Shaman: Difference between revisions

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Like a [[Warlord]], but less cool and more primitive. Basically, you chant and wardance buffs onto other PCs, while summoning animal spirits. The primary advantage of the Shaman is the very clunky and somewhat broken summoned animal, which is nearly impossible for monsters to destroy. Additionally, the healing mechanic for the shaman gets around the 'use a surge to heal' paradigm, which breaks an important aspect of the game.
Like a [[Warlord]], but less cool and more primitive. Basically, you chant and wardance buffs onto other PCs, while summoning animal spirits. The primary advantage of the Shaman is the very clunky and somewhat broken summoned animal, which is nearly impossible for monsters to destroy. Additionally, the healing mechanic for the shaman gets around the 'use a surge to heal' paradigm, which breaks an important aspect of the game.

Revision as of 08:31, 15 July 2010

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Like a Warlord, but less cool and more primitive. Basically, you chant and wardance buffs onto other PCs, while summoning animal spirits. The primary advantage of the Shaman is the very clunky and somewhat broken summoned animal, which is nearly impossible for monsters to destroy. Additionally, the healing mechanic for the shaman gets around the 'use a surge to heal' paradigm, which breaks an important aspect of the game.