Campaign:Era of Nightmares/Hyperion: Difference between revisions

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  ''Terrestrial Block''
  ''Terrestrial Block''
  '''Linguistics '''    Awareness ●●●    Athletics ●●●    '''Bureaucracy ●●●'''    Archery ●   
  '''Linguistics '''    Awareness ●●●    Athletics ●●●    '''Bureaucracy ●●●'''    Archery ●   
  ''' Lore ●●● '''      Craft            Dodge            Investigation      Medicine   
  '''Lore ●●● '''      Craft            Dodge            Investigation      Medicine   
  '''Occult ●●●'''      '''Integrity ●●●'''    Melee ●          Larceny            Performance ●
  '''Occult ●●●'''      '''Integrity ●●●'''    Melee ●          Larceny            Performance ●
  '''Stealth ●●●'''    Resistance ●●●  Presence ●●●    Martial Arts ●      Ride ●     
  '''Stealth ●●●'''    Resistance ●●●  Presence ●●●    Martial Arts ●      Ride ●     

Revision as of 21:55, 19 January 2009

Basics

Name: Titan
Concept: Air aspect Alfred
Caste/Aspect: Air
Motivation: Aid Ties That Bind
Intimacies: Ties That Bind,
Experience: /

Background

Appearance

Attributes

Strength  ●●      Charisma     ●●      Perception   ●●●●●
Dexterity ●●●●●   Manipulation ●●●     Intelligence ●●
Stamina   ●●●●    Appearance   ●●      Wits ●●


Abilities

Terrestrial Block
Linguistics     Awareness ●●●    Athletics ●●●    Bureaucracy ●●●     Archery ●   
Lore ●●●       Craft            Dodge            Investigation       Medicine  
Occult ●●●      Integrity ●●●    Melee ●          Larceny             Performance ●
Stealth ●●●     Resistance ●●●   Presence ●●●     Martial Arts ●      Ride ●     
Thrown ●●●      War ●●●          Socialize ●      Sail                Survival ●●●   


Specialties

Backgrounds

12 points

Charms

10 charms

C-C-C-Combo's

Essence

Essence: ●●●
Regeneration: (4 per hour plus twice the rating of your hearthstone(s) under normal conditions. remember you gain an additional 4 motes per hour when you're resting)
Personal Essence Pool: /
Peripheral Essence Pool: /
Committed Essence:


Willpower

Willpower: ●●●●●
Temporary: □□□□□


Virtues

Virtues:

  • Compassion ●●
  • Conviction ●●
  • Temperance ●●
  • Valor ●●●

Flawed Virtue:
Limit Break: □□□□□□□□□□

Inventory

Manses and Heartstones

Combat

Dodge DV:
Dodge MDV:
Soak: B:0 L:0 A:0
Hardness: B:0 L:0 A:0

Attacks

(example:)
Example Attack (Speed X, Accuracy X, Damage XL, Parry DV X, Rate X, Tags X, Y, Z)

Health

□ -0
□ -1
□ -1
□ -2
□ -2
□ -4
□ Incapacitated

Advancement