Douglas Niles: Difference between revisions
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'''Douglas Niles''' is a game designer for [[Dungeons & Dragons]]. He brought a LOT to the later stage of AD&D's first edition: [[BATTLESYSTEM]]!! with Michael Dobson, and also the [[Dungeoneers Survival Guide]]. | '''Douglas Niles''' is a game designer for [[Dungeons & Dragons]]. He brought a LOT to the later stage of AD&D's first edition: [[BATTLESYSTEM]]!! with Michael Dobson, and also the [[Dungeoneers Survival Guide]]. He wrote ''Ironhelm'', ''Viperhand'', and ''Feathered Dragon'', by all accounts a subpar fan-fiction of the Conquest Of Mexico; this half-assed worldbuilding became the [[Maztica]] setting. | ||
[[Category:Writers]][[Category:Dungeons & Dragons]] | [[Category:Writers]][[Category:Dungeons & Dragons]] |
Revision as of 14:49, 1 January 2021
Douglas Niles is a game designer for Dungeons & Dragons. He brought a LOT to the later stage of AD&D's first edition: BATTLESYSTEM!! with Michael Dobson, and also the Dungeoneers Survival Guide. He wrote Ironhelm, Viperhand, and Feathered Dragon, by all accounts a subpar fan-fiction of the Conquest Of Mexico; this half-assed worldbuilding became the Maztica setting.