Malal Daemonkin: Difference between revisions

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===Special Rules related to Malal===
===Special Rules related to Malal===
*Daemon of Malal: Grants the Daemon, Hatred (Daemons), and Preferred Enemy (Everything!) special rules. In addition, Psykers with this special rule have access to the Daemonology (Sanctic) psychic discipline despite being a daemon. Daemon Princes and Soul Grinders may take the Daemon of Malal special rule for 15 pts. Chaos Furries may take the Daemon of Malal special rule for 2 pts. Spined Chaos Beasts may take the Daemon of Malal special rule for 5 pts.
*Daemon of Malal: Grants the Daemon, Hatred (Daemons), and Preferred Enemy (Everything!) special rules. In addition, Psykers with this special rule have access to the Daemonology (Sanctic) psychic discipline despite being a daemon. Daemon Princes and Soul Grinders may take the Daemon of Malal special rule for 15 pts. Chaos Furries may take the Daemon of Malal special rule for 2 pts. Spined Chaos Beasts may take the Daemon of Malal special rule for 5 pts.
*Desperate Allies: Daemons of Malal, units with the Mark of Malal, Ogryn Brutes and War Machines dedicated to Malal and units with a Covenant of Malal treat units with the mark of the other gods, Daemons of the other gods, Ogryn Brutes and War Machines dedicated to the other gods and models with a Chaos Covenant that isn't a Covenant of Malal as Desperate Allies (which includes suffering from the One Eye Open rule) even if they are in the same detachment.
*Desperate Allies: Daemons of Malal, units with the Mark of Malal, Ogryn Brutes/War Machines dedicated to Malal and units with a Covenant of Malal treat units with the mark of the other gods, Daemons of the other gods, Ogryn Brutes/War Machines dedicated to the other gods and models with a Chaos Covenant that isn't a Covenant of Malal as Desperate Allies (which includes suffering from the One Eye Open rule) even if they are in the same detachment.
*Nemesis of the Dark Gods: Daemons of Malal roll on the same Warp Storm table as seen in Codex: Chaos Daemons. Rolls that results in a Dark God making an attack treat units with the Daemon of Malal special rule as their rival god.
*Nemesis of the Dark Gods: Daemons of Malal roll on the same Warp Storm table as seen in Codex: Chaos Daemons. Rolls that results in a Dark God making an attack treat units with the Daemon of Malal special rule as their rival god.



Revision as of 11:25, 14 July 2015

Fandex created by /tg/ in attempts to provide some rules for Malal's lore, what little there is. This is an expansion to Codex: Chaos Space Marines, Codex: Chaos Daemons and Imperial Armor Volume XIII.

Mortals Dedicated to Malal

  • Mark of Malal: Grants all shooting and melee attacks the Rending special rule. Refer to the chart below for costs:
    • HQ choices: 15 points
    • Chaos Space Marines, Havocs, Chaos Bikers and Chosen: 3 pts/model
    • Chaos Cultists: 2 pts/model
    • Possessed Marines, Obliterators, Warp Talons: 4 pts/model
    • Chaos Terminators and Mutilators: 5 pts/model
    • Chaos Spawn: 6 pts/model
  • Icon of Anarchy: Grants all shooting and melee attacks the Shred special rule. May only be taken by a model with the Mark of Malal. Refer to the chart below for costs:
    • Chaos Space Marines, Raptors and Havocs: 30 points
    • Chosen, Possessed Marines and Chaos Bikers: 35 points
    • Chaos Terminators: 40 points
  • Dedication to Malal: Grants all shooting and melee attacks the Rending, Shred and Sunder special rules. Refer to the chart below for costs:
    • Contemptor Dreadnoughts and Ferrum Infernus Dreadnoughts: 20 points
    • Decimator Daemon Engines: 25 points
  • Daemon Titan/Knight of Malal: A model with this special rule gains the Daemon and Hatred (Daemons) special rules. In addition, the Titan/Knight’s shooting, stomp and melee attacks have the Rending and Shred special rules, Stomp attacks may re-roll the result on the table against vehicles and Destroyer weapons may re-roll the result on the Destroyer Weapon Attack Table. A Daemon Titan/Knight of Malal counts as being a Daemon aligned with Malal. Refer to the chart below for costs:
    • Chaos Knights: 75 points
    • Warhound Titans: 100 points
    • Reaver Battle Titans: 200 points.
  • Covenant of Malal: Any unit that contains at least one model with this special rule has the Prefered Enemy (Everything!) special rule.
  • Dedicated to Malal: A unit of Ogryn Brutes dedicated to Malal gain the Shred special rule for Melee and Hammer of Wrath Attacks. A unit of Ogryn Brutes may take the Dedicated to Malal special rule for 35 pts.

Special Rules related to Malal

  • Daemon of Malal: Grants the Daemon, Hatred (Daemons), and Preferred Enemy (Everything!) special rules. In addition, Psykers with this special rule have access to the Daemonology (Sanctic) psychic discipline despite being a daemon. Daemon Princes and Soul Grinders may take the Daemon of Malal special rule for 15 pts. Chaos Furries may take the Daemon of Malal special rule for 2 pts. Spined Chaos Beasts may take the Daemon of Malal special rule for 5 pts.
  • Desperate Allies: Daemons of Malal, units with the Mark of Malal, Ogryn Brutes/War Machines dedicated to Malal and units with a Covenant of Malal treat units with the mark of the other gods, Daemons of the other gods, Ogryn Brutes/War Machines dedicated to the other gods and models with a Chaos Covenant that isn't a Covenant of Malal as Desperate Allies (which includes suffering from the One Eye Open rule) even if they are in the same detachment.
  • Nemesis of the Dark Gods: Daemons of Malal roll on the same Warp Storm table as seen in Codex: Chaos Daemons. Rolls that results in a Dark God making an attack treat units with the Daemon of Malal special rule as their rival god.

Malefic Discipline

  • Summoning: Add 10 Hook Horrors of Malal and 3 Beasts of Malal to the list of units that may be summoned with this spell.
  • Sacrifice: Add 1 Herald of Malal to the list of models that may be summoned with this spell.
  • Incursion: Add 3 Parasite Riders to the list of units that may be summoned with this spell.
  • Possession: Add 1 Guardian of Contradictions to the list of models that may be summoned with this spell.

Daemonic Gifts

Daemons of Malal rolls on the same tables as seen in Codex: Chaos Daemons. They also have their own gifts of Malal.

Lesser Rewards: 0. Parascythe: AP3 melee, enemy daemons struck with this weapon must take invulnerable saves at a -1 penalty. This accumulates with other penalties to their invulnerable saves.

Greater Rewards: 0. Sickle of Ruin : AP4 melee. In each Assault Phase, roll a d3 and select one of the following:

  • Increase the Strength and Attack values of the wielder by the result (To a maximum of 10).
  • Reduce enemies Weapon Skill and Initiative in base contact by the result (To a minimum of 1).

Instruments of Chaos: If, when you roll on the Warp Storm table, you roll a result where a dark god makes an attack on the battlefield, you may re-roll a single dice to determine if a unit is hit or not for each friendly Daemon of Malal model with an Instrument of Chaos currently on the table. Otherwise, the rules are the same as in Codex: Chaos Daemons.

Icons of Chaos: The rules can be found in Codex: Chaos Daemons. A unit may upgrade their Icon into the following:

  • Banner of Destruction: Once per game, the Icon bearer may activate the Icon's ability. In the Shooting Phase, the Icon bearer may make a shooting attack with the following profile: Range: 24' Assault 2d6 S:4 AP:4 Pinning, Ignores Cover.

Parasite Tick: The model receives +1 Toughness, +1 Wounds, +1 attacks and its unit type becomes cavalry.

Daemonic Loci

  • Lesser Locus of Decimation: Grants the Fleet special rule.
  • Greater Locus of Obliteration: Adds +1 Leadership, and allows a reroll on Daemonic Instability tests once per turn. Keep the second roll even if worse.
  • Exalted Locus of Oblivion: When charging an enemy unit within 6', that unit cannot Overwatch or use Counter Attack.

Lesser Daemon of Malal

Hook Horrors (Troops)

90 Points

Name WS BS S T W I A Ld Sv
Hook Horror 4 3 4 3 1 4 2 7 -
Reaver 4 3 4 3 1 4 3 7 -

UNIT TYPE: Infantry.

UNIT COMPOSITION: 10 Hook Horrors

SPECIAL RULES: Daemon of Malal, Daemonic Instability, Deep Strike

OPTIONS:

  • May include up to 10 additional Hook Horrors - 9 pts/model.
  • May upgrade one Hook Horror to a Reaver - 5 pts
  • A Reaver may take up to 20 points of Daemonic Rewards in any combination:
    • Lesser Reward - 10 pts each
    • Greater Reward - 20 pts each
  • One Hook Horror may take an Instrument of Chaos - 10 pts
  • A different Hook Horror may take an Icon of Chaos - 10 pts
    • The Icon of Chaos may be upgraded to a Banner of Destruction - 10 pts

Beast of Malal

Pandemonic Paradox of Malal (Elites)

40 Points

Name WS BS S T W I A Ld Sv
Paradoxes 4 - 5 5 4 4 3 7 -

UNIT TYPE: Beast.

UNIT COMPOSITION: 1 Paradox

SPECIAL RULES: Daemon of Malal, Daemonic Instability, Deep Strike, Very Bulky, Voice of Banishment.

Voice of Banishment: Enemy units with the Daemonic Instability special rule that are in combat with the Paradox suffer a -3 penalty to their Daemonic instability tests after an assault.

OPTIONS:

  • May include up to 8 additional Paradoxes - 40 pts/model.

Steed of Malal

Parasite Riders of the Anti-God (Fast Attack)

105 Points

Name WS BS S T W I A Ld Sv
Parasite Riders 4 3 4 5 3 4 3 7 -
Parasite Hunter 4 3 4 5 3 4 4 7 -

UNIT TYPE: Cavalry

UNIT COMPOSITION: 3 Parasite Riders

SPECIAL RULES: Daemon of Malal, Daemonic Instability, Deep Strike

OPTIONS:

  • May include up to 6 additional Parasite Riders - 35 pts/model.
  • May upgrade one Parasite Rider to a Parasite Hunter - 5 pts
  • A Parasite Hunter may take up to 20 points of Daemonic Rewards in any combination:
    • Lesser Reward - 10 pts each
    • Greater Reward - 20 pts each
  • One Parasite Rider may take an Instrument of Chaos - 10 pts
  • A different Parasite Rider may take an Icon of Chaos - 10 pts
    • The Icon of Chaos may be upgraded to a Banner of Destruction - 10 pts

Greater Daemon of Malal

Guardian of Contradictions (HQ)

210 points.

Name WS BS S T W I A Ld Sv
Guardian of Contradictions 8 6 6 6 5 8 6 9 -

UNIT TYPE: Monstrous Creature (Character)

EQUIPMENT: Etherblade

SPECIAL RULES: Daemon of Malal, Daemonic Instability, Deep Strike, Psyker (Mastery Level 1), Aura of Parasitism

PSYKER: A Guardian of Contradictions generates his powers from the Telekinesis, Anarchy and Daemonology disciplines

AURA OF PARASITISM: If a friendly unit with the Daemon of Malal special rule within 6" causes a wound on their controlling player's turn roll a D6 at the end of the turn, on a 4+ the Guardian of Contradictions gains a wound, to a maximum of 10. Only one D6 may be rolled per a unit per a turn.

LORD OF ANARCHY: If your army includes a Guardian of Contradictions, Daemon Princes from this codex with the Daemon of Malal upgrade are Heavy Support choices rather than HQ choices.

OPTIONS:

  • May take up to 50 points of Daemonic Rewards, in any combination:
    • Lesser Rewards 10 points
    • Greater Rewards 20 points
    • Exalted Rewards 30 points
  • May be upgraded to a:
    • Psyker (Mastery Level 2) 25 points
    • Psyker (Mastery Level 3) 50 points

Herald of Malal

45 points (Herald)

Name WS BS S T W I A Ld Sv
Herald of Malal 6 5 5 4 3 6 4 8 -

UNIT TYPE: Infantry (Character).

SPECIAL RULES: Daemon of Malal, Daemonic Instability, Deep Strike, Independent Character

PSYKER: A Herald of Malal generates his powers from the Telekinesis, Anarchy and Daemonology disciplines

OPTIONS:

  • May take up to 20 points of Daemonic Rewards, in any combination:
    • Lesser Rewards 10 points
    • Greater Rewards 20 points
  • May be upgraded to a:
    • Psyker (Mastery Level 1) 25 points
    • Psyker (Mastery Level 2) 50 points
  • May take one of the following:
    • Lesser Locus of Decimation 10 points
    • Greater Locus of Destruction 20 points
    • Exalted Locus of Oblivion 25 points
  • May take a Parasite Tick 45 points