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Nagash's endless hordes of vampires, necromancers, skelebois and zombinonos.
Nagash's endless hordes of vampires, necromancers, skelebois and zombinonos.


=== Flesh Eater Courts ===
=== [[Flesh-Eater Courts]] ===
Nagash's red headed step children. BASE warriors still considered "[[Flesh-Eater Courts|alive]]".
Nagash's red headed step children. BASE warriors still considered "alive".


=== Nighthaunt ===
=== [[Nighthaunt]] ===
A bunch of spooky [[Nighthaunt|ghosties]]. Lots of them did bad things in life, offended Nagash in one way or another, or simply died in the wrong place at the wrong time. Now they all serve as the phantasmal thralls for the God of the Dead. Most of them have a massive hateboner for the living, and Ol' Naggy uses this eternal bitterness to sick them onto his foes. They have a big shroud/scythe/ironic punishment fetish to emphasize their relation to the realm/concept of Death and servile nature to Nagash, and lots are big on chains and weights and locks and keys that even Jacob Marley would call excessive.
A bunch of spooky ghosts. Lots of them did bad things in life, offended Nagash in one way or another, or simply died in the wrong place at the wrong time. Now they all serve as the phantasmal thralls for the God of the Dead. Most of them have a massive hateboner for the living, and Ol' Naggy uses this eternal bitterness to sick them onto his foes. They have a big shroud/scythe/ironic punishment fetish to emphasize their relation to the realm/concept of Death and servile nature to Nagash, and lots are big on chains and weights and locks and keys that even Jacob Marley would call excessive.


=== Ossiarch Bonereapers ===
=== [[Ossiarch Bonereapers]] ===
A bunch of scary skellingtons.  Unlike ordinary skeletons, these are made from the reforged bones of multiple skeletons and with multiple souls in each warrior, these guys are Nagash's answer to the Stormcast Eternals.  
A bunch of scary skellingtons.  Unlike ordinary skeletons, these are made from the reforged bones of multiple skeletons and with multiple souls in each warrior, these guys are Nagash's answer to the Stormcast Eternals.  



Revision as of 00:35, 24 December 2019

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"In the land of the dead! Heck boy ain’t it grand? I’m the overlord of the underworld, cause I hold horror’s hand. In the land of the dead! I’m dark side royalty! I’m far renowned in the underground, and you can’t take that from me!"

– Aurelio Voltaire

Shyish was originally the wind of magic related to all things to do with death. In the Age of Sigmar it has become the realm of Nagash. Shyish serves as the afterlife for the mortal realms: underworlds containing the souls of the dead are formed based on the beliefs of various cultures and they are presided over by various gods with various origins. Although stereotypically seen as a spooky graveyard wasteland, Shyish is also home to pleasant heavens and terrible hells.

Warhammer Fantasy Battle

In the Old World, Shyish was the Amethyst Wind of death and endings. As such, the magisters of Shyish have the ability to drain away life and commune with spirits. Amethyst wizards are often shunned for the resemblance of their powers to Necromancy. However, the two are completely different: where Shyish is about embracing endings, Necromancy is about defying them. Amethyst magic also completely lacks the mental and physical degredation that Necromancy brings on its participants. The Libre Necris describes Necromancy as essentially using the Winds of Shyish as "tongs" to grasp Dhar or Dark Magic and channel it through the remains of the dead.

The Realm of Shyish

Shyish is a realm of entropy. The individual underworlds are created by the beliefs of a civilization, and whenever a religions or belief system is made a new afterlife emerges and if they fade away (whether this takes centuries, millennia or even longer) so does the afterlife centered around them. The souls are gradually reabsorbed into Shyish proper and can either be reborn or get taken by other beings.

The core of Shyish is apparently a huge, magical black hole and anything that would get sucked into it dies forever and never comes back, including Nagash himself. Shyish forms around it like a pearl forms around a grain of sand in an oyster, and while the black hole eats away at Shyish, Shyish regenerates keeping the black hole contained.

Age of Myth

Age of Chaos

Nagash fled back to Shyish after backstabbing Sigmar's forces. However Sigmar, mad about the betrayal, kicked down Nagash's door and hunted him across Shyish. They fought twice with Nagash fleeing both times before Sigmar could beat him. Eventually Sigmar left Shyish when he saw that the forces of Chaos had used this opportunity to gain a lot of ground.

Rather than make the most of Sigmar's departure, Nagash found himself and his forces taking on the forces of Chaos alone. It was a hard fight in the realm of Shyish, but Nagash and the undead were slowly ground down. It took Archaon himself to strike down Nagash. The Vampire Lord Prince Vhordrai tried to dispose of Nagash's remains to ensure the Chaos Gods consumed him, but he was thwarted by Arkhan the Black. Arkhan and Neferata later took Nagash's remains to the underworld of Stygyx where he would reform.

Age of Sigmar

Sigmar sent his forces to parley with Nagash, with predictable results both times. First Nagash threw Sigmar's offer back in his and attacked the Stormcast while the second time he double-crossed them.

He made a master plan involving a giant black pyramid (how original!) that could fly. He planned to absorb all the energy in Shyish and become super powerful (this sounds familiar) to the point that he would raise the dead everywhere and use them as an undead army to conquer everyone else (heard that one before). However he overlooked the Skaven (not the first time he did that) and they messed up his plans (yet again). This did have a different outcome, creating a void in the center of Shyish and raising armies of ghosts across the realms, creating the Nighthaunt faction who have a major hatred for Sigmar and friends.

This void also slowly sucks in all the afterlives, so now everyone who dies is sucked into the void where their souls exist in a state of insanity before being destroyed. Nagash can enter it and draw power from it, but he's the only one who can do so and even for him it means destruction if he stays there too long.

Notable Locations in Shyish

The Nadir

A vortex of death magic at the center of Shyish, which is slowly dragging in and consuming all other underworlds. Although Nagashizzar, the capital of Shyish, is located here, the energies there are so dangerous that not even Nagash himself can stay indefinitely. Due to the presence of the Skaven contaminating the Black Pyramid with the essence of Chaos, the Nadir has become a place of insanity as well as death.

The Prime Innerlands

The area north of the Nadir, and the area of Shyish we know the most about. Notable areas include Stygxx, said to be the Underworld for dead gods where Nagash recovered from his battle with Archaon and Katakros was imprisoned in a Stormvault, and Neferatia and Carstinia, the kingdoms of two of the Mortarchs (guess which ones).

The Ossiarch Empire

Located to the east of the Prime Innerlands, the Ossiarch Empire is the empire of Katakros, Mortarch of the Necropolis, and the homeland of the Ossiarch Bonereapers.

The Evercrawl

A dank and gloomy place said to be the lair of the Spider-god. As you'd expect, its absolutely covered in spiders and spiderwebs, most famously the soul-eating Skitterstrand Arachnoroks.

Forces of Shyish

Legions of Nagash

Nagash's endless hordes of vampires, necromancers, skelebois and zombinonos.

Flesh-Eater Courts

Nagash's red headed step children. BASE warriors still considered "alive".

Nighthaunt

A bunch of spooky ghosts. Lots of them did bad things in life, offended Nagash in one way or another, or simply died in the wrong place at the wrong time. Now they all serve as the phantasmal thralls for the God of the Dead. Most of them have a massive hateboner for the living, and Ol' Naggy uses this eternal bitterness to sick them onto his foes. They have a big shroud/scythe/ironic punishment fetish to emphasize their relation to the realm/concept of Death and servile nature to Nagash, and lots are big on chains and weights and locks and keys that even Jacob Marley would call excessive.

Ossiarch Bonereapers

A bunch of scary skellingtons. Unlike ordinary skeletons, these are made from the reforged bones of multiple skeletons and with multiple souls in each warrior, these guys are Nagash's answer to the Stormcast Eternals.

The Nine Realms of the Age of Sigmar
Hysh
Ghur Chamon
Aqshy Realm of Chaos Ghyran
Shyish Azyr
Ulgu