Head of Vecna: Difference between revisions

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It was at this time that Mark decided it was to funny not to laugh and told them about it.  The Head of Vecna was just some poor jerk's severed head, and there was no magic - which they could have figured out if they had paid attention. And, of course, HE got blamed for the whole thing.
It was at this time that Mark decided it was to funny not to laugh and told them about it.  The Head of Vecna was just some poor jerk's severed head, and there was no magic - which they could have figured out if they had paid attention. And, of course, HE got blamed for the whole thing.


Case in point: read your source books.
Wizards, of course, found epic lulz in this when GenCon rolled around later that year.  Much later, someone decided it would make a great April Fools joke campaign, and worked it out as an official quest for 3.5.  In the official quest, the Head is real, but horribly inconvenient in the fact that it has to be placed on a LIVING headless body, requiring a high-level spell (raise dead won't cut it) to bring them back.  On top of that, the powers of the head are useless and cause permanent stat damage.  All in all, a great way to screw with your party.


[[Category:Dungeons & Dragons]]
[[Category:Dungeons & Dragons]]

Revision as of 13:39, 24 August 2011

The following article is a /tg/ related story or fanfic. Should you continue, expect to find tl;dr and an occasional amount of awesome.

The Head of Vecna was a hoax started by an epic troll named Mark Steuer. During a session, he decided that he was going to play a prank on some of the players, so he had some of them (Group One) set up a trap for the rest (Group Two).

The Head was claimed to be the severed head of the arch-lich (and later god of undeath) Vecna. Like the Hand and Eye of Vecna, the Head was said to give the wielder incredible power over the undead. Also like the Hand and Eye, the Head was a replacement for the wielder's own body part. Members of Group One playing NPCs spread the rumor, while the rest set up a crude temple full of weak traps to guard it. However, a n00b Drood who came in late found the head before the other group, buggered off into the woods, and summoned an ape to cut off his head and replace it. He checked it for magical properties, and found none - then did it anyway. His fail was epic.

Group Two finally caught up after hearing about the item. Once they arrived at the location of the Head, they began arguing over who would get to be decapitated. After a few rounds of in-game fighting, one of them managed to win over the group and get his stupid gourd lopped off. One of the other players started protesting, but the Head of Vecna was placed on the ragged neck stump of the wizard that won the argument.

Then, predictably, it just rolled off.

Group Two decided they had waited too long because of the argument, and cut the next guy's head off. The replaced it quickly, and... it fell off again.

It was at this time that Mark decided it was to funny not to laugh and told them about it. The Head of Vecna was just some poor jerk's severed head, and there was no magic - which they could have figured out if they had paid attention. And, of course, HE got blamed for the whole thing.

Wizards, of course, found epic lulz in this when GenCon rolled around later that year. Much later, someone decided it would make a great April Fools joke campaign, and worked it out as an official quest for 3.5. In the official quest, the Head is real, but horribly inconvenient in the fact that it has to be placed on a LIVING headless body, requiring a high-level spell (raise dead won't cut it) to bring them back. On top of that, the powers of the head are useless and cause permanent stat damage. All in all, a great way to screw with your party.