RM-70: Difference between revisions

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(Created page with "A mutation of the BM-21, the RM-70 is an MLRS with bullet-resistant armoured plating. ==In Team Yankee== Identical to the BM-21 Hail this is an anti-infantry artillery u...")
 
1d4chan>Catnip212
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==In Team Yankee==
==In Team Yankee==


Identical to the [[BM-21 Hail]] this is an anti-infantry artillery unit that has a chance to splash thin skinned vehicles like Humvees and LAVs, maybe M113s and Leopard 1s i you are lucky. If you need to destroy armour, look elsewhere.  
Identical to the [[BM-21 Hail]] this is an anti-infantry artillery unit that has a chance to splash thin skinned vehicles like Humvees and LAVs, maybe M113s and Leopard 1s i you are lucky. If you need to destroy armour, [[look elsewhere|Dana_SpGH]].  


As utility artillery, the RM-70 can pin multiple infantry units per barrage, and get a few kills with its 4+ firepower. The Czechs possess 4+ skill, and spotters can call for fire on a 3+. It may not be the best MLRS variant, but it is still a very powerful unit for the Czechs.
As utility artillery, the RM-70 can pin multiple infantry units per barrage, and get a few kills with its 4+ firepower. The Czechs possess 4+ skill, and spotters can call for fire on a 3+. It may not be the best MLRS variant, but it is still a very powerful unit for the Czechs.
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A Battery of three RM-70s cost you 5 points, while six RM-70s will cost you 10 points.
A Battery of three RM-70s cost you 5 points, while six RM-70s will cost you 10 points.


==IRL==
==IRL==

Revision as of 15:48, 9 November 2018

A mutation of the BM-21, the RM-70 is an MLRS with bullet-resistant armoured plating.

In Team Yankee

Identical to the BM-21 Hail this is an anti-infantry artillery unit that has a chance to splash thin skinned vehicles like Humvees and LAVs, maybe M113s and Leopard 1s i you are lucky. If you need to destroy armour, Dana_SpGH.

As utility artillery, the RM-70 can pin multiple infantry units per barrage, and get a few kills with its 4+ firepower. The Czechs possess 4+ skill, and spotters can call for fire on a 3+. It may not be the best MLRS variant, but it is still a very powerful unit for the Czechs.

While slightly armoured and effectively immune to 7.62mm weapons (AT2 or less), this is still an artillery piece with top armour 0. Do not drive it forward into the enemy or expose it to enemy artillery spotters.

A Battery of three RM-70s cost you 5 points, while six RM-70s will cost you 10 points.

IRL