The /tg/ Project

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Revision as of 14:30, 29 May 2012 by 1d4chan>FlintTD
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Welcome elegan/tg/entleman. You have stumbled upon perhaps the greatest thing that /tg/ has ever attempted to get done. You see, when teegee isn't on about quest threads and Touhou (the latter we could do with more of nowadays), teegee is on about Warhammer 40,000, Magic: The Gathering, Dungeons and Dragons, and all kinds of Traditional Games. This subject matter, perhaps more than any other board, makes actual, real life contact and social interaction not only necessary, but sometimes even enjoyable.

Under these pretenses, it was decided that /tg/ should have a central location. A meeting place. A real, physical space in which neckbeards could sit down and play a game or two together. Instead of the messy business of using dozens RPG threads spanning months of late nights, /tg/ could actually sit down and play a session over a long weekend and a baker's dozen of meatbread loafs. It would need to be large, always open, have rows of computers, a grand dining hall, scores of gaming tables, and ample supplies of internet. It would need to be awesome.

And thus /tg/, like a bunch of 15-year-olds, decided the best place to house the shrine-hall to all that is Traditional and Gaming would be an abandoned missile silo.

And apparently, that wasn't such a bad idea after all.


What This Would Look Like

Ultimately, the /tg/ Missile Silo would be stocked with food and drink for all, and would include a high-capacity kitchen. Within the aforementioned dining hall would be many things stylized in Viking and Space Wolf fashions, including a grand table, candelabras made of skulls with big candles, and trophies of all kinds lining the walls, culminating in a giant horned skull mounted on a wooden trophy plaque above a golden throne at the head of the table. Or at least a golden chair.

A library would be loaded up with printed homebrews in triplicate, every edition of every rulebook for every game, no matter how heavy. They would sit alongside the works of Tolkein, Asimov, (and more to come later). Enshrined in the reference shelf would be the best-condition volumes of Rogue Trader, AD&D, and any first edition rulebook deemed fit.

There would be bunks for overnight stays, but only however many there were when the government built the base. Remainders would sleep outside in tents.

The remaining space would be divided into two main halls and the vault. The main halls would be full of either computers or gaming tables respectively, gaming tables taking up the lion's share of the space out of necessity. The computers would be communal, and rights to use one would be given judiciously by complex system of signups, ignored rules, favors, and "calling it." The tables would be waist height, and could accommodate both flat surfaces (by default) and gaming terrain. The vault would hold the owner's quarters, the server mainframe for the internet at the /tg/ Missile Silo, and precious things like money, gaming trophies, and the owner's "stuff." This space would be quite small by comparison and be kept under lock and key.

The whole place should be done up in /tg/ style, with fantasy, scifi, and grimdark elements throughout.


What This Would Entail

MONEY, OH GOD MONEY.


Here are some Links

The Forums - http://tgproject.free-forums.ca/forum.htm

The website (a placeholder, and now down)- http://tijisector.org/

(I will also try to hunt down the archive thread, if someone made them)