Space Hulk (2013)

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The Blood Angels will have...Vengeance

Space Hulk is a video game adaption of the board game created by Games Workshop and developed by Full Control. Space Hulk is notable for being a faithful adaption to the titular board game........And by faithful, we mean its basically a copy and paste of Third Edition Space Hulk with the same rules, mechanics and missions. Expect its a video game. It even shows you your dice rolls in the chat window.

The games setting is during the Sin of Damnation Campaign where once upon a time, the entire Blood Angels Chapter decided to go a cleanse the Space Hulk of the xenos filth, only to hilariously get decimated with only 51..er, 50 Blood Angels surviving. Six centuries later, The Sin of Damnation returns from the warp and 80 Blood Angels terminators arrive to finish what they started.

Gameplay

Pros

  • The fact that we have a Space Hulk video game after more than a decade.
  • The option for customization.
  • An over the shoulder camera view that adds atmosphere.
  • The over the shoulder camera view is useful if you know how to use it, and a great little piece of atmosphere if you don't.
  • The graphics are not that crappy.
  • The fact that the devs actually support the game and interact with their community.
  • One of the DLC campaigns was 100% free.

Cons

  • As mentioned above, a copy pasted game with no new interesting features.
    • The devs want to change this in the upcoming Space Wolves campaign, since our furry friends will have fewer guns and thus slightly different rules for CC. They've also teased "biomorphs" for the genestealers.
  • The over the shoulder camera view that whilst is a cool feature is ultimately useless. Besides, those who enjoy it for atmosphere get a little disappointed because it stays in the corner of the screen. Just giving the option to make it full view while a turn was playing out would have made a WORLD of difference.
  • The Terminators taking an awful lot of time moving or changing direction. Fixed as of patch 1.2
  • Bolters that don't sound like Bolters. It got a little better after a patch, but not by much.
  • The fact that the game is $30 when it could have had a more reasonable price of $10 to $15 (as Total Biscuit pointed out). Because there is no such thing as overhead when developing a game and we'd all rather pay $300 for the 3rd edition board game. (the price was also recently dropped to 25USD)
  • Various bugs and glitches. These are continuously being patched. See 'Devs that support the game'
  • Terminators hilariously missing genestealers even if they are at close range. We'd let this slide (the board game has the same mechanics) if the 'stealers had more than one single solitary dodging animation: a lazy little crouch.
    • They even use the ducking animation to signify that your Heavy Flamer missed somehow.