Tretch Craventail

From 2d4chan
Jump to navigation Jump to search
This article related to Warhammer Fantasy Battle is a stub. You can help 1d4chan by expanding it.

Tretch Craventail is a skaven special character introduced in the 7th edition of Warhammer Fantasy. He is the second "generic" skaven character, following in the paws of Queek Head-Taker.

Tretch is infamous for his absurdly good luck (probably an attribute provided by his hat), which has allowed him to thrive and survive even as doom and disaster falls on every skaven around him.

Total War Warhammer

I'll lead... from rear!

And he is in Total Warhammer II as a free DLC Legendary Lord! It seems he also is a student of Creed alongside Vlad cause he gets VANGUARD DEPLOYMENT as well!

He starts out close to both Malekith and Khatep's locations in Naggarond, playing as the most skaven skaven who ever skavened. Not only does he get the aforementioned vanguard deployment bonus but he also gets a public order boost whenever he breaks treaties, grants a significant +13 melee attack bonus to his entire army when they pull off an ambush or when they are forced to fight after having already retreated, and on the battlefield he gets the ability *Stay here, I'll get help* which boosts surrounding units' leadership and gives him stealth so he can run the fuck away. His unique skills further his EXTRA-Skaven-y style by: granting more income from raiding, giving a damage and attack boost to allies nearby to him that are already winning combat, a charge bonus to Stormvermin; more campaign movement, missile resistance and in-battle speed to Clanrats and Stormvermin; +20% evasion of ambushes or underway interception and ambush chance for his army; cooldown reduction and more charges for *Stay here, I'll get help*; and Regeneration, an amazing +10% replenishment rate to his army and -1 turn to wound recovery. His Lucky Skullhelm gives him 10% more speed, physical resistance, +15% ambush chance to his army and a fitting passive effect that grants him even more speed and damage resistance when he's losing combat so he can get the hell out of dodge and give him enough space from melee combat to convince his allies he's totally just going off to get some help-aid, yes-yes.

Also, he starts with a DOOMWHEEL, 'nuff said.

All around a pretty fun lord in campaign though much like Queek he constantly runs out of food (at least it's more understandable here because it's goddamn Naggaroth). However, Skaven now have the "Undercity" mechanic, which offers a new way to get food.

Gallery

Infamous Skaven
Deathmaster Snikch - Ghoritch - Ikit Claw - Klawmunkast - Lord Skrolk
Morbus Sanguis - Queek Head-Taker - Skreet Verminkin - Skweel Gnawtooth
Thanquol - Throt the Unclean - Tretch Craventail