Hormagaunt: Difference between revisions
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[[File:Kraken hormagaunts by gorgurtzdawarlord-d4xx48u.jpg|500px|thumb|right|The original [[Starcraft|zerg-rush]].]] | [[File:Kraken hormagaunts by gorgurtzdawarlord-d4xx48u.jpg|500px|thumb|right|The original [[Starcraft|zerg-rush]].]] | ||
'''Hormagaunts''' are the Tyranids' basic assault organism (read: [[tarpit]]). Equipped with a pair of Scything Talons, their job is to rush into close combat and either slice things into nice small pieces, or keep enemy walkers from walking anywhere. They can be assisted in the former role by the addition of Toxin Sacs or Adrenal Glands, making them even more killy. They can be assisted in the latter option by keeping some Synapse nearby. As they're members of the gaunt genus, they're unsurprisingly most effective when fielded in numbers, though they don't need quite the same numbers [[ | '''Hormagaunts''' are the Tyranids' basic assault organism (read: [[tarpit]]). Equipped with a pair of Scything Talons, their job is to rush into close combat and either slice things into nice small pieces, or keep enemy walkers from walking anywhere. They can be assisted in the former role by the addition of Toxin Sacs or Adrenal Glands, making them even more killy. They can be assisted in the latter option by keeping some Synapse nearby. As they're members of the gaunt genus, they're unsurprisingly most effective when fielded in numbers, though they don't need quite the same numbers [[termagant]]s do. Good for drowning your enemies in poisoned attacks. | ||
{{Template:Tyranids-Creatures}} | {{Template:Tyranids-Creatures}} |
Revision as of 04:25, 15 July 2015
Hormagaunts are the Tyranids' basic assault organism (read: tarpit). Equipped with a pair of Scything Talons, their job is to rush into close combat and either slice things into nice small pieces, or keep enemy walkers from walking anywhere. They can be assisted in the former role by the addition of Toxin Sacs or Adrenal Glands, making them even more killy. They can be assisted in the latter option by keeping some Synapse nearby. As they're members of the gaunt genus, they're unsurprisingly most effective when fielded in numbers, though they don't need quite the same numbers termagants do. Good for drowning your enemies in poisoned attacks.