Tallarn Desert Raiders: Difference between revisions
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The Tallarn did the Dorfs proud by digging too deep, finding something black and shiny. As it turns out, this shiny thing was wanted by the Iron Warriors, as it was a Chaos relic would let them accessories. The [[Eldar]] then appeared (specifically those of the Biel-Tan craftworld), and after a few months of fighting they decided to ally against their common enemy. And so, holding the hands of the lesser Mon-Keighs and pinching their asses, they cleansed the world together with the power of friendship. They promised to be super best friends forever, before the Tallarn did the only responsible thing they could with the artifact - cake it in rockcrete and forget about it (well, they did add some sealing rune stones from the Eldar, too). | The Tallarn did the Dorfs proud by digging too deep, finding something black and shiny. As it turns out, this shiny thing was wanted by the Iron Warriors, as it was a Chaos relic would let them accessories. The [[Eldar]] then appeared (specifically those of the Biel-Tan craftworld), and after a few months of fighting they decided to ally against their common enemy. And so, holding the hands of the lesser Mon-Keighs and pinching their asses, they cleansed the world together with the power of friendship. They promised to be super best friends forever, before the Tallarn did the only responsible thing they could with the artifact - cake it in rockcrete and forget about it (well, they did add some sealing rune stones from the Eldar, too). | ||
During one particular campaign, the Tallarns ended up on the wrong end of a Munitorum fuck-up, leaving both their artillery and their tanks without fuel. In response, they dismounted their vehicles, walked the several dozen kilometres to their targets, and massacred them in an enormous cross-fire. The commander was so impressed, the 3 regiments were combined into the 1st Tallarn raiding regiment, and their vehicles given away to other regiments in need of mechanised support. | |||
== Modelling == | == Modelling == |
Revision as of 02:53, 17 November 2014
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The Tallarn Desert Raiders are an Imperial Guard regiment in Warhammer 40,000. They're known for their love of mechanized warfare and guerrilla tactics.
They come from Tallarn, an Imperial planet that's pretty much entirely desert. It wasn't always; it used to be a lush, verdant, heavily-forested planet that was considered quite beautiful. But then the Iron Warriors virus-bombed the shit out of it. This led to the Battle for Tallarn, the largest tank battle in the history of the Imperium of Man.
They combine elements of Lawrence of Arabia, the British Desert Rats of WW2, Erwin Rommel, and the various cultures of the Middle East. Thus, they are Awesome.
Also, when a raider dies, his comrades suck the water out of it and put in a storage tank (yet another thing stolen from Dune, in this case the Fremen culture).
The Tallarn did the Dorfs proud by digging too deep, finding something black and shiny. As it turns out, this shiny thing was wanted by the Iron Warriors, as it was a Chaos relic would let them accessories. The Eldar then appeared (specifically those of the Biel-Tan craftworld), and after a few months of fighting they decided to ally against their common enemy. And so, holding the hands of the lesser Mon-Keighs and pinching their asses, they cleansed the world together with the power of friendship. They promised to be super best friends forever, before the Tallarn did the only responsible thing they could with the artifact - cake it in rockcrete and forget about it (well, they did add some sealing rune stones from the Eldar, too).
During one particular campaign, the Tallarns ended up on the wrong end of a Munitorum fuck-up, leaving both their artillery and their tanks without fuel. In response, they dismounted their vehicles, walked the several dozen kilometres to their targets, and massacred them in an enormous cross-fire. The commander was so impressed, the 3 regiments were combined into the 1st Tallarn raiding regiment, and their vehicles given away to other regiments in need of mechanised support.
Modelling
The old metal models are far too expensive, and unvaried, for the average gamer to make an entire army out of them. Newer official art of the Raiders make them almost look like normal Guardsmen but with cloth wrapped around their heads - which PuppetsWar offer with their Desert Troopers Heads. -For those with some money, Forge World offers Snipers, Heavy Weapon Teams, a unique variant of Roughriders and a Tank Commander.
NOPE! ForgeWorld isn't selling Tallarn models anymore. On the bright side you'll save a shitload of money on converting them.
Gallery
This page is needs images. Help plz. |
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How they used to look.
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How they look now. Also, I think he rolled a one.
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Art work resembling what the Tallarn look like.
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A Tallarn Trooper takes cover in a trench during a firefight.
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Some Tallarn Infantry Models.
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Tallarn Heavy Weapons Teams Armed with Mortars, and Missile launchers.
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Tallarn-Chan.
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The Tallarn Las-Cannon Models look amazing.
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Not in Picture are the wall of Tanks these guys Bring to bear.
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Makes you wonder how good the AC is in a Leman Russ.
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Standard Tallarn Chimera.
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A Tallarn Gryphonne IV Vanquisher
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A Tallarn Baneblade.
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A Tallarn Setinel.