4chan CCG: Difference between revisions

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Image:Emotion Overwhelming.jpg
Image:Emotion Overwhelming.jpg
Image:Frosted butts.jpg
Image:Frosted butts.jpg
Image:Gadget.jpg|Should be [ co / tg ] - Fix'd
Image:Gadget.JPG|Should be [ co / tg ] - Fix'd
Image:I see what you did there.jpg
Image:I see what you did there.jpg
Image:I TROLL U.jpg
Image:I TROLL U.jpg

Revision as of 02:21, 13 February 2009

The back of the 4chan cards

Some Anonymous made some mockups of cards for a CCG with the look and feel of 4chan, featuring memes. Best for 2-6 players, but can theoretically support any number.

MSE template: http://www.megaupload.com/?d=B62K9E7Y

Photoshop template: http://www.megaupload.com/?d=7WOVBDN4

Glossary

Meme: Any card in play.
Folder: The deck. If you cannot draw cards from the Folder, you Fail.
404 bin: The discard pile. A card in the 404 bin does not count towards any thread's autosage.
Ban: A banned card is sent to the 404 bin.
Sage: Any card may be used as a Sage by playing it facedown. It has 0 LOL and 0 RAGE. It has no abilities, belongs to no board, and a Report Cost of 2. A Sage counts as your post for the turn.
Thread: A slot where Memes and Sages may be played. Whether it is a Good thread or a Troll thread is hidden from all players other than OP.
Troll Thread: A thread where more RAGE is better for the OP.
Good Thread: A thread where more LOL is better for the OP.
OP: The player who started a thread. The OP post cannot be a Sage. The OP post cannot be Banned.
Autosage: A thread with a number of cards in it equal to 2 + the number of players (e.g. 4 for a two player game). When a thread hits Autosage, it can no longer be played on.
Report Cost: Any player may discard cards from their hand to pay a meme's Report cost. If you do, that card is Banned. You may only report one card per turn.
Epic Win pile: When you win a thread, the OP post goes here. When someone loses a thread, everyone else who posted in it gets 1 card here. The player with the most Epic Win at the end of the game wins.
Fail: When a player Fails, they lose the game instantly.

Meme Types

OP: Can only be posted as the OP post.
Reaction: Cannot be posted as an OP post.
Combo: Cannot be banned or replied to unless you pay the card's Report cost.
Sauceless: Cannot be banned. If you pay this card's Report Cost, it loses Sauceless.
Forced: This meme's RAGE is 0 if this is not a Troll thread.
Original Content: This meme's LOL is 0 if this is not a Good thread.
Pronz: No special rule. Applies to many card effects.

Rules

Each player has a 60 card deck. They start by drawing 5 cards, and draw 2 card every turn. You must post 1 card each turn. There are 5 threads per player. Best for 3-6 players.

You cannot post a card unless you are the OP of at least one thread. If there are no threads open and all your threads have autosaged, you may post wherever you like. When you OP a thread, you put a Troll Thread/Good Thread token face down under the thread. No one else may look at this token until the thread has Autosaged. Anyone may post a card in any thread that has been OP'd. Once a thread has 4 memes/sages in it, that thread is Autosaged, and can no longer be posted on.

When a Thread hits Autosage, the OP reveals the Good/Troll token. Count the total RAGE/LOL in the thread, and determine which is higher. If it is a tie between RAGE and LOL, the thread does not hit Autosage until there is no longer a tie, and the thread may still be posted in. The Token remains in the thread to mark that that slot is 'taken.' Once all threads are autosaged, the player with the most cards in their Epic Win pile wins.

In a Good thread:

Higher LOL wins OP the thread. He takes the OP post, and sets it in the epic win pile. The remaining cards are 404'd.
Higher RAGE loses OP the thread. Anyone else who posted in the thread may take 1 card they posted in the thread and put it in their Epic Win pile. All other posts are 404'd.

In a Troll thread:

Higher RAGE wins OP the thread. He takes the OP post, and sets it in the epic win pile. The remaining cards are 404'd.
Higher LOL loses OP the thread. Anyone else who posted in the thread may take 1 card they posted in the thread and put it in their Epic Win pile. All other posts are 404'd.

Tie Game

In the event of a draw, one extra thread is added. The player whose turn it is next gets to be that thread's OP. When the thread autosages, each player who did not get an Epic Win Fails. Repeat until one player is left standing.

Optional Rule: Player Cards

If every player agrees to it, they may start with a Player card under their control. This card provides a minor, continuous effect to all threads OP'd by the player. The Green Text in a player card is the only rules text - both Black and Red text are simply flavor.

Alternative Rule System

In the discussion page.

Card Design

Title: Subject thread blue. RGB value 13, 17, 117. Font: Arial, minimum size 12.
LOL/RAGE values: A card should have a maximum of 8 for the total of both values, and a maximum of 6 for any given value. The less powerful a card's Green Text and Black Text, the closer to this upper limit it should be.
Green Text: When a card is posted, use its Green Text ability. Green Text abilities should be able to be forgotten about after the card takes effect - nothing continuous here. RGB value 120, 153, 34. Font: Arial, minimum size 8.
Black Text: All continuous abilities are in Black Text. If an ability has an effect that lasts more than the instant its played, put it here. Font: Arial, minimum size 8.
Red Text: Red Text is always in parenthesis (NOT QUOTES) and ALL CAPS, parodying (USER WAS BANNED FOR THIS POST). This is the card's Flavor Text. Font: Arial, minimum size 10.
Report Cost: Minimum of 1, maximum of 4. Report cost represents the validity of the post: a card with a cost of 4 would be like a Touhou thread in /jp/ (unquestionably relevant), whereas a cost of 1 would be like guro in /c/. Use the character '•' (Alt+0149) instead of '*' if you can.
Boards: Each meme belongs to one or more boards, which determines how it is affected by other cards.
LOL/RAGE adjutment: +/-2 should be the largest change made for global effects. Global effects should only apply to the thread they are in - in very rare instances should a card affect every thread. +/-4 should be the largest for a change to a single card, and should be for conditional boosts. (i.e., Furry Marine gets +2 RAGE for each /tg/ meme in the thread)

Current Cards

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Player Cards

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