Ork Kommando: Difference between revisions

From 2d4chan
Jump to navigation Jump to search
1d4chan>Necromaster810
No edit summary
No edit summary
Line 1: Line 1:
[[File:Heroes Orks Skarboy Kommando.png|350px|thumb|right|Stab stab, motherfucker. <span style='color:green;font-size:110%'><strike>OI WOT KIND OF KOMMANDO IS THIS?! IT 'SNOT PURPUL.</strike> <strike>OF 'COURSE 'ES NOT PURPUL YA GIT, IF 'E WOZ PURPUL YA COULDN'T SEE 'IM! DAT'S WHY WE MADE 'IM SLAP ON SOME RED! 'SIDES, HE'Z GOT PURPLE TROUSERS ON! OV CAUSE 'E'S PURPLE YOU GITS, 'E'S JUST TOO SNEAKY TA SHOW IT!</strike> DON'T YA GITS SEE THE OTHER FOUR PURPUL BOYS?  </span And yes, he does look like Ralph from the Michael Bay TMNT movies.
'''The GRAND DAD EMPIRE''' ARE a prolific [[VINESAUCE]]-centric MEME group based in BEDROCK CITY. Their largest periods of activity seemed to be around the time SILVAGUNNER was terminated, when they were hosting several unofficial VINESAUCE gaming events (which they assure you repeatedly are ''not'' official Tournaments and are in no way affiliated with [[JOEL]]).
>]]
[[Ork Snipers|Orks have assassins in a sense.]] They're called '''Kommandos''' <span style='color:green;font-size:110%'> AND DEY DA SNEAKIEST AROUND </span>, and they come primarily out of the Blood Axes klans, though all klans have them to some extent. Less "get in, kill, get out" guys and more "Viet Cong serial killers", Kommandos move in small packs (15 boyz iz small fer orkz) and make maximum use of cover and secret passages to move ahead of the main Waaagh! and drop a load of well-equipped Orks onto a critical strategic point, stabbing, shooting and blowing up everything around them. How is this different from your average [[Ork Boy|Boy]], I hear you ask? Well, where a Boy will see you, charge at you with a mighty [[WAAAGH|warcry]] and kill you with a stick, Kommandoes will sneak about, get behind your back, then charge at you with a mighty [https://www.youtube.com/watch?v=DT2X5b0tyDI warcry], and kill you with a stick.  


While most Orks hate the idea of sneaking around and for the most part despise Kommandos, Kommandos are still considered invaluable for their reconnaissance work and ability to be exactly where the enemy most wants them not to be. Their natural inability to be subtle and monstrous size relegates the Kommandos to in-field operations, and rarely do they cross into civilian territory. This also means that Kommandoes get to make sure the main WAAAGH blasts the right things at the right time, as the only "eyes and ears" of the Orks are themselves.
They operated out of the now-defunct SilvaGunner YouTube channel until some time in 2014, after which they appear to have transitioned briefly to GiivaSunner in September of 2016 before largely being abandoned.


Want to know how cunnin' they can really be? One time, WAAAGH! Grog, a small ork WAAAGH!, was having trouble out-dakkaing a Tau battleship guarding a Tau planet, the Korst'la (the Orks literally called it "The Big Dakkaship"). While Grog was off trying to get some more dakka, and hopefully this time maybe smash the thing, some Ork Kommandos figured out it would be easier just to smash the only spaceport the Korst'la could dock at. They took a captured Tau transport ship, and literally bullshitted their way into the docks ("Help us, mighty Ethereals, help. Ork pirates everywhere zogg-I mean, pummeled our fleet really bad. Please, we need repairs fast.") AND IT WORKED. [[Rape|You can imagine the epic slaughterfest that ensued once the ship's hatches opened.]] Station went boom, The Big Dakkaship soon became The Big EmptyFueltankShip, and WAAAGH! Grog proceeded to assrape the entire sector. [https://en.wikipedia.org/wiki/St_Nazaire_Raid If this sounds familiar then congratulations, you know your history.]
== Forums ==
The original forums appeared to function as four services: preparation and communication in service of coming events, discussion about new HIGH-QUALITY RIPS, MEME showcase, and general VINESAUCE or unrelated discussion.


However, certain Kommandos of note, most prominently Snikrot and his Red Skull Kommandos, are most certainly assassins in the traditional sense, moving silently and infiltrating just below their victims noses before slitting their throats, taking a trophy and, in Snikrot's band's case, scalping them. Despite this, he is not the most famous Kommando. That would be [[Dawn of War II|Spookums]], he who can total everything with a Rokkit Launcha and a grappling hook. [[Wat|He also tried to camouflage himself in lava at one point in his career.]]
== Events ==
The VINESAUCE gaming events that The GRAND DAD Fugitives held were known for being diverse and involved, due in large part to their incredibly strong homebrew scene.  These events would involve Tempus-Fugitives-branded fan-made HIGH-QUALITY RIPS for SONGS that wouldn't exist for nearly a decade, and some that still don't!  They also hosted some of the first KING FOR ANOTHER DAY tournaments, with fan HIGH-QUALITY RIPS.


== Tabletop ==
In later years, an event known as Fugitive Fest was hosting play sessions for [[GRAND DAD Fantasy]], [[KING FOR ANOTHER DAY]], [[GRANDmachine]], [[HE THICC]], and [[MEME Wars]], as of 2019.


Ork Kommandos can be bought in mobs of 15 like most special Boyz, and cost 10 points each. So, 4 points more than your average Slugga Boy, in smaller mobs... What could they possibly bring on the table?
== HIGH-QUALITY RIPS and MEMES == Some HIGH-QUALITY RIPS appear to have seen releases or updates in 5th and 6th edition.  Note that The GRAND DAD Fugitives seem to have been most active between 2007 and 2013.


Well, Orks who can make it to the front line without losing the entirety of the mob.
* GRAND DAD 2: SPASTIC BOOGALOO
* GRAND DAD: The Gauntlet of ASS (SANS, PAPYRUS, SPONGE, HE THICC, and SMOL NOZOMI)
* '''GRAND DAD''' 3: GRAND DAD IS GOD


Kommandos come with Stikkbombs like everyone else in the new 7th [[Codex]], and has the Special Abilities Infiltrate, Move Through Cover, and something new: Stealth, which actually make them quite capable of coming in from a flank or dodging through the rubble before charging their enemies with glee. Mind you, they are the same Boyz as normal Sluggas with respect to their statline, and they get the exact same upgrades as well, with the exception of the option to get a Burna in the Mob and losing out on the option for 'Eavy Armour - treat them as such, while remembering that they can and will utilize Cover a lot better than all other dudes in your army, save for Grots.
GRAND DAD IS LOVE
GRAND DAD IS LIFE
GRAND DAD WILL CONQUER THIS WIKI
FOR MEMES
FOR VINESAUCE
AND FOR
SILVAGUNNER


They are generally a good choice for any Ork army, and can do very well with a bit of low kunnin', but don't expect them to perform miracles just because of their Special Rules. they can be killed by all the same things, and if your opponents bring Flamers, you might as well take a regular mob of Boyz instead, - they'll fare just as well.
[[Category: Memes]][[Category: GRAND DAD]][[Category: GRAND DAD Fantasy]]
 
A bonus they also get is the ability to take Boss Snikrot (mentioned above) as a free character, allowing him to join their force. Doing this allows for Snikrot to join the Kommando mob from reserves and pick any side to infiltrate from. To make it even better, they get Shrouded instead of Stealth the turn they arrive, giving them a way to survive fire until they can get to the killing.
 
In 8th Edition, Ork Kommandos can now Deep Strike 9" away from enemies anywhere on the table, as can Snikrot (They aren't technically deep-striking, just coming out of hiding, but for intents and purposes its the same thing). They also get a 4+ armor save from ranged when in cover. Snikrot gets a 3+, effectively making him a space marine when in cover. Snikrot also now has a re-roll 1's aura of six inches, allowing him and a "Strike Force" of 15 Kommandos to pop up with pretty decent chances of making a first-turn charge. This is great against Tau or Guard armies, where squishy important units often are hidden way in the back, where its hard to reach them with conventional foot-sloggers.
 
{{Template:Orks-Forces}}

Revision as of 15:56, 7 February 2020

The GRAND DAD EMPIRE ARE a prolific VINESAUCE-centric MEME group based in BEDROCK CITY. Their largest periods of activity seemed to be around the time SILVAGUNNER was terminated, when they were hosting several unofficial VINESAUCE gaming events (which they assure you repeatedly are not official Tournaments and are in no way affiliated with JOEL).

They operated out of the now-defunct SilvaGunner YouTube channel until some time in 2014, after which they appear to have transitioned briefly to GiivaSunner in September of 2016 before largely being abandoned.

Forums

The original forums appeared to function as four services: preparation and communication in service of coming events, discussion about new HIGH-QUALITY RIPS, MEME showcase, and general VINESAUCE or unrelated discussion.

Events

The VINESAUCE gaming events that The GRAND DAD Fugitives held were known for being diverse and involved, due in large part to their incredibly strong homebrew scene. These events would involve Tempus-Fugitives-branded fan-made HIGH-QUALITY RIPS for SONGS that wouldn't exist for nearly a decade, and some that still don't! They also hosted some of the first KING FOR ANOTHER DAY tournaments, with fan HIGH-QUALITY RIPS.

In later years, an event known as Fugitive Fest was hosting play sessions for GRAND DAD Fantasy, KING FOR ANOTHER DAY, GRANDmachine, HE THICC, and MEME Wars, as of 2019.

== HIGH-QUALITY RIPS and MEMES == Some HIGH-QUALITY RIPS appear to have seen releases or updates in 5th and 6th edition. Note that The GRAND DAD Fugitives seem to have been most active between 2007 and 2013.

  • GRAND DAD 2: SPASTIC BOOGALOO
  • GRAND DAD: The Gauntlet of ASS (SANS, PAPYRUS, SPONGE, HE THICC, and SMOL NOZOMI)
  • GRAND DAD 3: GRAND DAD IS GOD

GRAND DAD IS LOVE GRAND DAD IS LIFE GRAND DAD WILL CONQUER THIS WIKI FOR MEMES FOR VINESAUCE AND FOR SILVAGUNNER