Gully Dwarf: Difference between revisions
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They are like [[dwarves]], except minus everything that makes dwarves cool. | They are like [[dwarves]], except minus everything that makes dwarves cool. | ||
According to the [[Dragonlance]] Campaign Setting, the gully dwarves all belong to the loose clan of Aghar. Their accepted history is that they are [[ | According to the [[Dragonlance]] Campaign Setting, the gully dwarves all belong to the loose clan of Aghar. Their accepted history is that they are [[Tinker Gnome]]-[[dwarf]] hybrids. They have strong survival instincts, pride, endurance, and a will to live. They are known to be vicious fighters when cornered. They are generally stupid and often hold menial jobs. The highest an average gully dwarf can count is 2, though some have become smart enough to count to 3. They are smaller than normal dwarves. They have no land of their own and live in ruined cities, sewers, and dirty parts of cities. They do not revere Reorx, and have a tribal ancestor worship system. They speak their own guttural language. | ||
[[Category: Dungeons & Dragons]] |
Revision as of 00:03, 2 May 2015
They are like dwarves, except minus everything that makes dwarves cool.
According to the Dragonlance Campaign Setting, the gully dwarves all belong to the loose clan of Aghar. Their accepted history is that they are Tinker Gnome-dwarf hybrids. They have strong survival instincts, pride, endurance, and a will to live. They are known to be vicious fighters when cornered. They are generally stupid and often hold menial jobs. The highest an average gully dwarf can count is 2, though some have become smart enough to count to 3. They are smaller than normal dwarves. They have no land of their own and live in ruined cities, sewers, and dirty parts of cities. They do not revere Reorx, and have a tribal ancestor worship system. They speak their own guttural language.