Warhammer 40,000: Mechanicus: Difference between revisions
Line 23: | Line 23: | ||
* '''Skitarii Ranger Alpha:''' | * '''Skitarii Ranger Alpha:''' | ||
* '''Kataphron Battle Servitor:''' | * '''Kataphron Battle Servitor:''' | ||
* '''Kastelan Robot:''' The big boys! What their flamethrower doesn't kill, their punch will. They can be quite expensive to call upon unless you go for secutor build to drop them on unsuspecting necron. They got good defence and can be used as cover (its not optimal in most case, but still good to know). Overall a great late game troop, but at the stage of the game that you will use them your techpriest should already be strong enough that they feel kinda overkill. | * '''Kastelan Robot:''' The big boys! What their flamethrower doesn't kill, their punch will. They can be quite expensive to call upon unless you go for secutor build to drop them for free on unsuspecting necron. They got good defence and can be used as cover (its not optimal in most case, but still good to know). Overall a great late game troop, but at the stage of the game that you will use them your techpriest should already be strong enough that they feel kinda overkill. | ||
===Necron Characters=== | ===Necron Characters=== |
Revision as of 13:56, 26 November 2018
Warhammer 40,000: Mechanicus is a turn-based strategy game about the Adeptus Mechanicus finding a Necron Tomb World and trying to ensure that shit doesn't hit the fan too hard. The story for the game was written by Ben Counter.
Setting
Set some time after the creation of the Great Rift, Magos Dominus Faustinius, the commander Ark Mechanicus Caestus Metalican, discovers an old transmission from the planet of Silva Tenebris sent by a magos, who reports of an intriguing discovery on the planet. As a squad is sent down to the planet, they discover a Necron tomb, and that the magos who sent the message managed to wake them up, with your squad accelerating the process. Unable to receive reinforcements due to the Warp rift, the members and crew of Caestus Metalican must do everything they can to stop the Necrons from completely waking and causing troubles for the Imperium at large.
Cast & Enemies
The Crew of Caestus Metalican
Aside from the Magos Dominus, the other important characters, and mission givers, are:
- Tech-Acquisitor Scaevola: Your very mechanical, as in removed her emotions completely and talks like a computer, advisor. Her missions involve learning more about the various necrons and their technology. Her name is latin for "left-handed".
- Lector-Dogmatix Videx: Imagine your highly religious grandfather, or just an old, religious person, and you've just about got Videx. The opposite of Scaevola, in that his augments enhance his emotions, who is more focused on the priest part of tech-priest. Acts as the spiritual advisor and is generally quoting one of the over 560,000 books stored in his mind. His missions involve fighting against any corruption that exposure to Necron tech may bring.
- Sub-Domina Khepra: The leader of the Skitarii of the expedition. She hates those who would regard them as just mooks to be thrown into the grinder. Her missions involve helping her skitarii in fighting against the Necrons better.
- Quartermaster Rho: The person in charge of your ship and its supplies. He gives missions to ensure you've got enough supplies and that your ship can function.
- Prime Hermeticon Caprix: The one in charge of seeking high priority targets, and giving missions to kill them.
Cohorts
- Servitor: Your initial troops. Cheap and expendable.
- Skitarii Vanguard:
- Skitarii Vanguard Alpha:
- Skitarii Ranger:
- Skitarii Ranger Alpha:
- Kataphron Battle Servitor:
- Kastelan Robot: The big boys! What their flamethrower doesn't kill, their punch will. They can be quite expensive to call upon unless you go for secutor build to drop them for free on unsuspecting necron. They got good defence and can be used as cover (its not optimal in most case, but still good to know). Overall a great late game troop, but at the stage of the game that you will use them your techpriest should already be strong enough that they feel kinda overkill.
Necron Characters
- Overlord Szaregon:
- Vizier Mehlob:
- Grand Architect Neftusk:
- Ubjao, the Corrupted King:
- Void Admiral Agrolekh: The first Necron character your crew encounters, and the commander of the dynasty's space fleet. He's a Destroyer Lord armed with a warscythe.
- Lord Astronomer Ekropis:
Necron Units
- Warriors: The basic ranged enemy. Slow and unable to do melee attacks.
- Flayers: The basic melee enemy. Will rush towards you to hack at your troops.
- Immortals: An improved ranged enemy. His tesla carbine punishes you hard if you don't spread your troops out, and lowers the targets movement rate.
- Deathmarks: The sniper. After getting hit, he phase shifts away and enters overwatch to hit your troops in his range.
- Triarch Praetorians:
- Lychguard:
- Vargard:
- Crypteks:
- Destroyer:
- Heavy Destroyer:
- Canoptek Scarab: The small, annoying enemy. Can repair enemy troops and his attacks cause acid damage to your troops every time it's their turn.
- Canoptek Spyder:
- Canoptek Acanthrites:
- Canoptek Wraith: