Kings of War/Tactics/Ogres: Difference between revisions

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==Army Special Rules==
==Army Special Rules==
 
*'''Hammer Blow:''' Just like Nathan Explosions, the entire army has the Brutal special rule unless otherwise noted. Thus any enemy unit in melee with one of your units will add +1 to all nerve tests they take.


==Unit Analysis==
==Unit Analysis==
===Hero===
===Hero===
*'''Army Standard:'''
*'''Boomer Sergeant:'''
*'''Captain:'''
*'''Grokagamok:'''
*'''Red Goblin Biggit:'''
*'''Siege Master:'''
*'''Warlock:'''


*'''Warlord:'''


===Infantry===
===Infantry===
*'''Red Goblin Scouts:'''


===Large Infantry===
*'''Berserker Braves:'''


===Large Infantry===
*'''Boomers:'''
 
*'''Hunters:'''
 
*'''Shooters:'''


*'''Warriors:'''


===Cavalry===
===Cavalry===
 
None.


===Large Cavalry===
===Large Cavalry===
*'''Chariots:'''


===Monsters===
*'''Giant:'''


===Monsters===
*'''Mammoth:'''


*'''Red Goblin Blaster:'''


===War Engines===
===War Engines===
 
*'''Siege Breakers:'''


==Tactics==
==Tactics==

Revision as of 14:15, 1 August 2015

Why Play Ogres

Why indeed?

Army Special Rules

  • Hammer Blow: Just like Nathan Explosions, the entire army has the Brutal special rule unless otherwise noted. Thus any enemy unit in melee with one of your units will add +1 to all nerve tests they take.

Unit Analysis

Hero

  • Army Standard:
  • Boomer Sergeant:
  • Captain:
  • Grokagamok:
  • Red Goblin Biggit:
  • Siege Master:
  • Warlock:
  • Warlord:

Infantry

  • Red Goblin Scouts:

Large Infantry

  • Berserker Braves:
  • Boomers:
  • Hunters:
  • Shooters:
  • Warriors:

Cavalry

None.

Large Cavalry

  • Chariots:

Monsters

  • Giant:
  • Mammoth:
  • Red Goblin Blaster:

War Engines

  • Siege Breakers:

Tactics

Tactica here.