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This page is for the Age of Sigmar faction. If you are looking for the page about successor Space Marine Chapter of the Blood Angels, please see Flesh Eaters.


Grand Alliance Death

Flesh-Eater Courts

The Noble Sir Marrowslurp charging into battle! Huzzah!

Lore
Tactics
General Tactics

"All earth was but one thought—and that was death
Immediate and inglorious; and the pang
Of famine fed upon all entrails—men
Died, and their bones were tombless as their flesh;
The meager by the meager were devoured."

– Lord Byron, Darkness

""How it brightens my soul to meet another chivalrous fellow on this day!" "Truly it is a blessing to have met another defender of the weak!"

"What the fuck is that?" "SKREEEEEEEEEEEEEEEEEEEEEEEEEEE!""

– What a Flesh-Eater Count sees when he meets a Stormcast vs what is really happening

"One shudders to imagine what inhuman thoughts lie behind that mask… what dreams of chronic and sustained cruelty?"

The Spy, Meet the Pyro

The Flesh-Eater Courts are what has become of many of the mortals of the realms after the Age of Chaos. Flesh-eaters are all delusional and believe themselves to be servants of a mighty King on a golden throne, when in reality they are all dirty naked homeless cannibals. In a sense they are a mixture of Don Quixote and cockroaches for the Age of Sigmar. They also see themselves as what can only be described as Bretonnians. Rejoice, brothers! We are not forgotten!

History

Age of Myth

The source of the Flesh-Eater madness comes from one initial progenitor; none other than Ushoran from the Old World. Since vampires didn't exist in the realms initially, Nagash brought back Mannfred, Neferata and Ushoran after being freed by Sigmar to introduce vampirism to the new setting (how's that for "gratitude"?). Ushoran was said to have been divinely beautiful and surprisingly just and merciful for a vampire, defending the weak and ruling fairly (though many believed this was merely a public display, though we will never know for sure). At some point lost to history, the latter eventually fell out of Bonedaddy's favor (supposedly for an attempted betrayal), and was punished.

For opposing him in the World-That-Was and this one, Nagash inflicted a hideous transformation on Ushoran, transforming him into a hideous monster by way of a horrid curse. Ushoran subsequently fled into the wilderness with his most trusted retainers to hide from civilization who now feared and reviled him when before he was worshipped as a beautiful angel of death. Ushoran soon found that he required greater quantities of blood in this new form and began preying on his former subjects, his retainers themselves over time also became affected by this curse and soon they were all gorging themselves on carrion and hapless victims. These retainers would become the first Ghoul Kings, eventually raising entire armies of ghouls and monsters. Ushoran's horde of deranged monsters became so great that even Nagash couldn't ignore it. The other Mortarchs fought a vicious war against their former peer eventually defeating his cannibal horde (the war was apparently so horrendous Nagash forbid any to speak of it ever again). Ushoran was subsequently locked in a tower known as the shroud cage. Now this doesn't sound too bad on its own, but the interior of the shroud cage was basically a giant mirror that reflected every mistake and promise Ushoran had ever made, as well as his actual mutated physical form (basically the world's worst funhouse mirror). Already barely clinging to sanity this finally drove him insane, cursed to wallow in the worst aspects of himself.

Age of Chaos

Things immediately went sideways when Nagash betrayed Sigmar. During Sigmar's bullish charge into Shyish to bitchslap Nagash for betrayal, he knocked over Ushoran's cage, allowing him to escape. Unfortunately, he was completely mad at that point, causing him to now see himself as a benevolent and beautiful Warrior King, when in reality he was a reeeeeally ugly ghoul king vampire. Ushoran's first order of business was freeing his remaining retainers from their imprisonment. By this time they were all fully insane and all became completely subsumed into their lord's delusion, seeing themselves as Ushoran imagined: a regal and noble court.

This madness was contagious, radiating from the Ghoulking vampires to any mortals who spent a prolonged length of time around them and ate from their feasts. Some choose to stay by Ushoran's side, while others branched away and founded new ghoul kingdoms of their own. This was achieved by recruiting willing recruits from already cannibal cults/tribes (including unfortunate captives who may or may not be given a choice in partaking in the grand feasts), or even helpless mortals who endured or had to resort to horrific actions during the age of chaos where the madness of the flesh-eater court's delusion was a welcome escape from their guilt and trauma, and was in fact accepted willingly by many of the realm's people.

The transformation into a ghoul began from prolonged exposure and willingly embracing the courts delusion while also eating from the feast of an abhorrant king which is laced with some of the kings blood. While not a true blood-kiss it does corrupt them over time and twist their bodies and minds into ghouls completely in the thrall of abhorrant kings madness. Any Vampires sired by a Ghoulking also have this power and madness, as do any vampires they sire, and so on.

Since then, Ushoran (now known as the Carrion King, among many other titles) has gone missing whilst his progeny prosper and spread throughout the realms like a plague of flesh-eating locusts. No one knows what became of Ushoran, with even his most ardent followers not knowing what became of him. Besides the path of destruction he did upon his escape their have been no trace of the first ghoul king in recent times. Some say he was killed during his initial rampage, while others firmly believe he is still alive, wandering the shadows to this day. The Bonedaddy has put a huge price on his head with big rewards to whoever can find the madman.

Age of Sigmar

At the dawn of the Age of Sigmar the ghouls and mordants of the Flesh-Eater-Courts weren't noted to have done much. Though they notably clashed with Stormcast Eternals and Azyrite settlers in the ancient ruins of fallen kingdoms when they forces of Order tried to retake these areas. By this point the Flesh-Eater-Courts had fared surprisingly well from the Age of Chaos despite their lack of true coordination, with some Grand Courts becoming macabre empires of many Ghoul King fiefdoms held together by mighty Archregents (notable examples including the Morgaunt and Blisterskin). Given the ghouls unpredictible nature these holdouts were mostly avoided by other major powers. With the ghoul kingdoms in general simply seen as obstacles to be contained or dealt with as need be.

Soul Wars

During the height of the Soul Wars the Flesh-Eater-Courts were as always a wild-card faction in Nagash's war on the living. While he viewed them more as animals than soldiers even he could see their value in the war effort. It helped that some Ghoul Kingdoms actually worshipped Nagash as their patron deity and loathed Sigmar (though it bears repeating in their mind they saw Nagash as a benevolent and wise deity and Sigmar the evil deity). As always it is near impossible to truly control the courts in any meaningful strategy, mostly any courts that could be corralled were just told to support another Death faction and attack whomever they were fighting. This is not to say that these were reliable partnerships however, with the Flesh-Eaters sometimes turning on their allies at random times. Or even being attacked and wiped out after battle to remove a potential threat (Nighthaunt processions in particular were know to reap any surviving ghouls after the end of a battle just for the lulz).

As always the case with them it is not as if they always allied with death. In the course of the soul wars many courts fought against Nagashs armies for whatever insult or reason their delusion dictated. One of the most famous examples being the Ghoul King Maldoros. Long had his lair bordered the free city Lethis and in his delusion saw them as impoverished peasants. When Lady Olynder laid siege to the city he took pity on them and led his forces in support of the city of sigmar. His support in the battle was cruzial and managed to turn the tide against the Nighthaunts forces. Though as always his unpredictible forces at times attack both sides of conflict making no distinction of friend from foe. It was only the presence of the Celestant Prime at the battle that his radiant energy gave the Ghoul King and his followers clarity enough to attack thier mutual enemy exclusively. Though Olynder managed to breach the Cities Stormvaulat and free Katakros, his support helped the city fight off the death legion and save the city (being one of the rare examples of a Ghoul King actually being a bit noble legitimately).

Broken Realms

During the Broken Realms saga the Flesh-Eater-Courts were once again used as useful puppets by Nagashes minions. When Arkhan was tasked with corrupting a realmgate in Hysh to link to the Shyish Nadir (in an ambitious plot to plunge the whole realm into the black-hole of death at Shyish centre) he tasked his minion Xaramos with getting the aid of a local flesh-eater-court and its ruler Varshorn. He happily agreed to the arrangement and assisted Arkhans legion in attacking the local Lumineth Realmlords forces. With Varshorn even seeming to develop a genuine acquaintanceship with Xaramos. However when the war started turning against Arkhans Ossiarch Bonereaper forces Xaramos was forced to start making exuberent demands of Varshorn to give the Bone Tithe to replenish Arkhans quickly dwindling forces. While obliging at first the increasingly large demands finally led to Varshorn refusing and severing their alliance. This caused the Bonereapers forces to turn on the Ghouls and engage in a protracted war throughout the Ghouls mountain-range home. Unfortunately for them the Ghouls far more familiarity with the landscape meant they could outmanoeuvre and ambush the increasingly isolated Bonereaper forces. The conflict ending with Varshorn personally defeating Xaramos in battle and decapitating him with his sword. The Bonereapers routing to the Ghouls greatly taxed Arkhans forces and was one of the contributing factors to his eventual defeat by the Lumineth.

Era of the Beast

The Delusions of the Ghoul Kings

The court is built upon the fact that every ghoul king is fucking insane and believes himself into being an glorious king atop a giant noble dragon riding into battle against invading barbarians. So pretty much King Lear if Lear was also a cannibalistic freak. The unique thing about this madness is that the illusion is shared with every follower of the king and vice-versa, so that what the king sees the court see as well. an example of this is if the king saw a Daemonette as a monstrous creature, the court would as well, if he saw another Ghoul King, he and his followers would see it as a fellow King, etc.

It should be noted that this is not a complete process. Rival Ghoul Kings that possess equal levels of delusion and grandeur can sometimes butt heads, usually ending with one of the two being killed and the losing court being absorbed by the victor. Though in some delusions, it’s also appropriate for such rebellious kings to be kept around for some “political intrigue”, however said kings are usually relegated to menial tasks or even stationed in far off places purposely to die.

This “warping delusion” aspect gets even weirder when the ghoul king has the ability to use an imaginary telescope and for the king IT JUST WORKS! Yes, much like a certain green skinned race, whatever the ghoul king believes the universe says "fuck this" and lets it happen. This also works with the weapons they wield; in the kings eyes they're swords made of the finest steel, whilst in reality they're just a random bone or rock or skull they picked up. The same could be said for their armour, medals, and basically anything they have.,

On the rare occasion the delusion does waver or dissipate for the individual, though usually in the presence of very powerful beings (such as Nagash's Mortarchs or the gods such as Nagash). However, being freed is almost never a happy ending. More often than not, the formerly insane person is so horrified when they realize what they've become, they go insane and slip right back into the Flesh-Eater Court delusion.

Their Views on Nagash

The flesh-eater opinion on the big, bad boneman himself is generally quite split and almost always nonsensical. Some Courts see him as a benevolent and shiny God, that brings forth bountiful harvests and opposes the wicked. Some, however, shit their pants whenever he's mentioned, due to either his sheer amount of power or the way he managed to imprison The Carrion King that spawned them. Others still can't even tell the difference between him and Sigmar. Nagash himself views them as his property (and has even cursed a kingdom in Chamon to become a Flesh-Eater court on purpose), and he is able to dominate them if he so pleases, as the Mordant ghouls and their Abhorrent lords are infused with the powers of Death. It should be noted that the madness of the ghoul kings might render any detailed understanding of Nagash's orders moot, should the god of death's control wane at all.

His servants, however, may not be so kind. The Nighthaunt may slaughter a Court just like most other life, though the delusional flesh eaters convince themselves that those poor, heavenly Angels were manipulated by the EEEEEEVIL Sigmar. The Ossiarch Bonereapers seem to treat the ghouls with the same pragmatic indifference that they view most other death factions, though a noteworthy event between the two factions is the Charnel War, where Ossiarch forces started enforcing the Bone-Tithe onto the Flesh-Eater Courts of Hysh with rapidly increasing quotas as a means of fueling their war effort against the Lumineth Realm-Lords. While some ghoul kings bowed to these demands (seeing the Bonereapers as divine heralds of Nagash), others revolted and led spiteful counter strikes against the Bonereapers.

The Grand Courts

Like most factions, there are many different subfactions of Flesh Eaters. Each is ruled by an Abhorrant Archregent, a Ghoul King whose delusion has grown so strong that it encompasses other Courts, making them essentially Emperors of massive swathes of Flesh-Eaters. There are four major Grand Courts:

  • Hollowmourne: The Hollowmourne came from an empire that spanned across all the realms. Their King, who's name we don't know, was generally a swell guy, who discovered lots of mysterious relics. Some were too dangerous for mortal use, so he scattered them away until the time that they'd be needed. Nobody really knew about this, except for an Order of Royal Families from Chamon called the Knights of Hollowmourne. They protected the relics until Chaos came, where they decided to go on a Crusade, clad in the finest armours of Chamon. They were so confident that things would go well, that they swore oaths that their duty wouldn't go unfulfilled. It went about as well as expected. Rations ran out, they ate the peasants first, and even their mounts. Now, they're mostly Crypt Horrors, while believing that they're still Noble Knights on their steeds out on a crusade for the relics. A notable offshoot of this grand court is the Vertigon Court, found in the Vertiginous Peaks of Hysh and currently ruled by Archregent Gorstane Mortevell, the self-styled “Bright Emperor” and a fanatical Nagash worshipper. He has a rebellious sycophant called Varshorn, who led his own mini-court called the Deadwatch against the Ossiarch Bonereapers’ attempts to tithe the Flesh-Eaters.
  • Blisterskin: When sunburn goes extreme. They came from an Order of Priests that worshiped the sun, which is actually Hysh for some reason. These Priesthoods were dotted around Aqshy, with the commoners and royals alike going indoors when the sunlight was hottest. They actively sought out others to convert to their weird sun-worship religion, sending missionaries Jehovah's Witness-style to other nearby nations. But, as Chaos does, it came and took a massive shit over everything and left the sun-worshippers without home, harvest, or anything that wasn't burnt. Their descent into madness was pretty quick, as they soon decided to no longer humble themselves by hiding away from their God, but instead chose to let their flesh cook and peel in its glory. The most pious grew wings and became Crypt Flayers, to get closer to their God. They still send "missionaries" to other nations, but instead of handing out pamphlets or knocking at people's doors and pestering them, they just attack them. Moral of the story here is to always bring your suncream.
  • Gristlegore: The Gristlegore used to be a load of hippies that were really, really chill and at peace with the land they lived on. Normally, this wouldn't be too big a deal, except this specific kingdom was in Ghur. Yes, Ghur, the place where literally everything is trying to eat each other, including the realm itself. The fact that they practiced hunting and killing only when necessary and treated the bigass monsters and plants around them with respect really says a lot about how peaceful they were. Sadly, when Chaos came it absolutely wrecked them. Anarchy came, everyone collectively shat their pants, and the royals, (who were previously pretty skilled in combat) had to watch their people burn. That is, until they became Ghoul Kings! Now, they prowl Ghur like a pack of Alpha predators, still seeking to be one with their surroundings, by piercing their flesh with realmstone and becoming reeeeeally bestial. They predictably have loads of Zombie Dragons and Terrorgheists.

Soulbound

The Age of Sigmar Roleplay supplement Champions of Death would naturally introduce the Ghouls of the Flesh-Eater courts as a playable race. While the forces of the Undead can actually be soulbound, and thus freed from a large part of their insanity, they are still capable of descending into their insane delusional rampages. Indeed, their delusions of nobility can help soften the blow that their psyches will be dealt by the horrible truth they uncover about themselves.

The more optimistic among their lot (mostly those bound to Sigmar rather than Nagash) can simply view themselves as Knights-Errant out on crusade for some noble cause. Alternatively, they may view themselves as outcasts from their kingdoms, either seeking atonement for some misdeed against their king or seeking to unravel some horrible curse that had afflicted the rest of their court. For those bound to the god of death himself, their servitude is simply par for the course, same as their loyalty to their king.

Your hero can hail from the following Great Courts:

  • Morgaunt: Originally, the Mogaunt were once a kingdom of chivalric knights. This came to an end when the Age of Chaos came and their realms were ruined beyond repair. The Carrion King would return and bring about some order among the pack of murderous fiends, but the damage was already done. Many among the Morgaunt openly revere Nagash and blame Sigmar for sabotaging their only chance for a realm free of Chaos by stopping the Skelepope's machinations. Heroes from the Morgaunt still recall their chivalry and can protect nearby allies, lashing out at those who dare attack them.
  • Hollowmourne: Formerly a kingdom based in Chamon, their fates were sealed when they doggedly pursued the Chaos thieves and vandals who robbed them blind - slowly and unwittingly descending into madness along the way. They revere Nagash as a god and will often destroy shrines and temples in order to build their own profane effigies to death. Heroes from Hollowmourne can ignore Body requirements for medium and heavy armour and gain a bonus to Fortitude and Determination checks based on how many wounds they suffer.
  • Blisterskin: These 'people' were originally a theocratic religion who worshipped the sun. When Chaos came and ruined their shit, they went into overdrive with their sacrifices in hopes that their sun would save them - it didn't, but some 'helpful' ghouls most certainly did. Now they believe that their murderous frenzies are merely acts of proselytization, their airborne forces merely symbols of hope descending from their sacred sun rather than swooping down to eat on flesh-sacks. Heroes from the Blisterskin can channel their old faith, letting them cast one Bright or Light spell as if it were a miracle.
  • Gristlegore: A fallen kingdom from Ghur. While they were originally a territory of noble savages, the Age of Chaos broke them beyond compare, leaving ripe for corruption by the Abhorrents and soon they descended into a pack of tribal ghouls who ride into battle atop monstrous things. Even in this state, they believe themselves peaceful and diplomatic, even if that 'diplomacy' means eating the other side. Heroes from the Gristlegore can choose to inflict self-harm in order to deal more damage in melee.

The Ghouls of the Flesh-Eater Courts have access to the Abhorrent Ghoul, Crypt-Ghast Courtier, Crypt-Haunter Courtier, or Crypt Infernal Courtier archetypes.

Gallery

Playable Factions in Warhammer: Age of Sigmar
Order
Chaos
Death
Destruction