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The skill of the conversion can make or break the acceptance: a [[Land Raider]] masterfully built out of Lego bricks (like the one built by [https://secure.flickr.com/photos/jerac/ this guy]) will likely be accepted (and maybe even complimented), while a Land Raider represented by a juice box probably won't.
The skill of the conversion can make or break the acceptance: a [[Land Raider]] masterfully built out of Lego bricks (like the one built by [https://secure.flickr.com/photos/jerac/ this guy]) will likely be accepted (and maybe even complimented), while a Land Raider represented by a juice box probably won't.
==Trading Card Games==
In many casual groups for TCGs (most notably Magic: The Gathering), a proxy card is a card that [[counts as]] another card. Generally, the proxy card is a land or a "shit common" that both players agree to let be another, rarer or more valuable card. Like above, some companies let you use proxies. WotC (at least used to) allow people who didn't have sleeves to use a card as a proxy at a tournament if damage occurred to a card at an event.


==Notable Proxies==
==Notable Proxies==

Revision as of 19:32, 29 October 2012

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In general, a "proxy" is a substitute or go-between. For example, a proxy server takes web page requests from a computer and transmits in on their behalf, and then passes the resulting page back. Using seven of them at once yields a similar level of defense as sitting in the middle of the Iron Cage.


Why /tg/ cares

In wargames, "proxy" is used as a verb: to "proxy" a model means to use some other model to represent it. For example, Jokaero look rather silly, but AT-43 Karmans look way cool, and they're made to the same scale, so people can and do use them as substitutes. Or, for another, Dark Eldar Mandrakes have awesome models, but crappy rules, so people like to use their models to represent other, better units.

The degree to which this practice is accepted depends on the company and setting. Battlefront Miniatures (makers of Flames of War) is pretty chill about proxies, while Games Workshop forbids them from their official tournaments and stores.

The skill of the conversion can make or break the acceptance: a Land Raider masterfully built out of Lego bricks (like the one built by this guy) will likely be accepted (and maybe even complimented), while a Land Raider represented by a juice box probably won't.

Trading Card Games

In many casual groups for TCGs (most notably Magic: The Gathering), a proxy card is a card that counts as another card. Generally, the proxy card is a land or a "shit common" that both players agree to let be another, rarer or more valuable card. Like above, some companies let you use proxies. WotC (at least used to) allow people who didn't have sleeves to use a card as a proxy at a tournament if damage occurred to a card at an event.

Notable Proxies

These proxies have a special place in our hearts, mostly for their ubiquitous horrendousness:

  • Toy tanks: Any suitably scaled Tiger II or Sherman can and has proxied for any other tank in any other game. Notably, Leman Russes and Land Raiders are the most egregious proxy offenders due to GW's outrageous prices.
  • Game non-specific models: Some people try to cash in on other peoples' need for cheap models. These often look neat, and tend to hold enough respect that their owners can get away with only having about two tanks. And using them in every game. For every system. ALWAYS.

See Also