Warcry/Tactics/Corvus Cabal: Difference between revisions
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[[File:CorvusCabal-Warcry.jpg|400px|right]] | |||
'''"Pick Clean the Corpse!"''' A Lost Boys-Go-Metal tribe from the Shadow Realm of Ulgu who worship Chaos in the form of a crow called the Great Gatherer, and as such have a heavy crow theme going on. | |||
==Faction Overview== | |||
===Pros=== | |||
===Cons=== | |||
==Abilities Overview== | |||
* '''[Double] Raven Dart''': Pick a visible enemy fighter within 8" of this fighter and roll a dice. On a 3-5, allocate 1 damage point to that fighter. On a 6, allocate a number of damage points to that fighter equal to the value of this ability. (Universal ability) | |||
* '''[Double] Swift Climb''': Until the end of this fighter's activation, do not count the vertical distance moved when this fighter is climbing. (Elite ability) | |||
* '''[Double] Harrying Raven''': Pick an enemy fighter within 20" of this fighter. Until the end of the battle round, that fighter cannot make disengage actions. (Scout ability) | |||
* '''[Triple] Sweeping Attack''': The fighter makes a bonus move action. In addition, if the fighter finishes that move action 3" or more vertically lower than their starting position, they can make a bonus attack. (Agile ability) | |||
* '''[Triple] Grisly Trophy''': Until the end of the battle round, add 1 to the Attacks characteristic of attack actions that have a Range characteristic of 3 or less made by visible friendly fighters while they are within 6" of this fighter. (Leader ability) | |||
* '''[Quad] Death from Above''': This fighter makes a bonus move action and they can make a bonus attack action. Add 1 to the Strength characteristic if that attack action if the fighter finished the move action 3" or more vertically lower than their starting position. (Universal?? Hard to tell from pictures). |
Revision as of 09:01, 14 February 2020
"Pick Clean the Corpse!" A Lost Boys-Go-Metal tribe from the Shadow Realm of Ulgu who worship Chaos in the form of a crow called the Great Gatherer, and as such have a heavy crow theme going on.
Faction Overview
Pros
Cons
Abilities Overview
- [Double] Raven Dart: Pick a visible enemy fighter within 8" of this fighter and roll a dice. On a 3-5, allocate 1 damage point to that fighter. On a 6, allocate a number of damage points to that fighter equal to the value of this ability. (Universal ability)
- [Double] Swift Climb: Until the end of this fighter's activation, do not count the vertical distance moved when this fighter is climbing. (Elite ability)
- [Double] Harrying Raven: Pick an enemy fighter within 20" of this fighter. Until the end of the battle round, that fighter cannot make disengage actions. (Scout ability)
- [Triple] Sweeping Attack: The fighter makes a bonus move action. In addition, if the fighter finishes that move action 3" or more vertically lower than their starting position, they can make a bonus attack. (Agile ability)
- [Triple] Grisly Trophy: Until the end of the battle round, add 1 to the Attacks characteristic of attack actions that have a Range characteristic of 3 or less made by visible friendly fighters while they are within 6" of this fighter. (Leader ability)
- [Quad] Death from Above: This fighter makes a bonus move action and they can make a bonus attack action. Add 1 to the Strength characteristic if that attack action if the fighter finished the move action 3" or more vertically lower than their starting position. (Universal?? Hard to tell from pictures).