Rake: Difference between revisions
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The '''Rake''' is a Rogue Variant Class in the BECMI edition of Dungeons & Dragons. Introduced in the boxed set "Dawn of the Emperors: Thyatis and Alphatia", the Rake is a cultural variation of the thief who posses "roguish charm", but isn't actually a professional crook. | The '''Rake''' is a [[Rogue]] Variant Class in the BECMI edition of Dungeons & Dragons. Introduced in the boxed set "Dawn of the Emperors: Thyatis and Alphatia", the Rake is a cultural variation of the thief who posses "roguish charm", but isn't actually a professional crook. | ||
Mechanically, this works by taking the BECMI Thief class and stripping out the Pick Pockets and Backstab abilities. And that's it. Even the splatbook admits that all the Rake gains compared to the standard Thief is that "your comrades may trust you more than they would a normal thief". | Mechanically, this works by taking the BECMI Thief class and stripping out the Pick Pockets and Backstab abilities. And that's it. Even the splatbook admits that all the Rake gains compared to the standard Thief is that "your comrades may trust you more than they would a normal thief". | ||
...Yeah, this class sucks and nobody ever used it. | ...Yeah, this class sucks and nobody ever used it. | ||
[[Pathfinder]] 1E saw this return as an archetype for the basic Rogue with a similar leaning but without robbing much else. Sneak Attacks here could ''opt to'' replace a die of extra damage to gain a free chance to intimidate someone, and they got a scaling bonus to Diplomacy and Bluff checks. All that got sacrificed was their ability to sense traps, which while inconvenient, can be replaced by a competent enough [[Barbarian]] who didn't also sacrifice their Trap Sense. | |||
[[Category: Dungeons & Dragons]] [[Category: Dungeons & Dragons Classes]] [[Category: Mystara]] | [[Category: Dungeons & Dragons]] [[Category: Dungeons & Dragons Classes]] [[Category: Mystara]] |
Revision as of 07:57, 21 July 2019
The Rake is a Rogue Variant Class in the BECMI edition of Dungeons & Dragons. Introduced in the boxed set "Dawn of the Emperors: Thyatis and Alphatia", the Rake is a cultural variation of the thief who posses "roguish charm", but isn't actually a professional crook.
Mechanically, this works by taking the BECMI Thief class and stripping out the Pick Pockets and Backstab abilities. And that's it. Even the splatbook admits that all the Rake gains compared to the standard Thief is that "your comrades may trust you more than they would a normal thief".
...Yeah, this class sucks and nobody ever used it.
Pathfinder 1E saw this return as an archetype for the basic Rogue with a similar leaning but without robbing much else. Sneak Attacks here could opt to replace a die of extra damage to gain a free chance to intimidate someone, and they got a scaling bonus to Diplomacy and Bluff checks. All that got sacrificed was their ability to sense traps, which while inconvenient, can be replaced by a competent enough Barbarian who didn't also sacrifice their Trap Sense.