Hua Yuan Exterminators

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Two Guardsmen of the Hua Yuan 1st Exterminators performing a Flash and Clear Room breach.

Cyberpunk Hong Kong/Kowloon Imperial Guard. What could go wrong?

A continued affirmation that /tg/ will stop at nothing until the grim darkness of the 41st Millennium contains every single conceivable thing ever. Or, you know, that there are some pretty robust creation tools that fa/tg/uys are able to use prolifically and to great benefit.

The Exterminators

The Regimental Insignia: Yuan, The Garden.

In the grimdark depths of Hua Yuan's singular, eponymous hive city, there are only gangers, dead bugs, and disco. Or, at least, that is the hive’s reputation. The Hua Yuan Regiments are experts in pest control, shock and disorientation tactics, and urban warfare, none moreso than the Hua Yuan 1st Exterminators. The regiment is renowned for their use of neon-colored and luminescent-adorned armor, initially intended to blend in with the underhive’s unique lighting arrangements. Over time, the Exterminator regiments came to incorporate their "unique" aesthetic taste into their regimental tactics, making extensive use of fireworks, disorienting lights, and multicolored smoke bombs to confuse and isolate enemy units. The Exterminators’ ranks are drawn from the first-born children of all classes of the cramped industrial city; administratum clerks have speculated that the decision to include underclass conscripts may explain the Exterminators’ penchant for leaving colorful graffiti everywhere they're deployed. Despite these eccentricities, their origins in the extraordinarily-cramped and dangerous mining city have made the Exterminators ruthlessly efficient when confronting hive gangers, on other worlds or their own.

Of the 1200 odd regiments that have been created on Hua Yuan, nearly one half of them are "Exterminator" regiments, specializing in their distinctive style of bright, loud, and up-close and personal combat. These are supported by some 250 Armored regiments, and 400 conventional guard units also trained from the firstborn of Hua Yuan.

Hua Yuan Exterminator Regiments

All Regiments raised on Hua Yuan can trace their history back to what would become the Hua Yuan 1st Exterminators. In 899.M41, following the surfacing and attempted uprising of a Gene Stealer cult, the Hua Yuan 1st Regiment became famous among the forces present for their successful engagements against the Tyranids, their familiarity with tight urban combat, and usage of unconventional tactics. Alongside the Sororitas present on the planet, they quickly assisted in beating back the infestation, and earned the nickname "Exterminators." Members of the regiment rapidly developed a hatred of Tyranids, which was only increased by some members secret use of a special combat stim made from Termagaunt adrenal gland which allowed them to see Tyranid warp signatures at heavy toll on their body and mind.

In the aftermath of the fighting, the 1st Regiment's unorthodox tactics attracted much in the way of positive attention from Administratum and the nickname was made not just an official name for the regiment, but a unit classification as well.

Since, over 500 Exterminator Regiments have been created on Hua Yuan, all building upon the unique training and tactics of the 1st Regiment.

Hua Yuan Guard Regiments

Hua Yuan Armored Regiments

Notable Hua Yuan Regiments

Unique Equipment

Doctrines

Hive world (3 points) +3 to any two of Agility, fellowship, and perception Skills: Common Lore (Imperium), Deceive, and Linguistics (Low Gothic) Accustomed to Crowds: Crowds do not count as difficult terrain, When running or charging Hive worlders take no penalty to agi tests to keep their feet. Hivebound: -10 Survival checks outside of artificial environments. Urban Violence: Start with one of the following talents; Heightened Senses (Hearing), Paranoia, or Unremarkable. Starting Wounds: start with -1 wound.

Commander type: Maverick (2 points) Starting talents: Resistance (Fear)

Regiment type Line Infantry (2) Characteristics: +3 Strength, –3 Intelligence Starting Skills: Athletics Starting Talents: Rapid Reload Standard Kit: One M36 lasgun and four charge packs per

Training doctrine Close Quarters Battle (5) Starting Talent: Double Team or Combat Master Special: Members of regiments that specialise in Close Quarters Battle gain an additional +10 bonus to all Ballistic Skill Tests made at Point-Blank Range.

Favored Rare Weapons Basic: Meltagun Heavy: Plasma Cannon

Standard kit

One field uniform

One set of poor weather gear

One 1 lascarbine (Main Weapon) with four charge packs and the Compact modification

Two Frag Grenades

Two Smoke Grenades

Two Krak Grendades

One suit of light carapace armor

One microbead

One Respirator/Gas Mask

One rucksack or sling bag

One set of basic tools

One mess kit and one water canteen

One blanket and one sleep bag

One rechargeable lamp pack

One grooming kit

One set of cognomen tags or equivalent identification

One primer or instructional handbook

Combat sustenance rations, Two weeks’ supply

'Nid dust stimms, fourteen doses. Taken in near overdose levels (5 doses) drains color from the user's vision and reveals Tyranid and genestealer warp signatures and give the user and overwhelming desire to kill 'Nids must pass a -40 willpower to retreat from combat with Tyranids, each Tyranid killed in melee by the user while affected grants +5 permanently for willpower test against Tyranid psykers to a max of +30. Consult Commissar Phisk's notes for effects of standard dosage.

Enlisted Ranks
One Mono Knife
Officer Ranks
One Cerimonial Blade.

Lasguns

Although the vast majority of Hua Yuan‘s Guard forces use imported Galaxy or Accatran pattern lasguns, a large number of local designs have been catalogued by the Adeptus Mechanicus. Collectively known as HY-Grade Las Weapons, these locally manufactured devices are infamous for their ubiquity in the lower levels of the hive as well as their unreliability. Although inexpensive to manufacture (and thus perfect for use by underhive gangs), substandard materials and improper fabrication techniques routinely lead to problems not suffered by equivalent armaments. Among the most commonly reported is a failure to focus photon beams correctly, as well vastly fluctuating power outputs. These two factors often manifest in the weapon appearing to fire differently coloured beams between shots, often with substantially varying levels of killing power .

Hua Yuan soldiers issued with locally sourced weaponry often seek out replacements as soon as it is possible to do so, to the dismay of quartermasters from allied regiments. Nevertheless, enough have been observed in combat by other regiments for the phrase “a Hua Yuan lightshow” (a barrage that looks impressive but fails to do any real damage) has entered Guard cant in several theatres.

Blinkers

Another tool in the arsenal of the Hua Yuan Exterminators is the diverse set of 'Blinkers'. These small devices consist of high intensity light bulbs hooked to self contained Power sources and rudimentary alternating systems. These tools are play an important role in the Exterminator's 'Colors and Mayhem' Doctrine, Serving to add yet another layer of disorientation and misdirection to the already cacophonous displays utilized. These devices are All Flash and no bang, simply projecting their blindingly bright light at random intervals to distract and disorient foes. Blinkers can be thrown or set into traps and are primarily used on Cultists, Rebels and Humanoid enemies.

To maintain stores Engine-seers and sharper guardsmen manufacturer these devices in the field with locally sourced [Read: looted] materials. As they are Hive Specialists there is rarely a lack of material. The complexity of the devices very from Diversion to Division, With the more elite ones, Such as The Fifth Division, Using specific wavelengths and colors that their Optics are polarized against. This allows them to use the devices more freely and tactically against their foes. The less experienced or less Specialized Divisions are content making rudimentary devices, making up for the danger of blinding themselves with Rigorous drilling in communication and usage.

The Crunch

Regiment Classification
Standard Guard Regiment
Regiment Demographic
Firstborn
Nature of Recruitment
Standard conscription
Homeworld Designation
Hive World
Homeworld Terrain
Dead World
Regiment Core Units
Infantry
Specialization
Hive Warfare
Loyalty Rating
Adherent (standard)
Special Equipment
War Trophies
Regiment Creed
For The Homeworld
Regiment Friends
Imperial Guard ("Occupying" Praetorians)
Regiment Enemies
Tyranids

Only War Statblock

Hua Yuan 1st Exterminator Regiment

Hive world
+3 to any two of Agility, fellowship, and perception
Skills
Common Lore (Imperium), Deceive, and Linguistics (Low Gothic)
Accustomed to Crowds
Crowds do not count as difficult terrain, When running or charging Hive worlders take no penalty to agi tests to keep their feet.
Hivebound
-10 Survival checks outside of artificial environments.
Urban Violence
Start with one of the following talents; Heightened Senses (Hearing), Paranoia, or Unremarkable.
Starting Wounds
Start with -1 wound.
Commander type
Maverick (2 points)
Starting talents
Resitance (Fear)
Regiment type
Line Infantry (2)
Characteristics
+3 Strength, –3 Intelligence
Starting Skills
Athletics
Starting Talents
Rapid Reload
Standard Kit
One M36 lasgun and four charge packs per
Training doctrine
Close Quarters Battle (5)
Starting Talent
Double Team or Combat Master
Special
Members of regiments that specialise in Close Quarters Battle gain an additional +10 bonus to all Ballistic Skill Tests made at Point-Blank Range.


See Also

Writefaggotry based on the Hua Yuan Exterminators

Hua Yuan, home of the titular regiments


Gallery

External Links

Original Thread: http://suptg.thisisnotatrueending.com/archive/45429618/

Second Thread: http://suptg.thisisnotatrueending.com/archive/45464029/

Third Thread: http://boards.4chan.org/tg/thread/45481136/

Fourth Thread (Currently Up): http://boards.4chan.org/tg/thread/45493144