Mucolid Spore: Difference between revisions
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[[File:MucolidSpore360.jpg|350px|thumbnail|right|When enemy flyers bug you, accept no substitutes.]] | [[File:MucolidSpore360.jpg|350px|thumbnail|right|When enemy flyers bug you, accept no substitutes.]] | ||
A Mucolid is a bigger kind of spore mine which is filled with evil bug gas that enables it to bumble around at much higher altitudes than their smaller relatives. This enables them to fling themselves after even the quickest of flyers and flying monstrous creatures with a propulsive blast of flatulence. They are allowed to assault flyers, automatically hitting them with a S8 AP3 large blast. They count as 3-Wound monstrous creatures, and they can be taken in broods of up to 3. Being troops choices, the Tyranid player can finally get all his Troops requirements out of the way for a breezy 30 points, leaving more room for [[Zoanthrope| | A Mucolid is a bigger kind of spore mine which is filled with evil bug gas that enables it to bumble around at much higher altitudes than their smaller relatives. This enables them to fling themselves after even the quickest of flyers and flying monstrous creatures with a propulsive blast of flatulence. They are allowed to assault flyers, automatically hitting them with a S8 AP3 large blast. They count as 3-Wound monstrous creatures, and they can be taken in broods of up to 3. Being troops choices, the Tyranid player can finally get all his Troops requirements out of the way for a breezy 30 points, leaving more room for [[Hive Tyrant|more]] [[Zoanthrope|important]] [[Malanthrope|things]]. | ||
{{Template:Tyranids-Creatures}} | {{Template:Tyranids-Creatures}} |
Revision as of 06:36, 29 July 2015
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A Mucolid is a bigger kind of spore mine which is filled with evil bug gas that enables it to bumble around at much higher altitudes than their smaller relatives. This enables them to fling themselves after even the quickest of flyers and flying monstrous creatures with a propulsive blast of flatulence. They are allowed to assault flyers, automatically hitting them with a S8 AP3 large blast. They count as 3-Wound monstrous creatures, and they can be taken in broods of up to 3. Being troops choices, the Tyranid player can finally get all his Troops requirements out of the way for a breezy 30 points, leaving more room for more important things.