Campaign:Forged In Fire/Ruhk Al-Kamazi: Difference between revisions
No edit summary |
No edit summary |
||
Line 19: | Line 19: | ||
== Attributes == | == Attributes == | ||
Strength ●●● Charisma ●●●● Perception ●●● | Strength ●●● Charisma ●●●● Perception ●●● | ||
Dexterity ●●●● Manipulation ●● Intelligence | Dexterity ●●●● Manipulation ●● Intelligence ●● | ||
Stamina ●●●● Appearance ● Wits | Stamina ●●●● Appearance ● Wits ●●●● | ||
== Abilities == | == Abilities == | ||
Line 34: | Line 34: | ||
=== Specialties === | === Specialties === | ||
''Melee'' (Spears +3) | ''Melee'' (Spears +3) <br/> | ||
''Athletics'' ( | ''Athletics'' (Jumping +3)<br/> | ||
== Backgrounds == | == Backgrounds == | ||
Line 133: | Line 133: | ||
1BP -> Chain shirt (Artifact 1)<br/> | 1BP -> Chain shirt (Artifact 1)<br/> | ||
3BP -> Valor +1<br/> | 3BP -> Valor +1<br/> | ||
3BP -> Specialty Melee Spears +3, Athletics | 3BP -> Specialty Melee Spears +3, Athletics Jumping +3<br/> | ||
2BP -> +2 Melee<br/> | 2BP -> +2 Melee<br/> | ||
1BP -> +1 Athletics<br/> | 1BP -> +1 Athletics<br/> |
Revision as of 22:36, 26 May 2009
Basics
- Campaign: Forged In Fire
- Name: Ruhk Al-Kamazi
- Concept: Freedom fighter
- Caste/Aspect: Dawn caste
- Motivation: Free all enslaved and oppressed people in Creation.
- Positive intimacies: Freedom, the oppressed.
- Negative intimacies:
- Anima: Brilliant glowing wings of light
- Experience: 0/0
Background
A former slave. Fought bravely to free himself before his exaltation. Now journeies the world, coming to the aid of all people who are suffering against the wills of tyrants.
Appearance
Loose fitting clothing covers all of his body, including a turban on his head and a veil over his face, leaving only his brown eyes revealed. His dark skin is marked by several scars caused by whips.
Attributes
Strength ●●● Charisma ●●●● Perception ●●● Dexterity ●●●● Manipulation ●● Intelligence ●● Stamina ●●●● Appearance ● Wits ●●●●
Abilities
Archery Integrity ●●● Craft(Earth) ●● Athletics ●●●● Bureaucracy Martial Arts Performance Investigation Awareness ●●● Linguistics ● Melee ●●●●● Presence ●● Lore Dodge ●●● Ride Thrown ●● Resistance ●● Medicine Larceny ● Sail War ● Survival ● Occult Stealth Socialize
Languages: Flametongue, Old Realm
Specialties
Melee (Spears +3)
Athletics (Jumping +3)
Backgrounds
Familar(Falcon): ●● Cult(Worshipped as a God of Freedom): ●● Manse: ●●● Resources: ●●● Artifact(Orichalcuum Dire lance): ●● Artifcat(Orichalcuum Chain shirt): ●
Charms
- (Melee) 1st Excellency (Abil 1 Ess 1): 1m, Reflexive (Step 1), Combo-OK, Instant.
- (Melee) One weapon, Two blows (Abil 2 Ess 1 p191): 1m, Reflexive (Step 1), Combo-OK, Instant. Add 1 to rate of weapon until next action
- (Melee) Dipping Swallow Defense (Abil 2, Ess 1 p192 : 2m, Reflexive (Step 2) Combo-OK) Remove all DV pentalties to Parry for one attack
- (Melee) Bulwark Stance (Abil 3, Ess 2, p193: 5m, Reflexive (Step 2), Combo-Basic) Remove all DV penalties to Parry till next action.
- (Melee) Heavenly Guardian Defense (Abil 4, Ess 2, p193-94, Reflexive (Step 2), Combo-OK, Obvious) Perfect Parry, attack cannot be unexpected. Flaw(Conviction)
- (Thrown) 1st Excellency (Abil 1 Ess 1): 1m, Reflexive (Step 1), Combo-OK, Instant.
- (Thrown) Triple Distance Attack Technique (Abil 2, Ess 1): 3m, Combo-OK
- (Resistance) Ox-Body technique (Abil 1 Ess 1 p206) 1 -1 levels, 2 -2 levels
- (Athletics) Monkey Leap Technique (Abil 1 Ess 1 p223): 3m, Reflexive , Combo-OK, Instant.
- (Athletics) 1st Excellency (Abil 1 Ess 1): 1m, Reflexive (Step 1), Combo-OK, Instant.
Combos
Essence
Essence: ●●
Regeneration: 3/hour, 7/hour when relaxed, 11/hour when sleeping)
Personal Essence Pool: 13/13
Peripheral Essence Pool: 24/31
Committed Essence: 7
Willpower
Willpower: ●●●●●●●
Temporary: 7/7
Virtues
Virtues:
Compassion ●●● Conviction ●●●● Temperance ● Valor ●●
Virtue flaw: Compassionate Martyrdom
Limit: □□□□□ □□□□□
Limit Break Condition: Witnessing oppression/abuse of innocents
Inventory
Scimitar, scabbared at the waist.
4 Javalins, Kept in a quiver tied to back.
Orichalcuum Dire Lance, either held, or kept in a holder on back.
Orichalcuum Chain shirt, hidden beneath clothes
Manses and Hearthstones
A large earthen Manse, built atop of a lone mesa.
Hearthstone:
The Freedom Stone. pg383
Combat
Dodge DV: 4
Dodge MDV: 6
Soak: 6A/8L/8B
Pierced: 3A/5L/6B
Hardness: 0A/3L/3B
Attacks
Dire Lance (Speed 5, Accuracy 15, Damage 8L/12L, Parry DV 8, Rate 3, Tags 2, L, R)
Javelin Thrown (Speed 4, Accuracy 7, 3L, Rate 2, Range 30, Tags *,P)
Melee (Speed 4, Accuracy 13, 3L, Parry DV 7, Rate 2)
Knife Thrown (Speed 5, Accuracy 6, 2L, Rate 3, Range 15)
Melee (Speed 5, Accuracy 10, 2L, Rate 3)
Scimitar (Speed 4, Accuracy 10, 3L, Rate 3)
Health
□ -0
□ -1
□ -1
□ -1
□ -2
□ -2
□ -2
□ -2
□ -4
□ Incapacitated
□ Dying
□ Dying
□ Dying
□ Dying
Advancement
3BP -> Resources 3
2BP -> Dire Lance (Artifact 2)
1BP -> Chain shirt (Artifact 1)
3BP -> Valor +1
3BP -> Specialty Melee Spears +3, Athletics Jumping +3
2BP -> +2 Melee
1BP -> +1 Athletics
Shopping list
it's also helpful (but optional) if you write out charms you intend to buy