The Elder Scrolls IV: Oblivion: Difference between revisions

From 2d4chan
Jump to navigation Jump to search
1d4chan>MagicMedic
No edit summary
1d4chan>HyperionEinherjar
mNo edit summary
Line 7: Line 7:


[[Tl;dr]] Might or might not be your favorite TES game. If it's not, you're either lost in [[Old School Roleplaying|nostalgia]] or are 12.
[[Tl;dr]] Might or might not be your favorite TES game. If it's not, you're either lost in [[Old School Roleplaying|nostalgia]] or are 12.
==Expansions==
Oblivion has a few expansions to its name, though they can be considered either post-game content (ESPECIALLY the Shivering Isles) or directly adjunct to the main questline, as they in no way intersect with the core plotline.
* '''Knights of the Nine''':
* '''The Shivering Isles''':

Revision as of 00:00, 19 March 2022

This article is a stub. You can help 1d4chan by expanding it
This is a /v/ related article, which we tolerate because it's relevant and/or popular on /tg/... or we just can't be bothered to delete it.
Cue Music that melts even the hardest of neckbeard hearts.

The Elder Scrolls: Oblivion is the fourth game in the Elder Scrolls main series. It follows the Hero of Kvatch (which, when pronounced as spelled in German means "nonsense", as a funny bit of trivia), who has the distinction of, along with the Hero of Daggerfall, as being a normal person rather than the chosen one of the god(s). As all main titles go, the game starts out with you being released from prison, but rather than being saved by divine fortune or fate, you just happen to be seen by the Emperor who happens to think you were somebody he saw in a dream once, maybe.

Oblivion might be most the most and the least skubtastic game of the Elder Scrolls franchise. On one hand, despite spawning many memes and being the first game for many devout players, it is largely deemed as a forgettable and unimportant title in comparison to the epic world building and nostalgia of Morrowind and the cultural mainstream of Skyrim. Despite this, it is largely regarded as the best TES game in terms of quests, with the factions being far more moving than any of main series game and the main adventure being just as cosmic as Morrowind, while both streamlining the experience (without diluting it like Skyrim), and making it seem, all the way until the end, that you are just the middle man; you aren't the savior or the chosen one, the guy you're guarding and helping, Martin Septim, the last of a legendary line of Emperors with the blood of the God of Akatosh himself, is.

Tl;dr Might or might not be your favorite TES game. If it's not, you're either lost in nostalgia or are 12.

Expansions

Oblivion has a few expansions to its name, though they can be considered either post-game content (ESPECIALLY the Shivering Isles) or directly adjunct to the main questline, as they in no way intersect with the core plotline.

  • Knights of the Nine:
  • The Shivering Isles: