Necron Warrior: Difference between revisions

From 2d4chan
Jump to navigation Jump to search
1d4chan>Not LongPoster Again
m (Restated to remove strikethrough.)
No edit summary
Line 3: Line 3:
[[File:Necron_Warrior.jpg|150px|thumb|]]
[[File:Necron_Warrior.jpg|150px|thumb|]]


The '''Necron Warriors''' are the rank-and-file basic soldiers of the [[Necron]] phalanxes.  They were civilians before the pact with the [[C'tan]] and biotransference; because they were not nobles or soldiers, and therefore judged to be of minimal importance, little care was taken with their biotransference and their bodies bear no adornments or extraneous hardware.  Necron Warriors have no identifying marks (except for possibly sharing the colors of the [[Necron Dynasty|dynasty]] that owns them) and no capacity for initiative.  Nothing of the personalities they once had remains, and they are even denied voices (though they make scream-like noises when they are severely damaged) -- "Identity matters only to those who have the ability to think," as [[Imotekh the Stormlord]] says.  It's not clear if these limitations and losses were accidental or deliberately planned, and frankly it's hard to say which possibility is scarier.
The '''Necron Warriors''' are the rank-and-file basic soldiers of the [[Necron]] phalanxes.  They were civilians before the pact with the [[C'tan]] and biotransference; because they were not nobles or soldiers, and therefore judged to be of minimal importance, little care was taken with their biotransference and their bodies bear no adornments or extraneous hardware.  Necron Warriors have no identifying marks (except for possibly sharing the colors of the [[Necron Dynasty|dynasty]] that owns them) and no capacity for initiative.  Nothing of the personalities they once had remains, and they are even denied voices (though they make scream-like noises when they are severely damaged) -- "Identity matters only to those who have the ability to think," and "...the concept of glory is wasted on the inglorious," as [[Imotekh the Stormlord]] says.  It's not clear if these limitations and losses were accidental or deliberately planned, and frankly it's hard to say which possibility is scarier.


For all these reasons to pity the Warriors, most people fighting them find it hard to feel sympathy for them, because they are so tremendously powerful for basic infantry.  In most respects, they are equals to Space Marines and available in greater numbers (while being substantially cheaper prior to [[6th edition (Warhammer 40,000)|6th edition]]).  Their standard weapon, the [[gauss flayer]], is actually better than a [[bolter]], while their "Reanimation Protocols" rule (formerly known as "We'll Be Back!") makes them even tougher, at least until AP4 weapons start bypassing their defenses.  They may be unfairly stripped of their souls and identities because of poor decisions made by their rulers without their consent, but it's hard to feel sorry for them when you kill them and they just get right back up, and it's even harder when you see their [[Flayed_Ones | neighbor]] wearing your buddy's face.
For all these reasons to pity the Warriors, most people fighting them find it hard to feel sympathy for them, because they are so tremendously powerful for basic infantry.  In most respects, they are equals to Space Marines and available in greater numbers (while being substantially cheaper prior to [[6th edition (Warhammer 40,000)|6th edition]]).  Their standard weapon, the [[gauss flayer]], is actually better than a [[bolter]], while their "Reanimation Protocols" rule (formerly known as "We'll Be Back!") makes them even tougher, at least until AP4 weapons start bypassing their defenses.  They may be unfairly stripped of their souls and identities because of poor decisions made by their rulers without their consent, but it's hard to feel sorry for them when you kill them and they just get right back up, and it's even harder when you see their [[Flayed_Ones | neighbor]] wearing your buddy's face.

Revision as of 09:01, 17 February 2014

This page is needs images. Help plz.

The Necron Warriors are the rank-and-file basic soldiers of the Necron phalanxes. They were civilians before the pact with the C'tan and biotransference; because they were not nobles or soldiers, and therefore judged to be of minimal importance, little care was taken with their biotransference and their bodies bear no adornments or extraneous hardware. Necron Warriors have no identifying marks (except for possibly sharing the colors of the dynasty that owns them) and no capacity for initiative. Nothing of the personalities they once had remains, and they are even denied voices (though they make scream-like noises when they are severely damaged) -- "Identity matters only to those who have the ability to think," and "...the concept of glory is wasted on the inglorious," as Imotekh the Stormlord says. It's not clear if these limitations and losses were accidental or deliberately planned, and frankly it's hard to say which possibility is scarier.

For all these reasons to pity the Warriors, most people fighting them find it hard to feel sympathy for them, because they are so tremendously powerful for basic infantry. In most respects, they are equals to Space Marines and available in greater numbers (while being substantially cheaper prior to 6th edition). Their standard weapon, the gauss flayer, is actually better than a bolter, while their "Reanimation Protocols" rule (formerly known as "We'll Be Back!") makes them even tougher, at least until AP4 weapons start bypassing their defenses. They may be unfairly stripped of their souls and identities because of poor decisions made by their rulers without their consent, but it's hard to feel sorry for them when you kill them and they just get right back up, and it's even harder when you see their neighbor wearing your buddy's face.

Forces of the Necrons
Command: Cryptek (Chronomancer, Plasmancer, Psychomancer) - Lokhust Lord
Necron Lord - Necron Overlord - Phaeron - Skorpekh Lord - Royal Warden
Troops: Apprentek - Cryptothralls - C'tan Shards - Deathmarks - Flayed Ones
Hexmark Destroyers - Immortals - Lychguards - Necron Warriors
Ophydian Destroyers - Pariahs - Skorpekh Destroyers - Triarch Praetorians
Constructs: Canoptek Doomstalker - Canoptek Plasmacyte - Canoptek Reanimator
Canoptek Spyder - Canoptek Wraith - Crypt Stalker - Scarab
Seraptek Heavy Construct - Tomb Sentinel - Tomb Stalker
Triarchal Menhir
Vehicles: Annihilation Barge - Catacomb Command Barge - Dais of Dominion
Doomsday Ark - Ghost Ark - Monolith - Tesseract Ark - Triarch Stalker
Flyers: Canoptek Acanthrite - Doom Scythe - Lokhust Heavy Destroyer
Necron Destroyers - Night Scythe - Night Shroud
Structures: Convergence of Dominion - Necron Pylon - Sentry Pylon - Starstele
Super-Heavy
Vehicles:
Abattoir - Æonic Orb - Doomsday Monolith
Megalith - Obelisk - Tesseract Vault
Necron Fleets: Tomb Blades