Campaign:Autobot Game/Interminably: Difference between revisions

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  '''''Strength'''''  ●●●●    Charisma    ●●●      '''''Perception'''''  ●●
  '''''Strength'''''  ●●●●    Charisma    ●●●      '''''Perception'''''  ●●
  '''Dexterity''' ●●●●●    '''Manipulation''' ●●      '''Intelligence''' ●●●●●
  '''Dexterity''' ●●●●●    '''Manipulation''' ●●      '''Intelligence''' ●●●●●
  Stamina  ●●      Appearance ●●         '''''Wits''''' ●●●
  Stamina  ●●      Appearance   ●●       '''''Wits'''''         ●●●
 


== Abilities ==
== Abilities ==

Revision as of 17:51, 24 June 2009


Basics

Campaign:Campaign:Autobot Game
Name:Interminably Distant Opportune Bolt
Concept:Alchemical Sniper
Caste:Starmetal
Motivation:Find a way to fix the problems afflicting Autochthon within Creation
Intimacies:Autochthon, (Familiar's name goes here)
Anima Banner:A scope formed from various trajectory calculations
Anima Effect:
Experience: 0/0

Background

Appearance

Attributes

Strength  ●●●●     Charisma     ●●●      Perception   ●●
Dexterity ●●●●●    Manipulation ●●       Intelligence ●●●●●
Stamina   ●●       Appearance   ●●       Wits         ●●●

Abilities

Archery ●●●●●     Integrity          Craft *             Athletics ●●     Bureaucracy 
Martial Arts      Performance        Investigation       Awareness ●●●    Linguistics ●
Melee             Presence ●●        Lore ●●●            Dodge ●●●        Ride       
Thrown            Resistance         Medicine            Larceny          Sail         
War               Survival           Occult ●            Stealth ●●       Socialize   

Crafts

Craft(Fire) ●●
Craft(Air) ●●
Craft(Earth) ●
Craft(Magitech) ●

Linguistics

Autochthonic
Old Realm

Specialties

N/A

Backgrounds

Class: ●●●
Familiar: ●●●●●
Backing(The Scholars): ●●
Vats: ●●●
Artifacts: ●●●


Charms

Excellencies:


Arrays

N/A

Essence

Essence: ●●
Regeneration: 4(8 when resting)/hour
Personal Essence Pool: 11/11
Peripheral Essence Pool: 31/31
Committed Essence:

Willpower

Willpower: ●●●●●
Temporary: □□□□□

Virtues

Virtues:

  • Compassion ●●
  • Conviction ●●
  • Temperance ●●●
  • Valor ●●

Clarity: □□□□□ □□□□□

Inventory

Manses and Heartstones

N/A

Combat

Dodge DV:
Dodge MDV:
Soak: B/L/A
Pierced: B/L/A
Hardness: B/L/A

Attacks

Health

□ -0
□□ -1
□□□□ -2
□ -4
□ Incapacitated

Advancement

Bonus Points

4 spent on Familiar 3->5
4 spent on Craft(Air) 0->2
4 spent on Craft(Fire) 0->2
2 spent on Craft(Magitech) 0->1
1 spent on Backing 1->2

Experience Points

See Also

Exalted
Autobot Game