/TG/heim:Revenants of Sângeluna: Difference between revisions

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Revision as of 18:06, 23 March 2013

Information

Warband Rating: 120

Treasury: 35

Wyrdshards: 0

Stored Equipment: None

Heroes

Nilphar Vrokstien

Vampire

M WS BS S T W I A Ld
6 4 4 4 4 2 5 2 8




Equipment: Axe, Sword, Shield, Bow (24"), Heavy Armour

Special rules: Cause Fear, Immune to Psychology/Poison

Leader - Any models in the warband within 6" of the Vampire may use his leadership instead of their own.

No Pain - Vampires treat a 'stunned' result on the Injury chart as 'knocked down'.


Experience: 22

Advances: #(Stat Line Advance 1, Statline Advance 2, etc.), # Skills (Skill 1, Skill 2, etc.)

Skill Lists: (Combat, Speed, Strength, Academic,)


Fluff Goes here

Marcellus Vandimus

Necromancer

M WS BS S T W I A Ld
4 3 3 3 3 1 3 1 7




Equipment: Dagger, Helmet

Special rules: Wizard

Spells: "Spell of Awakening" Difficulty: Auto. If an enemy hero is killed, then the Necromancer can raise him to fight as a Zombie in his servitude.

Experience: 9

Advances: #(Stat Line Advance 1, Statline Advance 2, etc.), # Skills (Skill 1, Skill 2, etc.)

Skill Lists: (Academic, Speed)


Fluff Goes here

Krieger

Dreg (Wight) Kills: 2

M WS BS S T W I A Ld
4 2 2 3 3 1 3 1 7




Equipment: Halberd, Shield, Helmet, Heavy Armour

Special rules: N/A

Experience: 3

Advances: #(Stat Line Advance 1, Statline Advance 2, etc.), # Skills (Skill 1, Skill 2, etc.)

Skill List: Combat, Strength

Skills: Fearsome - Causes fear


Fluff Goes here

Drom

Dreg (Wight)

M WS BS S T W I A Ld
4 1 2 3 3 1 3 1 7




Equipment: Halberd, Sword, Shield, Helmet, Heavy Armour

Special rules: N/A

Experience: 0

Advances: #(Stat Line Advance 1, Statline Advance 2, etc.), # Skills (Skill 1, Skill 2, etc.)

Skill Lists: (Combat, Strength)


Fluff Goes here

Henchmen

Zombies

M WS BS S T W I A Ld
4 2 0 3 3 1 1 1 5




Number: 9

Equipment: None

Special rules: Cause Fear, May not run, Immune to Psychology/Poison, No Pain, No Brain

Experience: #

Advances: #(What your actual advances bought are)

Zombie Gottri

M WS BS S T W I A Ld
2 4 3 3 4 1 2 1 9




EXP: 11

Equipment: Handgun, Dwarf Axe

Special rules: Cause Fear, May not run, Immune to Psychology/Poison, No Pain, No Brain

Experience: Gains None

Advances: Gets no Experiences

Mercenaries

Merc Name

M WS BS S T W I A Ld

Equipment goes here



Special rules:

Experience:

Advances:

Skill Lists:

Fluff Goes Here

Notable Moments

Cool stuff goes here.

Your Dead

Whoever dies goes here.

Record

Revenants of Sângeluna Win vs. Dorfs in a Surprise Attack (Notable Casualties: Dorf Engineer, Dorf Minion. Dorf Warband decides to leave the area to regroup): Whilst picking through the rubble looking for wyrdstone, Nilphar Vrokstien and his cadre of undead were ambushed by dwarven treasure hunters. The valiant, yet piss-drunk troll-slayer Finn charged into the disorganized undead rabble, struggling to land blows against the humble wight Drom. As Nilphar regrouped his forces and launched a counter attack against them, Finn finally cut down Drom, but he himself was later surrounded and mauled into submission by the encroaching zombies. Morgrim and Dizmad, along with their sharp-eyed gunsmith Gottri, held their line against their enemies despite the loss of their companion. Morgrim was the next to fall, having been laid low by the vengeful Kreiger, Drom's brother-in-death. He directed his fury against Dizmad next, skewering him to a zombie as he rushed in for the kill. Gottri stubbornly remained steadfast on the roof of a nearby building, before being cornered by Nilphar and one of his repulsive zombie minions. During the melee, this zombie showed some memory of his former life as a man from Nippon and with a swift, flying kick, knocked Gottri from the roof where he feel to his death. Beaten and broken, Morgrim and Finn escaped with their lives, leaving the vampire and his troop to their continue their nefarious survey.

See also

/TG/heim

/TG/heim: JT and Friends Private League