Ghost Ark: Difference between revisions

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After the biotransference was done, the Ghost Arks were repurposed once again to be the transport for warriors and to act as mobile repair stations.  They can replenish and repair Warriors that are too damaged to fix themselves, though this brings a slight risk of overload to the Ark itself.
After the biotransference was done, the Ghost Arks were repurposed once again to be the transport for warriors and to act as mobile repair stations.  They can replenish and repair Warriors that are too damaged to fix themselves, though this brings a slight risk of overload to the Ark itself.


Aesthetically, the Ark looks a bit like a pirate ship and fires broadsides like one (well, with [[gauss flayer]]s instead of cannons) too.  It also has the usual Necron aesthetic of ancient Egyptian and vaguely skeletal design elements, but in an odd coincidence, the "ribs" of the ship look a bit like the inverted Omegas of the [[Ultramarines]].
Aesthetically, the Ark looks a bit like a pirate ship and fires broadsides like one (well, with [[gauss flayer]]s instead of cannons) too.  It also has the usual Necron aesthetic of ancient Egyptian and vaguely skeletal design elements, but in an [[Matt Ward|"odd coincidence"]], the "ribs" of the ship look a bit like the inverted Omegas of the [[Ultramarines]].


== Tabletop ==
== Tabletop ==

Revision as of 08:25, 13 February 2014

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Ghost Arks are transport vehicles used by the Necrontyr and the Necrons. They started out as wooden, space-horse-drawn carts for carrying the bodies of the dead into their tombs (think of that Monty Python "bring out your dead" skit).

After the Necrontyr leaders made their pact with the C'tan, they (by now motorized) took a whole new grimdark role. Most of the Necrontyr commoners didn't want to become soulless robots, so the Ghost Arks' crews would beat unwilling biotransferees half to death and dump their tied up, broken bodies in the Ark and send them away. After a while, the Ghost Arks were not crewed by the living but by the first Necron Warriors.

After the biotransference was done, the Ghost Arks were repurposed once again to be the transport for warriors and to act as mobile repair stations. They can replenish and repair Warriors that are too damaged to fix themselves, though this brings a slight risk of overload to the Ark itself.

Aesthetically, the Ark looks a bit like a pirate ship and fires broadsides like one (well, with gauss flayers instead of cannons) too. It also has the usual Necron aesthetic of ancient Egyptian and vaguely skeletal design elements, but in an "odd coincidence", the "ribs" of the ship look a bit like the inverted Omegas of the Ultramarines.

Tabletop

The Ghost Ark was added to the Necron army list in their fifth edition Codex to serve as a dedicated transport.

Forces of the Necrons
Command: Cryptek (Chronomancer, Plasmancer, Psychomancer) - Lokhust Lord
Necron Lord - Necron Overlord - Phaeron - Skorpekh Lord - Royal Warden
Troops: Apprentek - Cryptothralls - C'tan Shards - Deathmarks - Flayed Ones
Hexmark Destroyers - Immortals - Lychguards - Necron Warriors
Ophydian Destroyers - Pariahs - Skorpekh Destroyers - Triarch Praetorians
Constructs: Canoptek Doomstalker - Canoptek Plasmacyte - Canoptek Reanimator
Canoptek Spyder - Canoptek Wraith - Crypt Stalker - Scarab
Seraptek Heavy Construct - Tomb Sentinel - Tomb Stalker
Triarchal Menhir
Vehicles: Annihilation Barge - Catacomb Command Barge - Dais of Dominion
Doomsday Ark - Ghost Ark - Monolith - Tesseract Ark - Triarch Stalker
Flyers: Canoptek Acanthrite - Doom Scythe - Lokhust Heavy Destroyer
Necron Destroyers - Night Scythe - Night Shroud
Structures: Convergence of Dominion - Necron Pylon - Sentry Pylon - Starstele
Super-Heavy
Vehicles:
Abattoir - Æonic Orb - Doomsday Monolith
Megalith - Obelisk - Tesseract Vault
Necron Fleets: Tomb Blades