Warcry/Tactics/Corvus Cabal: Difference between revisions

From 2d4chan
Jump to navigation Jump to search
1d4chan>Stephenlucas600
m (Stephenlucas600 moved page Corvus Cabal to Warcry/Tactics/Corvus Cabal)
1d4chan>Stephenlucas600
No edit summary
Line 1: Line 1:
[[File:CorvusCabal-Warcry.jpg|400px|right]]
'''"Pick Clean the Corpse!"''' A Lost Boys-Go-Metal tribe from the Shadow Realm of Ulgu who worship Chaos in the form of a crow called the Great Gatherer, and as such have a heavy crow theme going on.


==Faction Overview==
===Pros===
===Cons===
==Abilities Overview==
* '''[Double] Raven Dart''': Pick a visible enemy fighter within 8" of this fighter and roll a dice. On a 3-5, allocate 1 damage point to that fighter. On a 6, allocate a number of damage points to that fighter equal to the value of this ability. (Universal ability)
* '''[Double] Swift Climb''': Until the end of this fighter's activation, do not count the vertical distance moved when this fighter is climbing. (Elite ability)
* '''[Double] Harrying Raven''': Pick an enemy fighter within 20" of this fighter. Until the end of the battle round, that fighter cannot make disengage actions. (Scout ability)
* '''[Triple] Sweeping Attack''': The fighter makes a bonus move action. In addition, if the fighter finishes that move action 3" or more vertically lower than their starting position, they can make a bonus attack. (Agile ability)
* '''[Triple] Grisly Trophy''': Until the end of the battle round, add 1 to the Attacks characteristic of attack actions that have a Range characteristic of 3 or less made by visible friendly fighters while they are within 6" of this fighter. (Leader ability)
* '''[Quad] Death from Above''': This fighter makes a bonus move action and they can make a bonus attack action. Add 1 to the Strength characteristic if that attack action if the fighter finished the move action 3" or more vertically lower than their starting position. (Universal?? Hard to tell from pictures).

Revision as of 09:01, 14 February 2020

"Pick Clean the Corpse!" A Lost Boys-Go-Metal tribe from the Shadow Realm of Ulgu who worship Chaos in the form of a crow called the Great Gatherer, and as such have a heavy crow theme going on.

Faction Overview

Pros

Cons

Abilities Overview

  • [Double] Raven Dart: Pick a visible enemy fighter within 8" of this fighter and roll a dice. On a 3-5, allocate 1 damage point to that fighter. On a 6, allocate a number of damage points to that fighter equal to the value of this ability. (Universal ability)
  • [Double] Swift Climb: Until the end of this fighter's activation, do not count the vertical distance moved when this fighter is climbing. (Elite ability)
  • [Double] Harrying Raven: Pick an enemy fighter within 20" of this fighter. Until the end of the battle round, that fighter cannot make disengage actions. (Scout ability)
  • [Triple] Sweeping Attack: The fighter makes a bonus move action. In addition, if the fighter finishes that move action 3" or more vertically lower than their starting position, they can make a bonus attack. (Agile ability)
  • [Triple] Grisly Trophy: Until the end of the battle round, add 1 to the Attacks characteristic of attack actions that have a Range characteristic of 3 or less made by visible friendly fighters while they are within 6" of this fighter. (Leader ability)
  • [Quad] Death from Above: This fighter makes a bonus move action and they can make a bonus attack action. Add 1 to the Strength characteristic if that attack action if the fighter finished the move action 3" or more vertically lower than their starting position. (Universal?? Hard to tell from pictures).