Campaign:A Divided Center: Difference between revisions

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*Ashel: Maybe there and maybe ON FIRE
*Ashel: Maybe there and maybe ON FIRE
*Anonymoogle: Something dragonblooded. Dunno yet.


==House Rules==
==House Rules==
* Training times for attributes, abilities, and charms are halved.
* Training times for attributes, abilities, and charms are halved.
* Old overwhelming has been scrapped. Minimum damage will now be either Essence or (Base Strength + Essence + Overwhelming, if any)/2, rounded up, whichever is higher. Strength now has importance in combat, so does overwhelming.
* Old overwhelming has been scrapped. Minimum damage will now be either Essence or (Base Strength + Essence + Overwhelming, if any)/2, rounded up, whichever is higher. Strength now has importance in combat, so does overwhelming.

Revision as of 08:37, 26 June 2009

Who?

Lina. Oh god, Lina. AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

Where?

  1. exalted-DC

Setting

The Realm! Place of wonder and calm. Circled by the Great Road, pierced by the Imperial Mountain, where mortals and Exalted live together in safety, where deathlords attacking is a chance to prove your heroism, where small dogs and large pandas have been bred. Truly, Dynasts could ask for no better paradise...sorta.

Game will be starting in the Imperial City, in a well-run manse. The party, through hook or crook, all know the V'Neef that runs it, a rather unimposing elder Dynast. She'd called you there to discuss a chance to be the saviors of the Realm, and like good heroes, you came. It's up to you if you know the other Dynasts, and how.

When?

FRIDAYS. 5:00 PM EST, 9 GMT, 2 PST, etcetera

Exalt types

Dragonblooded. Heroic Mortals, who get Awakened Essence free. Dragonbloods start with 100 XP, mortals with 150.

Who's In?

  • SombreroChapeau: I want to be an Earth Aspect. Nellens Shozu Earth Immaculate with a quest.
  • Ashel: Maybe there and maybe ON FIRE
  • Anonymoogle: Something dragonblooded. Dunno yet.

House Rules

  • Training times for attributes, abilities, and charms are halved.
  • Old overwhelming has been scrapped. Minimum damage will now be either Essence or (Base Strength + Essence + Overwhelming, if any)/2, rounded up, whichever is higher. Strength now has importance in combat, so does overwhelming.