Lancer: Difference between revisions

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|playno = 2+
|playno = 2+
|time = 10+ minutes
|time = 10+ minutes
|authors = Miguel Lopez and Tom Parkinson Morgan
|authors = Miguel Lopez and Tom Parkinson-Morgan
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'''Lancer''' is an RPG about customizing, upgrading (and sometimes destroying) your very own mech from scratch. The player starts with a pilot, with a set of skills, stats, and talents, and a mech, composed of a '''CORE''', which provides the base ratings of your mech ranging from HP to how good you are at [https://1d4chan.org/wiki/PROMOTIONS aiming your massive underside cannon], and a '''SHELL''', which is the external hardware covering the core. This can be anything from armor, weapons, and different sorts of fun systems (including a [https://1d4chan.org/wiki/What memetic virus that leaves those who see it stunned with brain damage] or [https://1d4chan.org/wiki/Dakka a gun dubbed Omnigun that is a "... piece of experimental hardware so advanced that it does not classify as any weapon..."])
'''Lancer''' is an RPG about customizing, upgrading (and sometimes destroying) your very own mech from scratch. The player starts with a pilot, with a set of skills, stats, and talents, and a mech, composed of a '''CORE''', which provides the base ratings of your mech ranging from HP to how good you are at [https://1d4chan.org/wiki/PROMOTIONS aiming your massive underside cannon], and a '''SHELL''', which is the external hardware covering the core. This can be anything from armor, weapons, and different sorts of fun systems (including a [https://1d4chan.org/wiki/What memetic virus that leaves those who see it stunned with brain damage] or [https://1d4chan.org/wiki/Dakka a gun dubbed Omnigun that is a "... piece of experimental hardware so advanced that it does not classify as any weapon..."]).
 
 
==The Setting==
 
 
==Mechanics==
The core system is pretty basic; 1d20 versus a target number (10 for skill checks, and a defensive stat for attacks) with up to 3d6 (taking only the highest) as Accuracy and Difficulty penalties granted by talents, circumstances, etc. The pilot side of the game is lightweight storygame-y stuff, while the mech side is 4E-like tactical combat on a grid.


== Gallery ==
== Gallery ==
<gallery>
<gallery>
Image:DrakeLANCER.jpeg|[https://www.youtube.com/watch?v=N60WtGC4ejo BRRRRRRRTTT]
Image:DrakeLANCER.jpeg|[https://www.youtube.com/watch?v=N60WtGC4ejo BRRRRRRRTTT]
Image:GoblinLANCER.jpg
Image:GoblinLANCER.jpg|The Goblin, more affectionately known as the mech fursuit.
Image:MetalMarkLANCER.jpg
Image:MetalMarkLANCER.jpg
Image:ShermanLANCER.jpg
Image:ShermanLANCER.jpg
Image:BlackbeardLANCER.jpg
Image:BlackbeardLANCER.jpg|Rip and tear with power axes and assault grapples.
Image:GorgonLANCER.jpg
Image:GorgonLANCER.jpg
Image:MourningCloakLANCER.jpg
Image:MourningCloakLANCER.jpg|We promise this isn't Dark Souls.
Image:NapoleonLANCER.jpg|Who's laughing at the manlet now?
Image:NapoleonLANCER.jpg|Who's laughing at the manlet now?
Image:BalorLANCER.jpg
Image:BalorLANCER.jpg
Image:RaleighLANCER.jpg|Good, bad... I'm the mech with the gun.
Image:RaleighLANCER.jpg|Good, bad... I'm the mech with the gun.
Image:GenghisLANCER.jpg
Image:GenghisLANCER.jpg|A walking war crime built to burn out the "bugs". Heinlein would be proud.
Image:TortugaLANCER.jpg
Image:TortugaLANCER.jpg
Image:PegasusLANCER.jpg|The black orb on its gun ain't the Omnigun. It's the containment field of the Omnigun.
Image:PegasusLANCER.jpg|The black orb on its gun ain't the Omnigun. It's the containment field of the Omnigun.
Image:BlackWitchLANCER.jpg|NICE LEGS DAISY DUKES
Image:BlackWitchLANCER.jpg|NICE LEGS DAISY DUKES
</gallery>
</gallery>

Revision as of 23:40, 5 October 2018

Lancer
RPG
Rule System Shadow of the Demon Lord derivative
No. of Players 2+
Session Time 10+ minutes
Authors Miguel Lopez and Tom Parkinson-Morgan


"You dig giant robots!
We dig giant robots!
CHICKS dig giant robots!"

Megas XLR Theme Song


Lancer is an RPG about customizing, upgrading (and sometimes destroying) your very own mech from scratch. The player starts with a pilot, with a set of skills, stats, and talents, and a mech, composed of a CORE, which provides the base ratings of your mech ranging from HP to how good you are at aiming your massive underside cannon, and a SHELL, which is the external hardware covering the core. This can be anything from armor, weapons, and different sorts of fun systems (including a memetic virus that leaves those who see it stunned with brain damage or a gun dubbed Omnigun that is a "... piece of experimental hardware so advanced that it does not classify as any weapon...").


The Setting

Mechanics

The core system is pretty basic; 1d20 versus a target number (10 for skill checks, and a defensive stat for attacks) with up to 3d6 (taking only the highest) as Accuracy and Difficulty penalties granted by talents, circumstances, etc. The pilot side of the game is lightweight storygame-y stuff, while the mech side is 4E-like tactical combat on a grid.

Gallery