Myrmidia: Difference between revisions
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[[File:Myrmidia battle.jpg|left|300px|thumb|Myrmidia guiding men into battle.]] | [[File:Myrmidia battle.jpg|left|300px|thumb|Myrmidia guiding men into battle.]] | ||
[[File:Myrmidia symbol.jpg|right|100px|thumb|The symbol of Myrmidia.]] | [[File:Myrmidia symbol.jpg|right|100px|thumb|The symbol of Myrmidia.]] | ||
A goddess in [[Warhammer Fantasy]] worshiped by the men of [[Tilea]] and [[Estalia]], as well as the [[Empire]] in a reduced capacity. She's an outright knockoff of Athena, being a goddess of strategy and the chain of command. Her followers are usually rivals of the main gods of the setting ([[Ulric]] and [[Sigmar]] respectively), who are mainly about going on human WAAAGH!s against [[Chaos]] worshipers and the Undead. She is the daughter of [[Morr]], the human god of the dead, and [[Verena]], the goddess of justice and scholars. According to 4th edition [[Warhammer Fantasy Roleplay]], a language 'Battle Tongue' used by human soldiers in, well, battle was created by Myridia herself. She has a number of knightly orders, but the most prominent is the Order of the Blazing Sun, which produces classically heavily-armored knights whose real claim to fame is being exemplars of her tenets that are some of the best tacticians/strategists around. Her sister is [[Shallya]], goddess of mercy and healing. She apparently managed to survive [[the End Times]] and live on into the [[Age of Sigmar]] as there is mention of a gender-neutral knightly order ”the Order of the Ardent Star” that worshipped Myrmidia | A goddess in [[Warhammer Fantasy]] worshiped by the men of [[Tilea]] and [[Estalia]], as well as the [[Empire]] in a reduced capacity. She's an outright knockoff of Athena, being a goddess of strategy and the chain of command. Her followers are usually rivals of the main gods of the setting ([[Ulric]] and [[Sigmar]] respectively), who are mainly about going on human WAAAGH!s against [[Chaos]] worshipers and the Undead. She is the daughter of [[Morr]], the human god of the dead, and [[Verena]], the goddess of justice and scholars. According to 4th edition [[Warhammer Fantasy Roleplay]], a language 'Battle Tongue' used by human soldiers in, well, battle was created by Myridia herself. She has a number of knightly orders, but the most prominent is the Order of the Blazing Sun, which produces classically heavily-armored knights whose real claim to fame is being exemplars of her tenets that are some of the best tacticians/strategists around. Her sister is [[Shallya]], goddess of mercy and healing. She apparently managed to survive [[the End Times]] and live on into the [[Age of Sigmar]] as there is mention of a gender-neutral knightly order ”the Order of the Ardent Star” that once worshipped Myrmidia in their homeland of the Flamescar Plateau in the Realm of Aqshy. Said knights wore black and gold, rode into battle on giant murder lizards called demidroths (who sadly did not breathe fire like their larger magmadroth cousins) and took pride in a banner with a star on it that supposedly was given to them during the Age of Myth by the goddess (hence their order’s name). Also despite being relatively near to them geographically the order did not have particularly good relationship with the Fyreslayers of Hermdar lodge, something which would come back to bite them. See despite their battle cry being “Stella Invicti” or the “Unconquerable Star” and their victories in a thousand battles before without any allied support they were all but obliterated by a horde of Khornate warriors lead by the female Khornate champion Sulkotha Godspite during the Age of Chaos. Godspite, wielding a spiked demonic chain whip, a cursed demonic blade and looking like she stepped out of a heavy metal album cover due to her wearing a spiked armor with a breast plate etched with demonic faces with burning eyes, first broke the order’s fortress “the Redoubt” located at Drakemount before moving on and finally killing the order’s leader Sir Karon and most of his remaining subordinates at their last stronghold “the Chapel Fortress” which lay to the west of the Desert of Glass. The only survivor of the order’s massacre was a single female knight named Sir Anaea who managed to escape from the slaughter with the order’s sacred banner before hiding it in the mountains nearby. | ||
In [[Warhammer 40k]] her closest equivalent is, or rather was, an obscure war goddess named Mythrus who was mentioned in one of the [[Siege of Terra]] books and who counted among her worshippers the grandson of one [[Ollanius Pius]]. Despite [[The Emperor]] having banned all religions and psuedo-religious systems (excluding his Imperial Truth and the Machine Cult) due to fear of them fueling the [[Chaos Gods]] Mythrus was apparently still being worshipped by secret groups in the [[Imperial Guard]] up till the [[Horus Heresy]] due to humans instinctively having a strong desire to look up to a higher power for guidance, something big E couldn't seem to comprehend despite his millennia of life. At the end of the heresy [[Horus]] got killed, [[The Emperor]] got put on life-support, and the [[Imperium of Man]] replaced the Imperial truth with worship of [[The Emperor]] as a god leaving no room for the cult of Mythrus which was wiped out. | In [[Warhammer 40k]] her closest equivalent is, or rather was, an obscure war goddess named Mythrus who was mentioned in one of the [[Siege of Terra]] books and who counted among her worshippers the grandson of one [[Ollanius Pius]]. Despite [[The Emperor]] having banned all religions and psuedo-religious systems (excluding his Imperial Truth and the Machine Cult) due to fear of them fueling the [[Chaos Gods]] Mythrus was apparently still being worshipped by secret groups in the [[Imperial Guard]] up till the [[Horus Heresy]] due to humans instinctively having a strong desire to look up to a higher power for guidance, something big E couldn't seem to comprehend despite his millennia of life. At the end of the heresy [[Horus]] got killed, [[The Emperor]] got put on life-support, and the [[Imperium of Man]] replaced the Imperial truth with worship of [[The Emperor]] as a god leaving no room for the cult of Mythrus which was wiped out. |
Revision as of 23:07, 11 October 2021
A goddess in Warhammer Fantasy worshiped by the men of Tilea and Estalia, as well as the Empire in a reduced capacity. She's an outright knockoff of Athena, being a goddess of strategy and the chain of command. Her followers are usually rivals of the main gods of the setting (Ulric and Sigmar respectively), who are mainly about going on human WAAAGH!s against Chaos worshipers and the Undead. She is the daughter of Morr, the human god of the dead, and Verena, the goddess of justice and scholars. According to 4th edition Warhammer Fantasy Roleplay, a language 'Battle Tongue' used by human soldiers in, well, battle was created by Myridia herself. She has a number of knightly orders, but the most prominent is the Order of the Blazing Sun, which produces classically heavily-armored knights whose real claim to fame is being exemplars of her tenets that are some of the best tacticians/strategists around. Her sister is Shallya, goddess of mercy and healing. She apparently managed to survive the End Times and live on into the Age of Sigmar as there is mention of a gender-neutral knightly order ”the Order of the Ardent Star” that once worshipped Myrmidia in their homeland of the Flamescar Plateau in the Realm of Aqshy. Said knights wore black and gold, rode into battle on giant murder lizards called demidroths (who sadly did not breathe fire like their larger magmadroth cousins) and took pride in a banner with a star on it that supposedly was given to them during the Age of Myth by the goddess (hence their order’s name). Also despite being relatively near to them geographically the order did not have particularly good relationship with the Fyreslayers of Hermdar lodge, something which would come back to bite them. See despite their battle cry being “Stella Invicti” or the “Unconquerable Star” and their victories in a thousand battles before without any allied support they were all but obliterated by a horde of Khornate warriors lead by the female Khornate champion Sulkotha Godspite during the Age of Chaos. Godspite, wielding a spiked demonic chain whip, a cursed demonic blade and looking like she stepped out of a heavy metal album cover due to her wearing a spiked armor with a breast plate etched with demonic faces with burning eyes, first broke the order’s fortress “the Redoubt” located at Drakemount before moving on and finally killing the order’s leader Sir Karon and most of his remaining subordinates at their last stronghold “the Chapel Fortress” which lay to the west of the Desert of Glass. The only survivor of the order’s massacre was a single female knight named Sir Anaea who managed to escape from the slaughter with the order’s sacred banner before hiding it in the mountains nearby.
In Warhammer 40k her closest equivalent is, or rather was, an obscure war goddess named Mythrus who was mentioned in one of the Siege of Terra books and who counted among her worshippers the grandson of one Ollanius Pius. Despite The Emperor having banned all religions and psuedo-religious systems (excluding his Imperial Truth and the Machine Cult) due to fear of them fueling the Chaos Gods Mythrus was apparently still being worshipped by secret groups in the Imperial Guard up till the Horus Heresy due to humans instinctively having a strong desire to look up to a higher power for guidance, something big E couldn't seem to comprehend despite his millennia of life. At the end of the heresy Horus got killed, The Emperor got put on life-support, and the Imperium of Man replaced the Imperial truth with worship of The Emperor as a god leaving no room for the cult of Mythrus which was wiped out.
Priests
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Knightly Orders
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the Knights of the Blazing Sun and Knights of the Verdant Field have Myrmidia as their patron.
Gallery
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Warriors of the Cult of Myrmidia
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A priestess of Myrmidia.
The Gods of the Empire |
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Manann - Morr - Myrmidia - Ranald - Rhya - Shallya - Sigmar - Taal - Ulric - Verena |