Tzimisce: Difference between revisions
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[[File:Tzimisce.png|300px|thumb|right|The symbol of Clan Tzimisce.]] | |||
The '''Tzimisce''' are the most overtly monstrous and least pronounceable clan in [[Vampire: The Masquerade]]. Their signature Discipline is Vicissitude, the power to shape flesh and bone like clay, which these Fiends use on themselves as much as their unwilling victims. A strong part of the Sabbat, the Fiends are the faction's scholars and spiritual leaders. | The '''Tzimisce''' are the most overtly monstrous and least pronounceable clan in [[Vampire: The Masquerade]]. Their signature Discipline is Vicissitude, the power to shape flesh and bone like clay, which these Fiends use on themselves as much as their unwilling victims. A strong part of the Sabbat, the Fiends are the faction's scholars and spiritual leaders. | ||
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Unlike the [[Ventrue]], they don't have affinity for Dominate, so the Fiends rule through sheer terror. Vicissitude is the key to the Tzimisce's dominance. It is the power to shape flesh and bone in ways nature can't even imagine in its worst nightmares. Fiends make use of furniture made from living (in most cases, ''still'' living) human slaves and can merge multiple creatures together to create engines of war such as the dreaded ''vozhd''. When applied to themselves, Tzimisce can reshape their bodies in any way imaginable, creating utterly inhuman forms as the whim strikes them. | Unlike the [[Ventrue]], they don't have affinity for Dominate, so the Fiends rule through sheer terror. Vicissitude is the key to the Tzimisce's dominance. It is the power to shape flesh and bone in ways nature can't even imagine in its worst nightmares. Fiends make use of furniture made from living (in most cases, ''still'' living) human slaves and can merge multiple creatures together to create engines of war such as the dreaded ''vozhd''. When applied to themselves, Tzimisce can reshape their bodies in any way imaginable, creating utterly inhuman forms as the whim strikes them. | ||
{{ | {{OWoD Clans}} | ||
Revision as of 05:00, 16 October 2016
The Tzimisce are the most overtly monstrous and least pronounceable clan in Vampire: The Masquerade. Their signature Discipline is Vicissitude, the power to shape flesh and bone like clay, which these Fiends use on themselves as much as their unwilling victims. A strong part of the Sabbat, the Fiends are the faction's scholars and spiritual leaders.
Their history stretches back to the early days of eastern Europe, when their Antediluvian and namesake made a pact with a powerful demon known as Kupala, freeing it from its earthen prison in exchange for magical knowledge. The pact bound Tzimisce's blood to the land, creating the clan's great weakness: the Fiends must sleep with earth taken from their mortal homelands to maintain their power. During the Dark Ages, the Tzimisce came into heated conflict with the fledgling clan Tremere over the latter's use of Tzimisce blood to unlock the secrets of vampirism. The Anarch Revolt saw the clan's hierarchy severely weakened and most Tzimisce have taken to a solitary existence since then, studying the vampiric condition, the extent of their powers, and the limits of human morality. The Tzimisce are the innovators of the Paths of Enlightenment, codes of conduct intended to handle the Beast in ways that don't require aping the niceties of human society.
Unlike the Ventrue, they don't have affinity for Dominate, so the Fiends rule through sheer terror. Vicissitude is the key to the Tzimisce's dominance. It is the power to shape flesh and bone in ways nature can't even imagine in its worst nightmares. Fiends make use of furniture made from living (in most cases, still living) human slaves and can merge multiple creatures together to create engines of war such as the dreaded vozhd. When applied to themselves, Tzimisce can reshape their bodies in any way imaginable, creating utterly inhuman forms as the whim strikes them.
The Clans of Vampire: The Masquerade | |||||||||
---|---|---|---|---|---|---|---|---|---|
Camarilla | Camarilla Bloodlines | ||||||||
Brujah | Gangrel | Malkavian | Nosferatu | Toreador | Tremere | Ventrue | Daughters of Cacophony |
Gargoyles | |
Sabbat | Sabbat Bloodlines | ||||||||
Lasombra | Tzimisce | Ahrimanes | Blood Brothers |
Harbingers of Skulls |
Kiasyd | ||||
Independent Clans | Fallen Clans | ||||||||
Assamite | Danava | Setites | Giovanni | Ravnos | Cappadocian | Salubri | |||
Bloodlines | |||||||||
Anda | Azaneali | Baali | Children of Osiris |
Lamia | Lhiannan | Nagaraja | Noiad | Samedi | True Brujah |
Mixed Heritages | |||||||||
Antitribu | Caitiff | Panders | |||||||
The Antediluvians | |||||||||
Absimiliard - Augustus Giovanni - Arikel - Cappadocius - Ennoia - Haqim - Ilyes Lasombra - Malkav - Saulot - Set - Tremere - Tzimisce - Ventru - Zapathasura | |||||||||
Caine |