GDI: Difference between revisions

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The <s>Good</s> guys in the PC game Command and Conquer. The Global Defense Initiative as a futuristic United Nations funded (But they get so powerful that they ''replace'' the pussy UN!) counter-terrorist group that turns into an army. Supposedly based off of G.I. Joe but isn't homo like they are. GDI has Mechs for fuck's sake and proceeds to fuck up the [[Brotherhood of Nod]]'s shit EVERY time...
{{/vg/}}


EA's pantsshittery with C&C 4 made the GDI, or at least the player's part of the GDI, the bad guys who do little to nothing productive while Kane cleans the world of Tiberium.
The Protector of the Free World/Evil Corporate-Funded Tyranny that appears in the series of PC games of Command and Conquer franchise. The Global Defense Initiative begun as a direct-action counter-terrorist group that was funded by United Nations. Then it became an army of it's own, and ended up absorbing UN into it's power block, producing a world-wide military superpower. Technically, it runs peacekeeping/oppression operations throughout the world. In all actuality, it controls most of the stable world/corrupt government, providing protection for/domination over most of the civilization.


Thanks to Electronic Arts, gone are the days when the GDI was awesome enough to have James Earl Jones as a General in their higher command echelons.
Supposedly based off of G.I. Joe, but is cool due to the post-apocalyptic grimdark, actually cool technology, and being 50% less about lasers. After all, GDI has [[Battletech|Mechs]] for fuck's sake! And so it fucks up the Evil Terrorists/Brave Freedom Fighters of [[Nod]] in every game, canonically. And Nod always ends up surviving by hiding in dark corners of the world/awaiting for another glorious return of [[Kane]]!
 
Thanks to Electronic Arts, gone are the days when the GDI was awesome enough to have James Earl Jones (that's the voice of fucking Darth Vader, you ignorant scum!) as a General in their higher command echelon. Now they have fat Lando with a Light Bulb. Oh, how mighty have fallen.

Revision as of 04:10, 9 June 2013

This is a /v/ related article, which we tolerate because it's relevant and/or popular on /tg/... or we just can't be bothered to delete it.


The Protector of the Free World/Evil Corporate-Funded Tyranny that appears in the series of PC games of Command and Conquer franchise. The Global Defense Initiative begun as a direct-action counter-terrorist group that was funded by United Nations. Then it became an army of it's own, and ended up absorbing UN into it's power block, producing a world-wide military superpower. Technically, it runs peacekeeping/oppression operations throughout the world. In all actuality, it controls most of the stable world/corrupt government, providing protection for/domination over most of the civilization.

Supposedly based off of G.I. Joe, but is cool due to the post-apocalyptic grimdark, actually cool technology, and being 50% less about lasers. After all, GDI has Mechs for fuck's sake! And so it fucks up the Evil Terrorists/Brave Freedom Fighters of Nod in every game, canonically. And Nod always ends up surviving by hiding in dark corners of the world/awaiting for another glorious return of Kane!

Thanks to Electronic Arts, gone are the days when the GDI was awesome enough to have James Earl Jones (that's the voice of fucking Darth Vader, you ignorant scum!) as a General in their higher command echelon. Now they have fat Lando with a Light Bulb. Oh, how mighty have fallen.