Rollplaying: Difference between revisions

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Rollplaying, unlike [[roleplaying]], focuses on game play alone. [[Fluff]], story, characters, plot, all that touchy-feely stuff are unnecessary things to rollplayers, even if they're in a role-playing game.
Rollplaying, unlike [[roleplaying]], focuses on game play alone. [[Fluff]], story, characters, plot, all that touchy-feely stuff are unnecessary things to rollplayers, even if they're in a role-playing game.


Confusing, I know. It's meant as a derogatory term.
Often interchangeable with [[Powergamer]]. Only a rollplayer does not not have to be. For example, someone could want to try out homebrew feats for their fighter, and has a clusterfuck of stats and data, but it has nothing to do with powergaming, merely, this is how he games. This however, is rare, and the only ever spotted rollplayer that wasn't also a powergamer is Jim Profit. Who half the time will shut up if you just give him some poisons and a hug.  


Roll-players would really rather be playing a [[board game]], or maybe a [[card game]].
Typically rollplayers are better suited for games of medium rule set. Something not arbitary enough where it does not matter, (whitewolf) but not so rules heavy that any alteration can slowdown a game by decades. (Gurps)
 
See also: [[:Category:Board Games]], [[:Category:Card Games]].




[[Category:Roleplaying]]
[[Category:Roleplaying]]

Revision as of 11:16, 30 September 2010

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Rollplaying, unlike roleplaying, focuses on game play alone. Fluff, story, characters, plot, all that touchy-feely stuff are unnecessary things to rollplayers, even if they're in a role-playing game.

Often interchangeable with Powergamer. Only a rollplayer does not not have to be. For example, someone could want to try out homebrew feats for their fighter, and has a clusterfuck of stats and data, but it has nothing to do with powergaming, merely, this is how he games. This however, is rare, and the only ever spotted rollplayer that wasn't also a powergamer is Jim Profit. Who half the time will shut up if you just give him some poisons and a hug.

Typically rollplayers are better suited for games of medium rule set. Something not arbitary enough where it does not matter, (whitewolf) but not so rules heavy that any alteration can slowdown a game by decades. (Gurps)