Sanguinius
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"A hero is someone who has given his or her life to something bigger than oneself."
- – Joseph Campbell
"Was there ever another Guardian so beloved by the people?"
- – Paean to Saint-14, Destiny
"My good blade carves the casques of men,
My tough lance thrusteth sure,
My strength is as the strength of ten,
Because my heart is pure."
- – Sir Galahad, Tennyson
Sanguinius, The Great Angel, The Brightest One, Lord of Baal, The Master of Hosts, (also known as Papa Sang, Fabulous Fucking Hawk-Boy, Definitely Not Led Zeppelin's Robert Plant and Primarch Fabulous to the people of /tg/) was (and that 'was' is quite significant) the Primarch of the Blood Angels Chapter (formerly legion) of Space Marines. He was notable for the fuckhueg angel-like wings (not to be confused with the actual Angel) that "mutated" out of his back during his childhood on his home planet, Baal, as well as his heroic deeds during the Great Crusade. Unfortunately, Sanguinius was slain by Horus during his eponymous Heresy, though it is widely believed that it was Sanguinius' weakening of the Arch-Traitor which made it possible for the Emperor to shut Horus's big, stupid, heresy-spewing mouth once and for all, and thus save mankind from the clutches of Chaos.
And for some reason the Black Library likes drawing him with silly hair rolls. Though at least his model accurately depicts his FABULOUS flowing hair, second only to the Emperor himself. Cry me a river Fulgrim.
Origins
Like the rest of the Primarchs, Sanguinius was bio-engineered on Terra to serve as a general in the Emperor's armies, and was stolen in his infancy and carried away across the galaxy by daemonic agents of Chaos in an attempt to foil the Emperor's efforts to unite humanity. Landing on Baal, he was found by the Folk of the Blood, a local tribe who raised him to manhood. They were going to kill him for being a mutant, but when it became clear that Sanguinius was a badass warrior-prodigy the likes of which they'd never seen, they decided he was worth keeping. After all, Sanguinius was actually a pretty nice guy for 40k, and he was pretty handy at fighting off those other mutants that kept attacking them from Baal's radioactive deserts, which he could walk through without any protection. As such, Sanguinius quickly ascended as a leader among the tribes of Baal and drove back the hordes of mutants threatening their hold on the world, eventually attaining a near god-like status among the planet's denizens.
After the Emperor found Baal and bade Sanguinius to assume his rightful place among his armies, Sanguinius wept a single tear of joy because he's manly enough to be in touch with his feelings and bowed before the Emperor. (Of the canonical Space Marines, his chapter is to this day one of the most batshit-loyal to the Emperor himself.) The greatest of Sanguinius' tribal warriors were extended the honor of joining the Adeptus Astartes, and were thereafter implanted with the gene-seed drawn from Sanguinius' genome. These men became the first members of the ninth Space Marine legion to be founded, and the Blood Angels were born (not from Terra at least).
The Great Crusade
Joining the Great Crusade, Sanguinius became best buds with fellow Primarchs Horus, Roboute Guilliman, Magnus the Red, Jaghatai Khan and Rogal Dorn. Ironically (and later, tragically), his friendship with Horus is said to have been closer than that of any of the other Primarchs. Which, this being Warhammer, went straight to hell when the Horus Heresy started. He was easily the most fabulous of all the Emperor's generals (SUCK IT FULGRIM); he wore a glowing, ornate set of golden artificer armor adorned with huge rubies which represented Terra, Baal, and Baal's moons, and his magnificent white wings would spread behind him as he took to the skies of the battlefield. At the same time, he gave the impression that he'd be happy to cast off his finery, whereas Fulgrim would rather die. Basically, in Sanguinius' case, Geedubs abandoned all pretense of being subtle about the whole "the Emperor is God, the primarchs are the archangels, and Horus is Lucifer" thing—like, to the point that Sanguinius became known simply as "The Angel" among the armies of mankind.
He did some pretty cool shit during the Crusade too, at one point taking on an entire blood-mad Eldar Craftworld with a third of his Legion. Admittedly it was a struggle - the Craftworld fielded Wraiths in large numbers - and had to deploy the Ordo Sinister psy-Titans after massive Eldar Wraith machines destroyed his Legio Fureans allies, but still, Sanguinius managed to tear the head off one of the walkers. Not a sparkly, feathery man to fuck with.
Though not first in favor among the Emprah's Primarchs (that position belonged to Horus, pre-heresy), or the biggest psychic powerhouse, or the best at empire-building, or even the one who looked most like Dad, Sanguinius was said to have the best blend of the Big E's attributes (which, considering the fact that space marines are a toned-down version of their primarchs, may imply the Blood Angels are the most similar to the Emperor). While a lot of the Space Marine legions and their generals fought in the Great Crusade just for the sake of glory and a good battle, Sanguinius and his Blood Angels fought for what the Emperor himself did: a better galaxy, a peaceful galaxy, one where humanity would be united, happy, and prosperous. During the Crusade, the Blood Angels formed a friendly rivalry with the World Eaters legion (yet another relationship the Horus Heresy would royally buttfuck), because both were noted for being assault-oriented shock troops; however, while the World Eaters were straight-up lunatics in combat, the Blood Angels' ferocity was mitigated when it needed to be by Sanguinius' wisdom.
Also, everyone loved the guy. Even at the depths of his heresy, even Horus wished Sanguinius was one of his generals. And he was a good guy who doesn't afraid of anything.
Signus Prime and Ka'Bandha
At one point during the Great Crusade, Sanguinius and the Blood Angels were tasked by Warmaster Horus with reclaiming the Signus Cluster from a supposed xenos infestation and liberating the humans there from their oppressors. However, when they arrived, they found that the entire system had been consumed by the evil influence of the Chaos Gods, and specifically a Keeper of Secrets calling itself Kyriss the Perverse. This was actually a trap set by Horus in an attempt to eliminate Sanguinius early on, because he feared him more than any of his other fellow Primarchs as he was nearly his equal in both combat and commanding. Also this was after Horus's corruption and Sanguinius was not aware of the Isstvan conflicts at the time. Long story short, the Blood Angels were stranded in-system, caught off guard, and lost a lot of Marines, ships, and crew, but eventually regrouped and conquered the armies of cultists and Chaos daemons in the Signus system. Kyriss even manifested on the bridge of the Red Tear, the Blood Angels flagship, from the frames of eight servitors, to taunt Sanguinius. This was also Horus's first true defeat, as there was no benefit gained from the campaign.
But a greater threat soon emerged: Ka'bandha, a powerful Bloodthirster and one of Khorne's greatest servants. He attacked the Blood Angels while taunting Sanguinius in the middle of the battle and claimed that Horus had betrayed him. Refusing to believe this, Sanguinius attacked in rage, and managed to stab his sword right into the daemon's chest and wound him severely. Ka'bandha, almost beaten, distracted the primarch with the truth of horus’s betrayal. Ka'bandha then lashed out with his whip, ensnaring Sanguinius' legs and crushing them. Then, leaving Sanguinius alive for some reason (perhaps fearful Sanguinius really would become an angel if he died), then charged off to slay a few hundred Blood Angels. The Red Thirst, already a problem for the Blood Angels, was exacerbated by the psychic shockwaves of each of his sons dying, and Sanguinius vowed that he would take vengeance on Ka'bandha for this atrocity. In the Chaos temple at the centre of the battle, Sanguinius duelled Ka'Bandha again, ripping off a wing and then throwing him off a platform and back through a portal into the realm of Chaos. To top it off, Sanguinius then faced Kyriss and beheaded that sick fuck, promptly ending his rule and Chaos' hold on the system.
In a moment of hesitation, Sanguinius was tempted by the offer of becoming a Chaos Champion in exchange for curing the Red Thirst and Black Rage. Seeing this, Meros jumped straight into the portal, telling his Primarch not to give up hope, turning into the Daemon known as the Red Angel (Meros' geneseed would later be transplanted onto Arkos)
Inspired by his sacrifice Sanguinius was able to say no to the Daemons. This gave him the courage to resist the temptation of Chaos later on when Madai offered the same deal
During the later Horus Heresy
"Blade with whom I have lived, blade with whom I now die,
serve right and justice one last time, seek one last heart of evil,
still one last life of pain. Cut well, old friend, and then farewell."
- – Sir Orin Neville Smythe
After Signus Prime, the majority of the Blood Angels found themselves on the wrong side of the Ruinstorm. Drawn to Macragge by the Pharos, Sanguinius learned that his brothers Guilliman and the Lion were trying to set the beginnings of a second Imperium. Sanguinius reluctantly accepted the premise, and was instated as the Emperor of the Imperium Secundus. Being Emperor didn't sit easily with him, and much of the day-to-day ruling was done by Guilliman and the Lion. After Curze paid him a nasty visit / scrying competition, the Angel demanded more oversight into the affairs of the new Empire. When Curze was finally captured, all three members of the Imperial Triumvirate realised that Terra had not yet fallen, but that Sanguinius would be doomed to die by Horus's hand.
The Angel had in truth already foreseen his death at the hands of Horus, and knew what it would mean for his sons. However, he accepted that his sacrifice was necessary to preserve his father's works in the long run and took solace in the fact that the Blood Angels would continue to follow in his footsteps even as they grappled with the Black Rage. Moreover, via the temptations of chaos he endured with his brothers in the Ruinstorm--he found that the false hope he had been given, namely that he could survive the end of the Horus Heresy and even triumph, but learned it would come with a terrible cost. He would gain power from Chaos and slay Horus and save his sons from the curse to come--as a Greater Daemon of Chaos Undivided made mention that Horus had become an imperfect vessel and that papa-Sang was to take his place as the Angel of Ruin. So in a nutshell it's The Last Temptation of Sanguinius, but with less Willem Dafoe. Naturally space vampire Jesus didn't take the daemon up on the offer and fought his way through a daemon throng until he pinned the daemon halfway through the materium and the warp. In his mind a last defiant act, choosing to neither be slain by Horus or choose chaos, but to die holding the daemon in between the rift to the warp so his Brother-Primarchs could Orbitally Bombard Davin into dust. Unfortunately through vision he realized that the Black Rage would be inevitable, as the proto-rage had filled him by that point, its origins being explained as the violent hatred and rage at the Betrayal of Horus against him and the Emprah, and the sheer pain of his death, existing in the past and future as it resonated through time--and the grief of the death he hadn't experienced yet. Timey Wimey bullshit shenanigans aside, if the Jesus metaphors weren't strong enough, Sanguinius' Herald stepped up to the plate and planted his sword in the Daemon's spine and held it there so Sanguinius wouldn't have to die there. And with that last act the flickers of hope that had died in Sanguinius rekindled and witnessed the miracle of a new Angel coming into being. The Herald was empowered by the warp, glowing a radiant gold with the outline of wings springing from his shoulders as he became in the Primarch's own words the "Son of my hope". Explaining the origins of one of the Blood Angel's specialest of snowflakes, making him a Draigo/Celestine-esque Daemon Prince of Sanguinius. That sound you're hearing is the noise of every Puritan Inquisitor's blood-vessels bursting in their eyes.
On a positive, because of the Triumvirate of Primarch's success on Davin the Ruinstorm abated revealing a straight shot to Terra, on a negative, Horus had left a massive fleet to protect the way there (how he knew that THAT place would be the way that opened for them is a bit of a mystery) and all tactical scenarios concluded that if they tried to engage them simultaneously they would only be mired down so that none of them could reach Terra. So the Primarchs decided to split up, taking a page out of the Codex of Brother Vincentius Lombardius, they would split the defense and rush the goal: Guilliman using the sheer bulk of his larger fleet to engage the traitors while the Lion fell back and attacked the traitor Legion's homeworlds, burning them with extreme prejudice, while the Blood Angels hung back long enough for Guilliman to break the bulk of the armada and the Lion to draw away and contend with the forces that splintered away as he burnt their homes, giving us a nice tidy bow of exactly where the hell the other primarchs were when shit happened. As Sanguinius corroborated his visions with Curze, he felt that he had come across a revelation - hence the need for his Legion to be the ones to reach Terra. He may have been fated to perish at the hands of Horus, but even if destiny was set, the consequence could be altered. He would fight and die, but his sacrifice would allow the Imperium to persist. He let Curze in on this, letting him in on the razor-thin hope of the future's mutability; he said he could take the Night Haunter to the Emperor, and that the Big-E could do something Konrad had never thought of exploring: he could forgive him. Just as a spark of hope entered his eyes, Sanguinius promised that he wouldn't allow that for Curze, that he would freeze Curze in stasis and jettison the pod, preserving him for millennia if necessary, and that Konrad Curze had no fucking chance of outrunning or changing his future death, terrifying 40k batman so hard he'd probably be locked in an eternity of despair as he's frozen in stasis.
Good is not nice, indeed.
With the help of the Dark Angels and the Ultramarines, the Blood Angels were able to make it back to Terra in the closing days of the Horus Heresy to defend it from the traitor legions and their daemonic allies. Sanguinius and his legion led the defense of the Imperial Palace itself when the forces of Chaos closed in around it, and the Primarch slew innumerable daemons, traitors and other assorted scum in the process. Fortunately for Sanguinius, Ka'Bandha also turned up during the battle, and the two went at it again rather majestically atop the Eternity Gate to the Emperor's throne room. Not to be beaten again, Sanguinius managed to SNAP KA'BANDHA'S SPINE OVER HIS MOTHERFUCKING KNEE and hurled the bastard's corpse back into the throng of Chaos filth below, and the Blood Angels who had died by the Bloodthirster's hand were thus avenged in the most spectacularly badass of ways.
But this is Warhammer 40,000, and noblebright doesn't last very long against grimdark, even when it's badass noblebright. Eventually, the Big E himself, along with Sanguinius, Rogal Dorn, Rogal Dorn's mustache, and a contingent of their respective Marines, launched a last-ditch assault against Horus, teleporting aboard his battle barge and taking the fight to the Warmaster himself. As fighting broke out across the capital ship, Sanguinius got sequestered from the rest of the assault party, and when he found Horus, he was alone. Horus, perhaps out of some small, lingering sense of brotherhood with Sanguinius, offered his former friend, for the final time, a chance to turn to Chaos. But Sanguinius said "NEVAH!" and the two Primarchs proceeded to battle for the fate of mankind. Though Sanguinius was one of the most powerful of the Primarchs, he was wounded and wearied from the fight on Terra and already at a disadvantage, and Horus had been granted terrible power by the gods of Chaos to boot (terrible indeed, because he apparently wasn't as good at warp poker as the EMPRAH and batshit insane by then. He even called one of his sons Maloghurst at some point as recently revealed in "Saturnine". Horus therefore slew Sanguinius so hard that it psychically traumatized the Blood Angels for ages to come, and the Black Rage became the (almost) inescapable mental scourge it is on the chapter today.
After Death
Iskandar Khayon revealed an interesting fact about the Vengeful Spirit, after letting himself be captured. Apparently, those who died aboard it had echoes of themselves bound to the ship, manifesting as crystal statues that let you experience a part of their death if you touched them.
Sanguinius's statue is the most talked-about in both Black Legion books. It seems to move around and regenerate somehow when no one notices. Khayon uses shards of Sanguinius's crystalline ghost along with shards of his sword to create Khayon's excellent force sword, which is probably equal to a master-crafted one if not even better. Doing this with a piece of Sanguinius’s couldn’t possibly end badly for a Chaos Sorcerer.
Interestingly this might mean Sanguinius could eventually be resurrected should the statue be captured. No statue of Horus exists on the Vengeful Spirit, so this might be the ghost of the Angel, trapped forever in his final moments (although given the wording, probably not).
Of course that would require ACTUAL PLOT, so it probably won't happen. It could ruin Girlyman's date night. This is also Khayon we're talking about, so it's also likely he's full of shit, as this phenomenon would've flooded every possible inch on the ship with crystallized corpses given how short the lifespans are for the Slaves working on it. (Because dying of natural causes in the Warp must happen all the time. Discounting possible Nurgle-entropy related stuff.)
During the Devastation of Baal his spirit also seemingly appeared before Dante when the latter was in a near death state after his fight with the Swarmlord. After Dante expresses a desire to join his Primarch in death, Sanguinius sadly informs his long suffering son that his duty has not yet ended, as Dante is painfully yanked back into the world of the living.
Finally Khayon might just be lying like the tzeentchian he is.
Legacy
Although Sanguinius lost to Horus, it is widely believed that the Emperor would not have been able to destroy Horus afterwards were it not for the chink that Sanguinius put in Horus' armour. And it is also widely agreed that if Horus hadn't come to save his legion's ass that day on Terra, it would have been ground out of existence by Sanguinius and the Blood Angels. Lastly, it is also agreed that Sanguinius was tired after several days of fighting (he defied fucking Daemon primarch Angron on the battlements!), is already bleeding and wounded (as shown by Ruinstorm) and if he had been totally refreshed, Horus would have had a lot more than just a chink in his armour. However, in the Horus Heresy Collected Visions, it details the battle between the Emperor and Horus, and makes it clear that the main reason Big E didn't kill him immediately is because he thought he might be able to save him…a hope which was dashed as soon as he saw Sanguinius' body. However, in Visions of Heresy, Big E still held back, even after seeing Sanguinius' body. It wasn't until the Emperor was mortally wounded on the floor that this changed. It says that as he's lying, waiting for the final blow, a certain adamantium-balled Imperial Guardsman (exemplifying everything it means to be one) appears and rushes toward him, Horus contemptuously kills the Guardsman without barely an effort, laughing maniacally as he did so. It was this utter contempt for taking a life which FINALLY made the Emperor realise there was no saving his son.
In short, if Horus is Lucifer and The Emprah is God, then Sanguinius is Jesus. Sanguinius died for your sins…just like Optimus Prime does on a daily basis.
Sanguinius also bears the distinction of being one of the few Primarchs (alongside Horus, Ferrus Manus, Leman Russ, Perturabo, and Roboute Guilliman) who were capable of lasting a little more than 3 seconds against Angron, who had Sanguinius's strength, but was much quicker to go all-out. It should also be noted that, unlike his brothers, who each embodied one of the Emperor's traits (Roboute Guilliman was his strategy, Angron was his ferocity, etc.), Sanguinius was the embodiment of the Emperor as a whole. So, you could argue that the Blood Angels are the Astartes closest to the Emperor (suck it, ultrasmurfs).
In the 41st millennium, Sanguinius is the Primarch most beloved by the Imperium for his heroic sacrifice (despite what he who shall not be named would say about our Spiritual Liege), and is a hero of the Imperial Cult. Across the Imperium a celebration called the Sanguinala is held in his honor, where adepts wear the iconography of the Blood Angels. A festival dedicated to Leman Russ would have been a better party, but would also have involved more property damage and alcohol-related deaths. Also, apparently, Reclusiarch Grimaldus is not a huge fan of it.
The mysterious entity known as the Sanguinor is believed to be the incarnation of Sanguinius' better nature, or the first Sanguinary Guard Herald Azkaellon, miraculously preserved through time. Its actual origin, though, is far more mundane: when Sanguinius was named Emperor of Guilliman's Imperium Secundus, he and Azkaellon invented the figure by sealing one of the Sanguinary Guard into his own armour, erasing his identity and allowing him to act as Sanguinius' public face and deal with petitioners, whilst Sanguinius himself could be elsewhere, you know...dealing with stuff. By the end of the Horus Heresy, Sanguinius' herald went through some kind of apotheosis on Davin while taking his Primarch's place in the opening of a warp portal, and Azkaellon would be the only member of the Sanguinary Guard to actually survive the Horus Heresy, so most people think the current incarnation is him. In modern 40k, outside of perhaps the Sanguinary Guard themselves, the only "living" people who know the truth of the Sanguinor's origin is the Lion, but he's in no position to tell anyone, and Roboute Guilliman, who cannot provide the origin of the Sanguinor without having to explain why the "Emperor" needed a proxy. Since nobody else in the 42nd millennium is entirely certain of the truth, it's getting the Inquisition's panties in a bunch. But whether or not the modern and original Sanguinor are the same person, something warpy had to happen since then, since the Sanguinor pops in and out of the immaterium, Legion of the Damned style.
It is a well-known fact that every female (human, xenos, and daemonette) in the the whole grimdark galaxy wants Sanguinius sexually, as well as most males, including Khorne WHO THE FUCK SAID THAT?! and Slaanesh. Many Sororitas (and some Astartes) cry themselves to sleep at the knowledge that they won't ever be able to hold his beautiful golden mane as he slays their quivering love pudding with his mighty, throbbing, enormous power sword.
A recent flub on Twitch TV has revealed that Sanguinius may actually not be dead after all, but rather in Stasis... God damn it GW!! Actually they meant to say his model would be released for Horus Heresy along with the rest of the Primarchs who still don't have models.
Take note, this article contains a considerably smaller amount of the usual humor found on this wiki. That's just how revered Sanguinius is. People don't like joking about him.
As is the nature of the shifting turbulent cluster-fuckery that is Warhammer 40k lore, in a strange turn of events, Primarch Sanguinius is also the only Primarch Human being? that has garnered the respect of Szarekh, the Silent King of the Necrons. That's right, the King of a 60-million-year-old race of space zombie-robot Egyptians that hates all life and views all other civilizations as inferior beings to be completely wiped out and almost harvested the entire galaxy seems to regard Sanguinius with a degree of deference.
Tabletop
Oh hell yes
Pts | WS | BS | S | T | W | I | A | Ld | Sv | |
---|---|---|---|---|---|---|---|---|---|---|
Sanguinius: | 485 | 9 | 5 | 6 | 6 | 6 | 7 | 6 | 10 | 2+/4++ |
The Archangel makes his appearance on the table at last! Sanguinius is a pretty mobile Primarch, as he can use his Jump Pack Great Wings in both the movement and assault phase, which would be impressive if he didn't have fleet and could therefore do that anyway, still he allows all Blood Angels with Jump Packs to do so as well, and also prevents his unit from scattering when he deep strikes. Speaking of buffing nearby squads his sons are so inspired by his Angelic Presence that if they are within 3" they add +d3 wounds to combat resolution. While you're flying about into combat, you can Sky Strike a unit you moved over, which is a single S6 AP2 vector strike that causes D3 hits on Zooming Flyers and Swooping MCs, making him the only Primarch that can reliably take down a flyer. He rounds out these buffs by making Dawnbreaker Cohorts into troops.
As Raven Guard and Night Lord players are well aware, Primarchs with Jump Packs are very very good at getting the charge, and Sanguinius comes with a host of buffs to make the most of it with a S10 AP2 HoW attack, his Regalia Resplendent providing the 2+/4++ saves that are standard for Primarchs and lets him reroll that Invuln on the charge, being the Sire of the Blood Angels gives him +1 I (to a Fulgrim-tier 8) and A on the first turn of combat (so he has Rage and Counter-Attack basically). Not enough for you? Good, you greedy bastard, because if you equip him with the Spear of Telesto he gets +3S on the charge with Master-Crafted Instant Death AP1 attacks that double if you roll a 6 to wound, alternatively, if you're an idiot, you can throw it away for ONE SINGLE S7 AP1 armourbane instant death attack at 12". Sure, if you take the Spear you have a backup MC Duelist Edge (I9 on the charge!) Blinding sword that scores double hits against daemons and psykers, but it's AP3, do you really want to leave Papa Sang bouncing off an artificer sergeant?
Alternatively, you could equip him with the Blade Encarmine replacing both Telesto and Moonsilver with a S+1 AP2 Shredding sword that also grants Rampage for a possible maximum of 11 attacks on the charge, putting him on par with Angron with his Butcher's Nails attacks maxed out. This will likely be slightly overkill most of the time against baseline infantry, while the lack of potential S9 and Instant Death is a huge drawback against both vehicles, monsters and multi-wounded units. Take it if you want Papa Sang to butcher one of his brothers and any cocky motherfuckers with Eternal Warrior, or annihilate anything with a single Wound. Otherwise, go for the Spear of Telesto instead.
As for guns, he's got that attack with the Spear, frag grenades and a one-shot meltagun that's assault 2, one that doesn't even have the Melta rule. That's it. So make sure he gets stuck in, will you? Also make sure it's where you want him because he lacks the Hit and Run rule for some reason.
Sanguinius VS Other Primarchs
Primarch fighting, while fun to see, isn't a very competitive thing to do as it'll usually tie up both Primarchs for the entire game without either of them dying. With that in mind this section is all about how Sanguinius fares against other Primarchs mathhammer wise. Please note that all the various abilities, with the exception of Blind, are taken into account (Blind is ignored because it is just too random and unreliable to come into play) and the match-ups assume the Primarchs are the only ones involved in the fighting, so various abilities like Angron's "The Butcher's Nails" and Rampage do not provide any bonuses. Also all of the Primarch use their most powerful weapons (because why have a contest if you don't do your best?), so Sanguinius will use the Blade Encarmine except against Angron. Furthermore the math is based on a standing start, which severely gimps Sanguinius as many of his buffs are on the charge.
- Sanguinius VS Horus
- Horus hits 3 times (Talon), wounds 2.667 times, 1.33 after saves and IWND will take that down to 1 wounds at the start of the next turn.
- Sanguinius Round 1: hits 4.667 times (Blade), wounds 4.148 times, 1.383 after saves and IWND will take that down to 1.049 wounds at the start of the next turn.
- Sanguinius on the charge: hits 5.333 times, wounds 5.574 times (including HoW), 1.858 after saves and IWND will take that down to 1.525 wounds at the start of the next turn.
- Sanguinius Round 2+: hits 4 times, wounds 3.556 times, 1.185 after saves and IWND will take that down to 0.852 wounds at the start of the next turn.
- Horus wins. Even if Sanguinius gets the charge, the Talon will cripple him in a couple of turns.
- Sanguinius VS Angron
- Angron Round 1: hits 4.5 times, wounds 3.75 times, 1.875 after saves and IWND will take that down to 1.54 wounds at the start of the next turn.
- Angron Round 2: hits 3 times, wounds 2.5 times, 1.25 times after saves and IWND will take that down to 0.917 wounds at the start of the next turn.
- Sanguinius Round 1: hits 4 times (Spear), wounds 2.667 times, 1.333 after saves and IWND will take that down to 1 wound at the start of the next turn.
- Sanguinius on the charge: hits 4.5 times, wounds 5.333 times (including HoW), 2.528 after saves and FNP (HoW affected) and IWND will take that down to 2.194 wounds at the start of the next turn.
- Sanguinius Round 2+: 3.5 times, wounds 2.333 times, 1.167 after saves and IWND will take that down to 0.833 wounds at the start of the next turn.
- They kill each other. Well well!
- Note: On the charge Sanguinius wins with the Spear while achieving a mutual kill with the Blade. Negating Angron's FNP makes the Spear the better weapon.
- Sanguinius VS Mortarion
- Mortarion hits 2.5 times, wounds 1.667 times, 0.833 wounds after saves and IWND will take that down to 0.5 wounds at the start of the next turn.
- Sanguinius Round 1: hits 4.667 times (Blade), wounds 3.5 times, 1.75 wounds after saves and IWND will take that down to 1.194 wounds at the start of the next turn.
- Sanguinius on the charge: hits 5.333 times, wounds 4.833 times (including HoW), 2.417 wounds after saves and IWND will take that down to 1.861 wounds at the start of the next turn.
- Sanguinius Round 2+: hits 4 times, wounds 3 times, 1.5 wounds after saves and IWND will take that down to 0.944 wounds at the start of the next turn.
- Sanguinius wins.
- Sanguinius VS Fulgrim
- Fulgrim Round 1: hits 3 times (Fireblade), wounds 2.333 times (Child of Terra), 1.167 after saves and IWND will take that down to 0.833 wounds at the start of the next turn.
- Fulgrim Round 2: hits 3.5 times, wounds 2.722 times, 1.361 times after saves and IWND will take that down to 1.028 wounds at the start of the next turn.
- Sanguinius Round 1: hits 4.667 times (Blade), wounds 4.148 times, 1.383 after saves and IWND will take that down to 1.049 wounds at the start of the next turn.
- Sanguinius on the charge: hits 5.333 times, wounds 5.574 times (including HoW), 1.859 after saves and IWND will take that down to 1.525 wounds at the start of the next turn.
- Sanguinius Round 2+: hits 4 times, wounds 3.556 times, 1.185 after saves and IWND will take that down to 0.852 wounds at the start of the next turn.
- Sanguinius loses (!) as Fulgrim has a chance of killing him in round 5 (5.94 wounds average), and even if not Fulgrim has the higher initiative in round 6.
- Note: On the charge Sanguinius can beat Fulgrim by round 5 (5.93 wounds average) while lowering Fulgrim's own chances, but if he doesn't Fulgrim wins.
- Sanguinius VS Ferrus Manus
- Ferrus hits 2.5 times, wounds 2.083 times, 1.042 wounds after saves and IWND will take that down to 0.708 wounds at the start of the next turn.
- Sanguinius Round 1: hits 4.667 times (Blade), wounds 3.5 times, 1.167 wounds after saves and IWND will take that down to 0.833 wounds at the start of the next turn.
- Sanguinius on the charge: hits 5.333 times, wounds 4.833 times (including HoW), 1.611 wounds after saves and IWND will take that down to 1.278 wounds at the start of the next turn.
- Sanguinius Round 2+: hits 4 times, wounds 3 times, 1 wound after saves and IWND will take that down to 0.667 wounds at the start of the next turn.
- Sanguinius loses, needing 8 rounds whereas Ferrus needs 7.
- Note: On Sanguinius' charge the odds are reversed, with Sanguinius needing 7 rounds whereas Ferrus needs 8.
- Sanguinius VS Curze
- Curze hits 3 times, wounds 2.25 times, 1.125 wounds after saves and IWND will take that down to 0.792 wounds at the start of the next turn.
- Sanguinius Round 1: hits 4.667 times (Blade), wounds 4.148 times, 2.074 wounds after saves and IWND will take that down to 1.741 wounds at the start of the next turn.
- Sanguinius on the charge: hits 5.333 times, wounds 5.574 times (including HoW), 2.787 wounds after saves and IWND will take that down to 2.454 wounds at the start of the next turn.
- Sanguinius Round 2+: hits 4 times, wounds 3.556 times, 1.778 wound after saves and IWND will take that down to 1.444 wounds at the start of the next turn.
- Sanguinius wins.
- Note: With the first turn charge, Widowmakers and H&R Curze can achieve a mutual kill in Round 4, however Sanguinius regaining +1I and +1A in Round 3 lets him do 5.89 wounds average before Curze attacks, so things could go badly for the Batman.
- Sanguinius VS Vulkan
- Vulkan hits 2 times, wounds 1.667 times, 0.833 wounds after saves and IWND will take that down to 0.5 wounds at the start of the next turn.
- Sanguinius Round 1: hits 4.667 times (Blade), wounds 3.5 times, 1.167 wounds after saves and IWND will take that down to 0.611 wounds at the start of the next turn.
- Sanguinius on the charge: hits 5.333 times, wounds 4.833 times (including HoW), 1.611 wounds after saves and IWND will take that down to 1.056 wounds at the start of the next turn.
- Sanguinius Round 2+: hits 4 times, wounds 3 times, 1 wound after saves and IWND will take that down to 0.444 wounds at the start of the next turn.
- Sanguinius loses.
- Note: As with Ferrus, Sanguinius wins on the charge.
- Sanguinius VS Lorgar
- Lorgar hits 3 times, wounds 2.5 times, 1.25 wounds after saves and IWND will take that down to 0.917 wounds at the start of the next turn.
- Sanguinius Round 1: hits 3.889 times (assuming Lorgar uses Dark Fortune), wounds 2.881 times, 1.44 wounds after saves and IWND will take that down to 1.107 wounds at the start of the next turn.
- Sanguinius on the charge: hits 4.444 times (assuming Lorgar uses Dark Fortune), wounds 3.959 times (including HoW), 1.979 wounds after saves and IWND will take that down to 1.646 wounds at the start of the next turn.
- Sanguinius Round 2+: hits 4 times, wounds 3.556 times, 1.778 wounds after saves and IWND will take that down to 1.444 wounds at the start of the next turn.
- Sanguinius wins.
- Note: As usual, psychic powers not included. You know how it would end anyway...
- Sanguinius VS Perturabo
- Perturabo hits 2 times, wounds 1.667 times (Forgebreaker), 0.833 wounds after saves and IWND will take that down to 0.5 wounds at the start of the next turn.
- Perturabo (with Sanguinius blinded) hits 2.667 times, wounds 2.222 times (Forgebreaker), 1.111 wounds after saves and IWND will take that down to 0.778 wounds at the start of the next turn.
- Sanguinius Round 1: hits 4.667 times (Blade), wounds 4.148 times, 1.383 wounds after saves and IWND will take that down to 1.049 wounds at the start of the next turn.
- Sanguinius on the charge: hits 5.333 times, wounds 4.833 times (including HoW), 1.611 wounds after saves and IWND will take that down to 1.056 wounds at the start of the next turn.
- Sanguinius Round 2+: hits 4 times, wounds 3.556 times, 1.185 wounds after saves and IWND will take that down to 0.852 wounds at the start of the next turn.
- Sanguinius (blinded): hits 2 times, wounds 1.778 times, 0.593 wounds after saves and IWND will take that down to 0.259 wounds at the start of the next turn.
- Sanguinius loses depending if/when he fails blind checks, even on the charge. He needs to not be Blinded for 2-3 rounds excluding the first to win.
- Sanguinius VS Rogal Dorn
- Dorn hits 2 times, wounds 1.5 times, 0.75 wounds after saves and IWND will take that down to 0.417 wounds at the start of the next turn.
- Sanguinius Round 1: hits 4.667 times (Blade), wounds 4.148 times, 2.074 wounds after saves and IWND will take that down to 1.741 wounds at the start of the next turn.
- Sanguinius on the charge: hits 5.333 times, wounds 5.407 times (HoW affected by Auric Armour), 2.704 wounds after saves and IWND will take that down to 2.37 wounds at the start of the next turn.
- Sanguinius Round 2+: hits 4 times, wounds 3.556 times, 1.778 wounds after saves and IWND will take that down to 1.444 wounds at the start of the next turn.
- Sanguinius wins.
- Sanguinius VS Corvus Corax
- Corax hits 4 times (Scourge)/3 times (Shadow-walk), wounds 3/2.25 times, 1.5/1.125 wounds after saves and IWND will take that down to 1.167/0.792 wounds at the start of the next turn.
- Sanguinius Round 1: hits 4.667 times (Scourge)/3.5 times (Shadow-walk), wounds 4.148/3.111 times, 2.765/2.074 wounds after saves and IWND will take that down to 2.432/1.741 wounds at the start of the next turn.
- Sanguinius on the charge: hits 4.667 times (Scourge)/3.5 times (Shadow-walk), wounds 4.981 times/3.944 times (including HoW), 3.321/2.63 wounds after saves and IWND will take that down to 2.988/2.296 wounds at the start of the next turn.
- Sanguinius Round 2+: hits 4 times (Scourge)/3 times (Shadow-walk), wounds 3.556/2.667 times, 2.37/1.778 wounds after saves and IWND will take that down to 2.037/1.444 wounds at the start of the next turn.
- Sanguinius wins, even if Corax Hit & Runs.
- Sanguinius VS Alpharius
- Alpharius hits 2.667 times, wounds 1.701 times, 0.851 wounds after saves and IWND will take that down to 0.517 wounds at the start of the next turn.
- Sanguinius Round 1: hits 4.667 times (Blade), wounds 4.148 times, 2.074 wounds after saves and IWND will take that down to 1.741 wounds at the start of the next turn.
- Sanguinius on the charge: hits 5.333 times, wounds 5.574 times (including HoW), 2.788 wounds after saves and IWND will take that down to 2.454 wounds at the start of the next turn.
- Sanguinius Round 2+: hits 4 times, wounds 3.556 times, 1.778 wounds after saves and IWND will take that down to 1.444 wounds at the start of the next turn.
- Sanguinius wins.
- Sanguinius VS Roboute Guilliman
- Guilliman Rounds 1-3: hits 2.5 times, wounds 2.222 times (Gladius), 1.111 wounds after saves and IWND will take that down to 0.778 wounds at the start of the next turn.
- Guilliman Round 4: hits 3.333 times, wounds 2.963 times (Gladius)/2.778 times (Hand), 1.481/1.389 wounds after saves and IWND will take that down to 1.148/1.056 wounds at the start of the next turn.
- Sanguinius Round 1: hits 4.667 times (Blade), wounds 4.148 times, 1.824 wounds after saves (including AoR) and IWND will take that down to 1.491 wounds at the start of the next turn.
- Sanguinius on the charge: hits 5.333 times, wounds 5.574 times (including HoW), 2.537 wounds after saves (including AoR) and IWND will take that down to 2.204 wounds at the start of the next turn.
- Sanguinius Round 2: hits 4 times, wounds 3.556 times, 1.528 wounds after saves (including AoR) and IWND will take that down to 1.194 wounds at the start of the next turn.
- Sanguinius Round 3+: hits 3 times, wounds 2.667 times, 1.083 wounds after saves (including AoR) and IWND will take that down to 0.75 wounds at the start of the next turn.
- Sanguinius wins.
- Sanguinius VS Magnus the Red
- Magnus hits 2 times, wounds 1.667 times, 0.833 wounds after saves and IWND will take that down to 0.5 wounds at the start of the next turn.
- Sanguinius Round 1: hits 3.5 times (Blade), wounds 3.111 times, 1.556 wounds after saves and IWND will take that down to 1.222 wounds at the start of the next turn.
- Sanguinius on the charge: hits 4 times, wounds 4.389 times (including HoW), 2.194 wounds after saves and IWND will take that down to 1.861 wounds at the start of the next turn.
- Sanguinius Round 2+: hits 3 times, wounds 2.667 times, 1.333 wounds after saves and IWND will take that down to 1 wound at the start of the next turn.
- Sanguinius wins, psychic powers not included.
- Sanguinius VS Leman Russ
- Russ (Axe): hits 3.5 times, wounds 2.917 times, 1.458 wounds after saves and IWND will take that down to 1.125 wounds at the start of the next turn.
- Sanguinius Round 1: hits 2.333 times (Blade), wounds 1.778 times, 1.037 wounds after saves and IWND will take that down to 0.703 wounds at the start of the next turn.
- Sanguinius on the charge: hits 2.667 times, wounds 3.204 times (including HoW), 1.602 wounds after saves and IWND will take that down to 1.269 wounds at the start of the next turn.
- Sanguinius Round 2+: hits 2 times, wounds 1.778 times, 0.889 wounds after saves and IWND will take that down to 0.556 wounds at the start of the next turn.
- Sanguinius loses. Even if he charges, he's gimped badly in the later rounds by the -1 to hit.
- Sanguinius VS Jaghatai Khan
- Khan hits 4 times, wounds 2 times, 1 wound after saves and IWND will take that down to 0.667 wounds at the start of the next turn.
- Sanguinius Round 1: hits 4.667 times (Blade), wounds 3.5 times, 1.167 wounds after saves and IWND will take that down to 0.833 wounds at the start of the next turn.
- Sanguinius on the charge: hits 5.333 times, wounds 4.833 times (including HoW), 1.611 wounds after saves and IWND will take that down to 1.278 wounds at the start of the next turn.
- Sanguinius Round 2+: hits 4 times, wounds 3 times, 1 wound after saves and IWND will take that down to 0.667 wounds at the start of the next turn.
- Sanguinius narrowly loses due to the Khan striking first.
- With the charge Sanguinius will beat the Khan even if he Hit & Runs.
- TL;DR version: The math on paper may look disappointing! This is, of course, theoretical - Sanguinius' main bonuses come from the charge, which he is mobile enough to get. Not only does it significantly improve his damage, but rerolling his saves just once really boosts his average (for a Primarch) defense.
- On the choice of weapons: The Spear of Telesto's damage skyrockets on the charge, but due to the length of primarch duels the Blade Encarmine overtakes it in a few rounds, especially against 3++. The exception is Angron who is really hurt by Instant Death.
- Note: The Angel's Wrath Rite of War gives Sanguinius Hit & Run. With that and the Spear of Telesto, Sanguinius should be able to beat any other primarch in two charges. The only ones who can compete are Precog Lorgar, Horus, Ferrus and Perturabo (good defense and a decent chance of Concussing Sang), but the latter three are far from guaranteed.
Gallery
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Sanguinius gets the bitches. All of 'em. Every last one.
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Is it time for Sanguinius to choke some bitches again? Hell yes, baby.
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Sanguinius: The most bishie of bishies.
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Don't you wish your Primarch was hot like me?
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Sanguinius, only slightly less fabulous than usual.
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He's fabulous. Fulgrim wishes he could be that fabulous.
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This counts as Extra Heresy.
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Spear or sword? Pick one or he gives you both.
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It's not gay if it's Sanguinius
The Primarchs of the Space Marine Legions |
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Loyalist Corvus Corax - Ferrus Manus - Jaghatai Khan Leman Russ - Lion El'Jonson - Roboute Guilliman Rogal Dorn - Sanguinius - Vulkan |
Traitor Alpharius/Omegon - Angron - Fulgrim Horus - Konrad Curze/Night Haunter - Lorgar Magnus the Red - Mortarion - Perturabo |