/TG/heim:Vertilstone Warherd: Difference between revisions

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'''Experience:'''
'''Experience:'''


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'''Advances:'''
'''Advances:'''
+1 Weapon Skill
+1 Weapon Skill
+1 Weapon Skill


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'''Experience:'''
'''Experience:'''


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+1 Int
+1 Int
+1 str
+1 str
+1 Wound


=== Raul  (Centigor)===
=== Raul  (Centigor)===
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'''Experience:'''
'''Experience:'''


8
11






'''Advances:'''
'''Advances:'''
+1 Int


===Gewek (Bestigor)===
===Gewek (Bestigor)===
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Strength:
Strength:
 
Resiliance


Special:
Special:
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'''Experience:'''
'''Experience:'''


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21




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'''Experience:'''


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'''Experience:'''
'''Experience:'''


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'''Advances:'''
'''Advances:'''
+1 Attack
+1 Ld
+1 Ld
+1 WS
+1 WS

Revision as of 17:14, 8 May 2013

Information

Warband Rating: 169


Treasury: 2 gold


Wyrdshards: 1


Stored Equipment: Lucky Charm

Heroes

Viral (Chieftain)

M WS BS S T W I A Ld
5 6 3 4 4 1 4 1 7




Equipment:

Axe - CC; User Strength; -1 to armor saves


Skills:

Combat: Combat Master


Strength:


Speed:


Special:



Special rules:

Leader

Stupidity.



Experience:

32


Advances: +1 Weapon Skill +1 Weapon Skill

Anathas (Shaman)

M WS BS S T W I A Ld
5 5 3 4 4 2 4 1 6




Equipment:

Club - CC; User Strength; Causes stun on 2-4 to wound


Skills:

Combat:


Speed:


Special:


Rituals: Eye of God Difficulty 7 The Chaos Mage implores the Dark gods to grant a boon to their servant. You may use the Eye of God successfully only once per battle. Choose any single model within 6", friend or foe. Roll a D6 to see what happens to the affected model. D6 Result 1 The wrath of the gods descends upon the target. The model is taken He does not have to roll on the Serious Injury chart after the battle though. out of action immediately. 2-5 The model gains +1 to any one of his characteristics during this battle (chosen by the player who cast the spell). 6 The model gains +1 to all of its characteristics for the duration of the battle.



Special rules:

Wizard - Can use Chaos Rituals


Experience:

24


Advances: +1 weapon skill +1 Int +1 str +1 Wound

Raul (Centigor)

M WS BS S T W I A Ld
8 4 3 4 4 1 3 1 (2) 7




Equipment:

Halberd - CC; User Strength +1; Two-Handed


Skills:

Combat:


Strength:


Special:



Special rules:

Drunken - Roll 1d6 each turn; test for Stupidity on 1, Frenzy on 6

Woodland Dwellers - Zero penalty for wooded terrain

Trample - +1 attack without weapon bonuses or penalties



Experience:

11


Advances: +1 Int

Gewek (Bestigor)

M WS BS S T W I A Ld
5 4 3 4 4 2 5 1 7




Equipment:

Double-Handed Axe - CC; User Strength +2; Always strike last; Two-Handed


Skills:

Combat: Pit Fighter


Strength: Resiliance

Special:



Experience:

21


Advances: +1 wound +1 Int

Hokleis (Bestigor)

M WS BS S T W I A Ld
5 4 3 4 5 2 4 1 7




Equipment:

Axe - CC; User Strength; -1 to armor saves

Sword - CC; User Strength; Parry


Skills:

Combat:


Strength: Pit Fighter Mighty Blow

Special:



Experience:

21


Advances: +1 Toughness

TarTak (Gor)

M WS BS S T W I A Ld
5 5 3 4 4 1 3 2 8




Equipment:

Mace, Axe

Skills:

Combat:


Strength:


Special:



Experience:

13


Advances: +1 Attack +1 Ld +1 WS +1 Str

Henchmen

Gors x5

Ghaar, Rurk, Krunk, Eksur, Groak

M WS BS S T W I A Ld
5 5 3 3 4 1 4 1 7




Equipment: Mace, axe


exp: 13

Advances: +1 Ld +1 Ws +1 Int

Hired Mercenaries

Notable Moments

Your Dead

See also

/TG/heim

/TG/heim: JT and Friends Private League