Tomb Kings
A race of ancient-egyptian skeleton-mummies found in Warhammer Fantasy. They have pretty shitty troops but good magic. They are mostly an army for expert players. What makes their magic so good is it never miscasts and always casts, plus it allows for excellent movement. They also can field more Chariots than any other army in the game.
Fluff
will be updated
Playstyle
In order to make up for the lack of constitution of the standard undead, the army much contain a liche priest, who can regenerate units. Unfortunately, it is the liche priest who keeps the army alive. If killed, each turn all friendly undead units must pass a leadership test or die. Due to the standard leadership of most skeletons being terrible, they'll drop like flies. Many defensive units exist though. Any bowmen in the army almost always hit on a roll of a 2 or a 3. A Casket of Souls, which is super powered box (it's like the arc of the covenant) can annihilate units that come into it's range of sight. The army also contains a catapult capable of firing skulls. For tanks the army has undead constructs, which are usually just whatever random shit a liche priest could find and put together in the shape of a giant, or a man-eating scorpion, or an animal-headed god.
Heroes
The two heroes in the Tomb Kings army are Settra and Khalida. Settra is like an undead spellcasting Chuck Norris. He's got a weapon skill of 7 and a strength of 5 and eats lesser characters for breakfast. Sure, he costs 720 points, but he can regenerate all chariot, heavy horsemen, and tomb gaurd units in the army at the same time. Khalida is by far the hottest undead woman out there. She got into a badass cat-fight with this vampire chick. Khalida lost, but because she could please the snake (asp goddess) she was granted freedom from becoming a vampire. She also got a badass codpiece, and initiative 9, and the power to grant any units in your army with bows, the ability to make poison attacks.