Morr: Difference between revisions

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[[File:Morr.jpg|thumb|right|400px|Morr according to Warhammer: Invasion.]]
A god in [[Warhammer Fantasy]].  Morr is the human god of the dead in the setting. His followers see to funerals, and try to keep the dead at rest as well as do their part (usually by aiding Witch Hunters) against the [[Vampire Counts|Undead]]. He maintains the afterlife for humans in the setting, which is a calm and restful place where sanctuaries for the other human gods also exist to provide whatever afterlives they see fit to give. He also has power over dreams and to a limited extent prophesy. He is the reason skulls are so prevalent on [[Empire]] architecture, being that he is a very important being to both commoner and noble.


Despite being human god, he is described as being the brother of [[Khaine]] with whom he has a very poor relationship. He is worshiped as an elf named Sarriel by [[High Elves]] and [[Wood Elves (Warhammer)|Wood Elves]], and as a [[Dwarf]] god named Gazul. He has a third name, Forsagh, given to him by gypsies. After [[Sigmar]] and [[Ulric]], he is the most popular god in the Empire. His name is often lent to names relating to the undead, like the evil warpstone moon [[Morrslieb]].
Of note, one of the neater scenery models GW has released is named after him; the Garden of Morr.
In the [[End Times]], [[Nagash]] defeated and consumed the god of the Underworld, Usirian, which also resulted in the destruction of Morr, indicating Morr and Usirian are the same god with different names.
{{Empire-Gods}}

Revision as of 07:14, 13 February 2018