Snake Bites: Difference between revisions

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(Created page with "In the grim darkness of the far future, sometimes all dem shiny gubbinz just don't cut it, and a good ole' choppa is all you need. The Snakebites are the closest thing in 40k...")
 
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In the grim darkness of the far future, sometimes all dem shiny gubbinz just don't cut it, and a good ole' choppa is all you need.
In the grim darkness of the far future, sometimes all dem shiny gubbinz just don't cut it, and a good ole' [[Choppa#Choppa|Choppa]] is all you need.
The Snakebites are the closest thing in 40k that greenskins can get to their AoS counterparts. They're dumb, even for orks, and shun fancy technology for practicality - even though there's no stipulation against taking any mekaniaks.
The Snakebites are the closest thing in 40k that greenskins can get to their AoS counterparts. They're dumb, even for [[Orks]], and shun fancy technology for practicality - even though there's no stipulation against taking any [[Mekboy|mekaniaks]].
On the tabletop, the Snakebites are somewhat of a mixed bag. Their abilities don't have any synergy, unlike the other clans, but they're thematic as hell, so enjoy playing out scenarios of greenskins hunting down Imperial Knights like animals, or charging ahead with massive swarms of grots.
 
On the tabletop, the Snakebites are somewhat of a mixed bag. Their abilities don't have any synergy, unlike the other clans, but they're thematic as hell, so enjoy playing out scenarios of greenskins hunting down [[Imperial Knight]]s like animals, or charging ahead with massive swarms of [[Grots]].
 
[[Category: Warhammer 40,000]]
 
[[Category: Xenos]]
 
[[Category: Orks]]

Revision as of 13:51, 10 August 2020

In the grim darkness of the far future, sometimes all dem shiny gubbinz just don't cut it, and a good ole' Choppa is all you need. The Snakebites are the closest thing in 40k that greenskins can get to their AoS counterparts. They're dumb, even for Orks, and shun fancy technology for practicality - even though there's no stipulation against taking any mekaniaks.

On the tabletop, the Snakebites are somewhat of a mixed bag. Their abilities don't have any synergy, unlike the other clans, but they're thematic as hell, so enjoy playing out scenarios of greenskins hunting down Imperial Knights like animals, or charging ahead with massive swarms of Grots.