HeroQuest: Difference between revisions

From 2d4chan
Jump to navigation Jump to search
1d4chan>ThatOneBruvva
mNo edit summary
1d4chan>Kalruhan
No edit summary
Line 20: Line 20:
* Descent: Journeys in the Dark (2005)
* Descent: Journeys in the Dark (2005)
* [[Heroica|LEGO Heroica]] (2011)
* [[Heroica|LEGO Heroica]] (2011)
==The Best Thing About HeroQuest==
* The miniatures, made in the days before GW had been destroyed from within
* The gargoyle
* The tiny furniture (it helps with mormons)
* The cards - even in the local international poker tournament
* The board, with its vibrant colours
* The quest book
* The box art
* The inside of the box - clear instructions of how to assemble the miniatures. With WORDS
* The ''crrrracking'' screen. Prominently features the gargoyle
* THE BRODE SODE
* Rolling to move
* Ignoring the roll to move
* The combat dice
* The BARbarian - look at the MUSCULAAARRRITEEEEEEEE
* The dwarf
* <s>The expansions</s> which you should immediately discard to obtain the Fortress o'peril or Gravityland


==External Links==
==External Links==

Revision as of 08:40, 28 February 2019

This article is a stub. You can help 1d4chan by expanding it
If you can't find this in your closet, you may have been popular in high school
Check out the detail. This ain't no muhfuggen Monopoly, bitch.

HeroQuest is a board game made by Games Workshop and Milton Bradley with two rules:

  • Everyone wants to be the barbarian
  • No one wants to be the wizard

The basic idea of Heroquest is that you control a pre-built party of stock fantasy characters (Barbarian, Dwarf, Elf and Wizard) running through pre-made or custom-made modules on a board while another guy plays the evil wizard and his armies of monsters of the greenskin, viking, Fimir, and undead varieties. It is, in essence, an extremely stripped down version of D&D made to be as simple as possible while still providing a dungeon-crawling experience.

Comes with awesome 25mm dungeon furniture.

HeroQuest is the not the first of it's kind, but it is considered the progenitor of a lineage of minis and dungeon-crawler games:

The Best Thing About HeroQuest

  • The miniatures, made in the days before GW had been destroyed from within
  • The gargoyle
  • The tiny furniture (it helps with mormons)
  • The cards - even in the local international poker tournament
  • The board, with its vibrant colours
  • The quest book
  • The box art
  • The inside of the box - clear instructions of how to assemble the miniatures. With WORDS
  • The crrrracking screen. Prominently features the gargoyle
  • THE BRODE SODE
  • Rolling to move
  • Ignoring the roll to move
  • The combat dice
  • The BARbarian - look at the MUSCULAAARRRITEEEEEEEE
  • The dwarf
  • The expansions which you should immediately discard to obtain the Fortress o'peril or Gravityland

External Links

Board Games
Classics: Backgammon - Chess - Go - Tafl - Tic-Tac-Toe
Ameritrash: Arkham Horror - Axis & Allies - Battleship - Betrayal at House on the Hill - Car Wars
Clue/Cluedo - Cosmic Encounter - Descent: Journeys in the Dark - Dungeon!
Firefly: The Game - HeroQuest - Monopoly - Mousetrap - Snakes and Ladders - Risk
Talisman - Trivial Pursuit
Eurogames: Agricola - Carcassonne - The Duke - Settlers of Catan - Small World - Stratego - Ticket to Ride
Pure Evil: Diplomacy - Dune (aka Rex: Final Days of an Empire) - Monopoly - The Duke
Others: Icehouse - Shadow Hunters - Twilight Imperium - Wingspan