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In early editions of [[Warhammer 40,000]], Zoats were [[centaurs|centaur]]-like creatures that were genetically engineered by the [[Tyranids]] as a slave race; half of all units in a Tyranid army were required to be Zoats.  Because the Zoats were capable of using tools, capable of some form of rudimentary speech understandable by other races, and limited independent action, they were employed as an advance guard for the incoming Hive Fleets. Much like the [[Squats]], they weren't very popular, and so had to be exterminated like the former: by getting nommed by the Tyranids. This supposedly happened after the Hive Mind of the hive fleets felt that Zoats were a liability due to their ability to think for themselves, and so the Zoats rebelled against the voracious army of hungry space lizards in an attempt to fight for their survival, which didn't go so well.
In early editions of [[Warhammer 40,000]], Zoats were [[centaurs|centaur]]-like creatures that were genetically engineered by the [[Tyranids]] as a slave race; half of all units in a Tyranid army were required to be Zoats.  Because the Zoats were capable of using tools, capable of some form of rudimentary speech understandable by other races, and limited independent action, they were employed as an advance guard for the incoming Hive Fleets. Much like the [[Squats]], they weren't very popular, and so had to be exterminated like the former: by getting nommed by the Tyranids. This supposedly happened after the Hive Mind of the hive fleets felt that Zoats were a liability due to their ability to think for themselves, and so the Zoats rebelled against the voracious army of hungry space lizards in an attempt to fight for their survival, which didn't go so well.


They aren't part of the current army and are nearly extinct due to either being killed by the Tyranids or Imperial expeditions and crusades, but they did get a shout-out in the [[Horus Heresy]] novels, when a Crusade Fleet mentions having encountered "centaur-like" creatures infiltrating the galaxy.
They aren't part of the current army and are nearly extinct due to either being killed by the Tyranids or Imperial expeditions and crusades, but they did get a shout-out in the [[Horus Heresy]] novels, when a Crusade Fleet mentions having encountered "centaur-like" creatures infiltrating the galaxy. And...are getting a mini for Blackstone Fortress.  


In [[Warhammer Fantasy Battles]], Zoats had the opposite personality - instead of being gregarious pilot-fish on the INCOMING! Tyranid Hive Fleets, they were solitary, mysterious, morally neutral, and rather peaceful druidic creatures. They were rarely seen to the point of being "semi-legendary" and the subject of endless scholastic debate. That worked in the earlier, RPG-influenced days of 3rd Edition, but they became incongruous with the gameplay of Warhammer when it became a strictly army list-based pure wargame, the zoats were quietly dropped along with the unpopular and too-grimdark for the kiddies Fimir and the redundant-with-dwarfs-and-halflings Gnomes. They returned, decades later, in [[Storm of Magic]], as totally badass, four legged monsters that kill people with vines.
In [[Warhammer Fantasy Battles]], Zoats had the opposite personality - instead of being gregarious pilot-fish on the INCOMING! Tyranid Hive Fleets, they were solitary, mysterious, morally neutral, and rather peaceful druidic creatures. They were rarely seen to the point of being "semi-legendary" and the subject of endless scholastic debate. That worked in the earlier, RPG-influenced days of 3rd Edition, but they became incongruous with the gameplay of Warhammer when it became a strictly army list-based pure wargame, the zoats were quietly dropped along with the unpopular and too-grimdark for the kiddies Fimir and the redundant-with-dwarfs-and-halflings Gnomes. They returned, decades later, in [[Storm of Magic]], as totally badass, four legged monsters that kill people with vines.

Revision as of 00:23, 24 January 2020

And these guys shared the same fate as another certain bunch.

In early editions of Warhammer 40,000, Zoats were centaur-like creatures that were genetically engineered by the Tyranids as a slave race; half of all units in a Tyranid army were required to be Zoats. Because the Zoats were capable of using tools, capable of some form of rudimentary speech understandable by other races, and limited independent action, they were employed as an advance guard for the incoming Hive Fleets. Much like the Squats, they weren't very popular, and so had to be exterminated like the former: by getting nommed by the Tyranids. This supposedly happened after the Hive Mind of the hive fleets felt that Zoats were a liability due to their ability to think for themselves, and so the Zoats rebelled against the voracious army of hungry space lizards in an attempt to fight for their survival, which didn't go so well.

They aren't part of the current army and are nearly extinct due to either being killed by the Tyranids or Imperial expeditions and crusades, but they did get a shout-out in the Horus Heresy novels, when a Crusade Fleet mentions having encountered "centaur-like" creatures infiltrating the galaxy. And...are getting a mini for Blackstone Fortress.

In Warhammer Fantasy Battles, Zoats had the opposite personality - instead of being gregarious pilot-fish on the INCOMING! Tyranid Hive Fleets, they were solitary, mysterious, morally neutral, and rather peaceful druidic creatures. They were rarely seen to the point of being "semi-legendary" and the subject of endless scholastic debate. That worked in the earlier, RPG-influenced days of 3rd Edition, but they became incongruous with the gameplay of Warhammer when it became a strictly army list-based pure wargame, the zoats were quietly dropped along with the unpopular and too-grimdark for the kiddies Fimir and the redundant-with-dwarfs-and-halflings Gnomes. They returned, decades later, in Storm of Magic, as totally badass, four legged monsters that kill people with vines.

According to Tony Ackland, they were heavily influenced by the character of Adzel from Poul Anderson's Polesotechnic League stories.

Tyrannic Bio-Organisms
Leader Organisms: Broodlord - Hive Tyrant - Neurotyrant - Norn Queen - Tyranid Warrior
Small Creatures: Barbgaunt - Gargoyle - Genestealer - Hormagaunt
Neurogaunt - Ripper - Spinegaunt - Termagant
Medium Size
Creatures:
Biovore - Hive Guard - Lictor - Neurothrope - Parasite of Mortrex - Pyrovore
Ravener - Tyrant Guard - Venomthrope - Von Ryan's Leaper - Zoanthrope
Monstrous Creatures: Carnifex (Screamer-Killer - Stone Crusher - Thornback) - Dimachaeron
Exocrine - Haruspex - Malanthrope - Maleceptor - Mawloc
Psychophage - Tervigon - Toxicrene - Trygon - Tyrannofex
Gargantuan Creatures: Cerebore - Dactylis - Hierodule - Malefactor - Nautiloid - Viragon
Flying Creatures: Harpy - Harridan - Hive Crone - Mucolid Spore
Bio-Titans: Dominatrix - Hierophant - Hydraphant - Viciator
Floral Structures: Capillary Tower - Reclamation Pool
Spaceborne Creatures: Ether-Swimming Brood - Mycetic Spore - Tyrannocyte
Other Organisms: Bio-Weapons - Cortex Leech - Meiotic Spore - Neurocyte
Neuroloid - Spore Mine - Sporocyst - Zoats
Unique Creatures: Deathleaper - Laius Horror - Old One-Eye - The Red Terror - Swarmlord
Auxiliaries: Genestealer Cult
Notable Species of Warhammer 40,000
Major: Eldar Dark Eldar Humans Abhumans Necrons Orks Tau Tyranids Genestealer Hybrids
Minor: Anthrazods Ambull Araklionid Barghesi Banelings Bale Childer Brachyura Drahendra Caradochians
Cimmeriac Cryptos Cythor Fiends Demiurg Donarathi Drugh Dracoliths Drax Enoulian
Enslavers Formosian Fra'al Galg G’nosh Greet Gykon Hrenian Hrud
Ji'atrix Jokaero Jorgall K'nib Kathaps Khrave Kinebrach Kroot L'Huraxi
Lacrymole Laer Lelith Loxatl Medusae Megarachnids Morralian Nagi Nekulli
Nicassar Old Ones Poctroon Q'Orl Rak'gol Rangda Ranghon Reek Reptos
Saharduin Saruthi Scythian Simulacra Slann Slaugth Sslyth Stryxis Tarellian
Thexian Thraxian Thyrrus Tushepta Umbra Ur-Ghul Vespid Watchers in the Dark Whisperers
Xenarch Yabi-Yabi Yu'Vath Zoats Viskeons