the Inheritor]] in the campaign. Where he makes up for this (for the most part) is that Carron is equipped with a (surprisingly powerful) Flamer that is used along with all of his other weapons, meaning that Carron has significantly better DPS than Eliphas against infantry and commanders (especially small groups), and breaks their morale a lot easier. Notably, Carron can reliably (and handily) defeat both Gorgutz 'Ead Hunter and Eliphas in a fight, mostly because the sheer morale damage he inflicts means that anyone getting near him breaks morale in only a few seconds of exposure. He's thus extremely useful and a bit less situational than Eliphas was.


For the most part, however, he can't solo things as well as Eliphas could, and he isn't anywhere NEAR as durable. Whereas Eliphas could be counted on to wreck a Relic unit's shit when maxed, Carron can't do so nearly as well, dealing a full 25% less damage to many units - damage that simply isn't made up for by his flame attacks. He also isn't as good at vehicle-busting or HQ-bashing, which was one of several reasons Eliphas was [[Awesome|a pretty cool guy]].
For the most part, however, he can't solo things as well as Eliphas could, and he isn't anywhere NEAR as durable. Whereas Eliphas could be counted on to wreck a Relic unit's shit when maxed, Carron can't do so nearly as well, dealing a full 25% less damage to many units - damage that simply isn't made up for by his flame attacks. He also isn't as good at vehicle-busting or HQ-bashing, which was one of several reasons Eliphas was [[Awesome|a pretty cool guy]].
So the reason he hates Metal Boxes is because his melee attacks do much less to them than Eliphas' did, and the dude's jealous.


==Codex: Firaeveus Carron==
==Codex: Firaeveus Carron==

Revision as of 23:30, 22 May 2012

Carron upon seeing an armored division of Rhinos, Predator tanks, Land Raiders and a few Dreadnoughts

Lord Firaeveus Carron is a Chaos Lord that favored Khorne (much to the latter's eternal embarrassment), featured in Dawn of War: Soulstorm where he led the Alpha Legion on Kaurava. Like most of the Chaos Lords featured in Dawn of War, he was immortalized by his awkward language and epic statement: METAL BAWKSES!. He says this particular line if he should ever attack the Blood Ravens' stronghold and when they start to send Rhino Transports, and didn't even seem aware that Chaos Marines also use them. The very sight of them sends Carron flying into a rage where he loudly rants about them. He also appears to suffer from a form of space asthma, considering he takes his time and gasps loudly whenever he starts getting angry while speaking.

Put simply, he's an idiot, and the voice acting for him ranges from so bad it's good to being painful to the ears.

Rhinos...

His epic line is as follows: Look Rhinos...RRRHHHIIIIIINNNNOOOEESSS! OUA ENEMIES HIDE IN MEHTAL BAWKSES, DA COWARDS! TEH FEWLZ!!! WE - We should take away....their Mehtal BAWKSES.

In-Game Stats

Humorously, despite being a Khornate devotee, Carron does a bit less damage than a fully-equipped Eliphas the Inheritor in the campaign. Where he makes up for this (for the most part) is that Carron is equipped with a (surprisingly powerful) Flamer that is used along with all of his other weapons, meaning that Carron has significantly better DPS than Eliphas against infantry and commanders (especially small groups), and breaks their morale a lot easier. Notably, Carron can reliably (and handily) defeat both Gorgutz 'Ead Hunter and Eliphas in a fight, mostly because the sheer morale damage he inflicts means that anyone getting near him breaks morale in only a few seconds of exposure. He's thus extremely useful and a bit less situational than Eliphas was.

For the most part, however, he can't solo things as well as Eliphas could, and he isn't anywhere NEAR as durable. Whereas Eliphas could be counted on to wreck a Relic unit's shit when maxed, Carron can't do so nearly as well, dealing a full 25% less damage to many units - damage that simply isn't made up for by his flame attacks. He also isn't as good at vehicle-busting or HQ-bashing, which was one of several reasons Eliphas was a pretty cool guy.

So the reason he hates Metal Boxes is because his melee attacks do much less to them than Eliphas' did, and the dude's jealous.

Codex: Firaeveus Carron

Much like Boreale, GW decided to accept his plea to be a separate unit.

Pts:90|WS:5|BS:5|S:4|T:5|W:3|I:4|A:5|Ld:9|Sv: 3+

Wargear: See Codex: Chaos Space Marines

Preferred Enemy: Enemy vehicles and transports. In shooting or in assault phases, Carron will gain 3 extra attacks when attacking vehicles or transports, this includes walkers like Dreadnoughts and Defilers. Effect stacks with other wargear/abilities that increases number of attacks.

Special Rules

Default rules of Chaos Lords found on Codex: Chaos Space Marines also apply to Carron. In addition, none of his abilities can be used against Tyranid army vehicles since they aren't metal and non-metal based boxes do not infuriate Carron.

Unholy blessing of Khorne

Carron's hate for metal boxes has grown into a great rage that he loathes every second being inside transports and seeing one, and with the rage given to him by Khorne, this rage is turned into a potent weapon and aura. While he can enter Chaos Rhino transports and Land Raiders, if he does not disembark on the second turn he is inside the transport, the player must roll a 5+ to keep him inside, if the player rolls any lower the transport is destroyed and victory points gained from the transport are in effect. In addition, all vehicles within 10 inches of Carron, including allies automatically receive -2 WS, BS and T all to a minimum of 5.

We...we should take away....their mehtal bawkses

Use during assault phase, must be attached to a squad with at least 3 members in it. While Carron seethes with hate every time he sees metal boxes he also understands it would be more ironic to use the enemy's metal boxes against their own. When Carron assaults a transport or vehicle, he will instantly commandeer it if one manages to stun the vehicle crew or if the vehicle crew is already stunned. Unless the commandeered vehicle is destroyed in 2 turns, the player must roll a 6 to keep the vehicle, if one fails to do so the vehicle is destroyed by Carron and victory points are in-effect respectively. However due to Carron's uncontrollable hate, his retinue is killed along with the vehicle and are counted as casualties. Cannot be used against walkers like Dreadnoughts or Defilers.

MEHTAL BAWKSES!

Such is Carron's rage against metal boxes that even the machine spirits fear him. When in the map, all vehicles including allies receives -1 point to all their stats including armor points. In addition, if the player rolls a 6 during shooting or assault phase, Carron will instantly disable a random weapon from vehicles he hits. However if he rolls a 6 and attacks any vehicle that transports units(i.e, Rhinos, Land Raiders, Devilfish) he will instead destroy the unit instantly regardless of stats. All these effects can only occur once in each turn and any other future attacks made during said turn after triggering "MEHTAL BAWKSES!" will be normal.

The cowards! The fools!

Carron's utter hate for metal boxes is so great that if he is ever fired upon by any vehicle, he automatically passes the morale checks required. In addition if assaulting a walker that can retaliate in assaults, he seethes with so much rage that he's totally fearless and will automatically pass all morale checks. These effects also apply to any squad he is attached to

Independent Character

Firaeveus Carron is an independent character and follows all of the rules for characters in the Warhammer 40,000 rulebook.

Leader

Carron also wants to propagate his hate for metal boxes and can join any squad, expect fast attack squads and daemons.

Writefaggatory

DA COWARDS! THE FEWLS!

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Excerpts from the heretical logs of an unknown traitor Alpha Legion marine

Section #??: The fall of Lord Carron and his delve into eternal madness.

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I am but an Aspiring Champion who wishes to serve his daemon masters at all things, I am but a humble follower to the true powers. I came through the warp storm along with 500 more of my brothers as additional reinforcements as our hold in the Peninsula of Iseult was slipping due to increasing raids from Dark Eldar raiders and the Imperial fools who were led by a fearsome and dreaded commander. Indeed we were loosing ground but we all knew that we must not retreat for it was for the glory of Chaos. *The rest of the records appears are too warped to be translated, however more recent records that took place are translatable*

Day 5 in my duty on this blasted system, the Imperial lackeys march forth on our positions, we have lost 2 of our monuments dedicated to Khorne. We've set up a defensive line at our stronghold and we only have but 3 Defilers, and 80 of our brothers left ,and 3 heavy bolter turrets defending our main base it would appear we will not be able to hold against the Imperial Baneblades but we shall stand our ground for Chaos. At first we urged Lord Carron to requisition some Predator Tanks to help us hold the base but refused as according to him he loathes metal boxes or something like that. Three more hours into the fight and the Imperial Guard already removed the tainted field that keeps us invincible and we know that it as only a matter of time before they march onwards on us. After but a few more hours the Imperial Guard has surrounded our positions and I'm leading the remnants of my brothers in combat, apparently I'm the only one keeping them from falling back as the artillery was battering us down. We were assigned to hold the western side of the base along with a Defiler which gave us hope a bit of comfort that we might live to fight another day. The Guardsmen pored forth along with a Leman Russ tank, two of the marines in my squad still had their missile launchers so we were able to keep the tank from running over our trenchline. The Baneblade that crushed our monuments was already moving in from the distance and if the foolish lackeys don't smash us, that killdozer will. From the frantic vox-caster transmissions I was hearing it would appear that we cannot hold our positions any longer and we will have to retreat back to the warp if we were ever to serve Chaos again.


Everything then went to shit when the southern line was breached and our stronghold was destroyed, the southern line was also where our Lord, Firaeveus Carron fought in. We immediately pulled back and attempted to aid our liege who was in peril with the damaged Defiler giving us cover. We waded through the ruins of our base when suddenly a baneblade was closing in with it's cannons blazing. A large group of Cultists charged the Baneblade screaming in their girly voices "CHAAAAARRRRGGGGEEE!", it wasn't too long before the Baneblade blasted them to oblivion where a spleen suddenly flew to my face and we were showered by the unrecognizable bits of Cultists. As hurried to assist our lord, we however were too late, the general leading the Imperial Guard challenged Lord Carron to a duel and he inevitably lost, really the guy was badass with his stern voice and uncompromising look. We overran him and he fell back, Lord Carron appears to still be alive but if he was not going to survive if we do not retreat to the warp, he lost his left arm and bleeding severely. We commandeered 2 Chaos Rhinos and the surviving sorcerer conjured a small portal for us to escape in. We loaded the wounded along with Lord Carron inside the Rhinos and the rest of us fell back to the warp. I was inside the Rhino as I drove the thing to the warp and I could have sworn I'm hearing Lord Carron muttering: "metal...boxes....cowards....".

A few years after the Kaurava defeat, Lord Carron was in a long term coma of sorts, he was lying in that altar in the Chaos Temple for ages now. After desecrating countless lands and felling numerous infidels, I'm now a Chaos Lord thank the Gods and I currently serve as the commander of my warband in Lord Carron's absence. I came to pay my respects to Lord Carron as he did mentor me on a few things that propelled me to where I am today back then. While placing a pike near his body that contained the head of some Space Marine Captain, a tending heretic priest came through the doors and a shared with me the news that should Lord Carron recover from his coma, he would be nearly useless as the wounds that General back in Kaurava struck a mighty blow that rendered the lower half of his body useless, even with bionic augments installed. A fallen techpriest who happened to stroll by overheard our conversation recommended that Lord Carron should be interred into the hull of a Chaos Dreadnought that a Chaos forgeworld recently restored to working condition. During that time I forgot about the only thing Lord Carron hates more than anything, even more than Slaaneshi cultists begging him to become his retinue: Metal boxes.

A week later, Lord Carron was interred into the Dreadnought, I've heard that only a few Marines ever stayed sane after being attached to one and I'm worried about Lord Carron's anger issues but....what can go wrong? I thought. It was a peculiar note that it was not like the other regular Dreadnoughts Chaos used, it was more like the Loyalist's variant complete with the boxy design and twin-CCWs with a storm bolter attached to one of the claws, which wasn't readily available to us as we preferred to mount the more superior autocannons. The fallen techpriest explained that this Dreadnought was a former Ultramarines Dreadnought that was disabled by an Iron Warriors havoc squad when a havoc shot the sarcophagus with a Krak Missile. For reasons only Chaos would know, the havoc's missile only penetrated the sarcophagus' armor plating enough that the explosion was only enough to kill the loyalist pup inside but not enough to seriously damage the equipment inside the sarcophagus needed to pilot the Dreadnought. The chassis was then bought by the Forge World in exchange for 2 Chaos Predators, and they thought that in a parody of the loyalists' "Holy Dreadnought", they kept most of the Dreadnought's design, save for the Imperial symbols that were replaced with Chaos stars, with the Sarcophagus' design learned more towards Khorne as it was prepared for Lord Carron.

Going back, I was there in that memorable moment when the Dreadnought finally moved by itself and Lord Carron speaking....or grunting for the first time in ages. It stood up and looked around, Lord Carron after a few seconds finally realized that he was inside a Dreadnought Sarcophagus....which was made out of metal...and shaped like a box. The tending Tech-priest attempted to communicate with Lord Carron but he was consumed with great hate and rage, he raised his dreadnought close combat weapons into the air and shouted: "MEHTAL BAWKSES!!!!!!" over and over again and he broke out of the machinery monitoring the Dreadnought's systems. Thank the Gods we haven't fitted him with ranged weaponry other than a storm-bolter because the depot would have been razed to the ground if we armed him with anything heavier. Lord Carron tore through half the fallen Tech-Priest's depot, destroyed several vehicles inside along with some unlucky tech-priests, and tore through the reinforced blast doors, this surprised everyone as those doors were designed to withstand virtually all types of damage known to man and xenos, even hits from power weapons or a seismic hammer.

The tech-priest again attempted to communicate to Lord Carron but he appears to be drowned in rage and insanity that he does not listen to reason and all we could hear from our vox-casters were the same "METAL BOXES!" as he stormed off. Lord Carron wandered in the wastes of the warp and was never seen again. However during a few of our raids on several planets, I did hear from a few cultists that a lone Chaos Dreadnought occasionally rampages through several systems when warp instabilities appeared and created rifts from the immaterium to the materium and during those attacks he would keep screaming repetitive and unrecognizable screams that sounded like "Mehtal bakses" or something. Could it be Lord Carron? Could it be another Dreadnought? I for one do not know.

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Entities end here

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The End of Chaos

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Nurgle laughed. Nothing ever gave him greater joy than creating a new plague with which to spread his gift to the various beings of the galaxy. As he was putting the finishing touches on his new brew, however, he heard a rumbling sound. Curious at the unfamiliar occurrence, he turned to face it, only to be instantly obliterated before he could even complete the motion.

Slaanesh was occupied by a new batch of Eldar sacrifices, brought to it by its ever-loyal minions. "Don't worry", it cooed to its terrified meal, "all the repression you've suffered...all the rigid thoughts, endless training, tragic attempts at avoiding the inevitable...you'll forget all of it so soon. It may be unbearable at first, but perhaps in time you'll learn to accept, even relish, my...attention". The Eldar squirmed in the cage, in vein (common behavior to sacrifices), but they suddenly stilled (which was certainly not common at all). Curious, Slaanesh thought, before it heard a rumbling sound over the screams of its servants. It turned to face the sound, catching only a glimpse before being annihilated.

Khorne sat upon his throne of skulls, for the first time in millenia, with mixed emotions. More than anything, he felt rage: rage against the enemy who had deprived him of slaughtering Slaanesh himself. Angry that Slaanesh was really just pathetic after all. Angry that an enemy he knew nothing about had slain two gods of Chaos, however weak, while he had barely been able to trouble them. For all this, however, he was curious: what kind of enemy could defeat two gods within their own realms? Had the pathetic Emperor of Man gained some new strength..? Had a damnable Grey Knight become even more inexplicably powerful in recent times? Or was his foe an entirely new one?

In any case, Khorne was excited. Tzeentch had been the one to tell him of the fate of the other gods (which had been easy to verify) and had also informed Khorne he would almost certainly be next, as Tzeentch himself suddenly went into hiding. A coward to the end, Tzeentch, but Khorne awaited his challenge eagerly. Suddenly, he too heard the rumbling, coming from beyond his fortress. He stood and grabbed his favorite sword, for the first time in too many years, and he readied himself. The enemy burst forth from the walls, but before Khorne could even finish the swing of his sword, he was no more.

Tzeentch, of course, had innumerable plans for enemies powerful enough to defeat the Chaos gods, but for the first time he found himself struggling to implement them. He was constantly on the move throughout the warp, but the enemy was drawing ever nearer, and he knew almost nothing about his foe. Every attempt to discover the nature of his enemy had failed, often disastrously, so now he merely struggled for time. As he contemplated his newest plan, he heard a rumbling sound. Tzeentch fired every spell he had in every direction, but it was too late: the last Chaos god had been crushed.

In the proceeding weeks, the immaterium was somehow even more chaotic than usual. Lesser demons struggled to fill the gap of the fallen gods, and the Chaos marines either fought each other for control (more than usual), made a final, suicidal decision to charge at Terra out of despair, or simply left the immaterium to try and join those warbands who had somehow survived without the aid of any god. The Imperials rejoiced at their sudden, unexpected victory. It was a sure sign that the emperor was still fighting, still winning, and with renewed vigor they launched crusade after crusade against all who stood in their way. The Eldar simply sulked: happy to be free of Slaanesh, but sort of depressed they their entire race was no longer certainly doomed.

What, however, was the truth? Who had slain the gods? Only two men within the warp knew the full answer: a man clad in red, with a black raven, and another in black and grey, adorned with skulls and spikes. The former laughed, the latter wept. The latter had known this day would come: he had tried to warn them, again and again, of the Great Ferrous Enemy, he who's rectangular angles would destroy them. Crazy, they had called him (even by Chaos standards), how could such objects ever be a threat to Chaos? he had known, however. He knew not how, but he had known. Time and time again he had fought with all his might, but it had never been enough. In time, the ridicule wore him down, and finally, his enemy bested him, and he was taken prisoner, to eternally polish that which he had sought to destroy. Even so, however, he had dreamed that Chaos would prevail. How could Chaos possibly lose? was Chaos not the strongest? For all its strength, however, Chaos had failed.

The man in red knew failure as well: all thought he had failed on Karuva. HE had thought he had failed. In the warp, however, he learned of his Chapter's greatest secret: The Great Ferrous Crate, filled with relics from every corner of the galaxy: his chance of redemption. He led the Blood Revans in the Warp, gathering relics after their still-living counterparts had thrown them into the eye, killing all those who tried to stop him, slowly assembling the single greatest threat to the universe ever conceived: the Box God - He who would launch a great crusade to "gift" everything of value in the universe. He had already received the emperor's soul as a "gift", and would use him to turn mankind into the greatest "Beneficiaries" of the civilizations in the universe, who were as of yet unaware of the "gifts" they would bestow upon mankind.

Thus, for the enemies of man, the nightmare had only just begun.

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War Never Ends

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Retribution

During the Chaos Campaign, the Honor Guard Dreadnought often screams about the tight METAL BOX! it is trapped inside. Possibly making the Write Faggotry above canon.

See Also