Ulric

From 2d4chan
Revision as of 14:42, 19 April 2017 by 1d4chan>TheSpoilerHeretic (the end time)
Jump to navigation Jump to search

Ulric is the god of winter, battle, and wolves in the Warhammer Fantasy world. He is the second most popular god in the Empire (just behind Sigmar), and is mainly worshiped in the northern provinces of the Empire (that is, Nordland, Ostland and Middenland). He is part of the Cult of the Old Gods.

Originally, Ulric was the most important of the gods of the pre-unification. At least every Imperial tribe worshiped Ulric in some aspect, with the Teutogens being his most ardent followers (a trend which continues to this day, as the descendants of the Teutogens now rule Middenland and the office of Ar-Ulric is open only to those of pure Teutogen ancestry). Sigmar himself was perhaps the most deeply devout of Ulric's mortal followers. Hence, it goes without saying, that if he were alive to see how the Cult of Ulric has been marginalized and ridiculed by the Sigmarites, he would likely launch into an apocalyptic blood rage that would wipe out the Old World and impress Khorne Himself.

Commandments

Bravery, self-reliance and strength are the greatest virtues. Underhandedness of any kind is dishonorable and at odds with Ulric's nature of directness and honor. Obey your military superiors and never refuse an order unless doing so would break another of Ulric's tenets. Never refuse a direct challenge. Modern weapons, such as gunpowder weapons, artillery, crossbows and fire-bombs, because they do not rely any physical strength are shunned. Followers of Ulric must never allow one of the fires of a shrine or temple to go out. Oppose Chaos wherever you see it. Never flee a fight unless facing overwhelming odds and the greater good would be served by such a flight.

His portfolio is very similar to Sigmar's (though the Ulrican doctrines focus more on the physical aspects of battle than Sigmarite ideals, which tend to encompass the spiritual and mental portions of warriorhood), and so the churches do have various disputes, especially over the election of a new Emperor; the main sticking point is that the cult of Ulric only has one vote compared to the cult of Sigmar's three.

Given the Ulrican slant towards forthrightness in battle and life and disdain for cowardice, followers of Ulric distrust the followers of Ranald, the god of thievery and luck.

In Kislev, there exists much suspicion between the followers of the Winter Wolf and those who place their faith in the Sun God Dazh. This is primarily due to the fact that Kislev gets the worst winters in the world, second only to Norsca, and they don't need some silly southerners telling them how nice that is. FUCK.

The End Times

Ulric is fighting the chaos gods during the end times, holding them back so that Archaon and his chaos forces couldn't take Middenheim. Unfortunately, Teclis being the typical selfish-elf-dick-archetype stole his flame to powered up/revive his bro and thus killed Ulric. With Ulric's absence and Boris Todbringer being baited by a bunch of stupid Beastmen he had a crushed on, Middenheim was finally fallen. Although Ulric was able to buff the new supreme patriarch Gregor Martak the power to kill Malagor the Dark Omen.
Interestingly, it was discovered by Archaon that the flame of Ulric was housed on top of an old one device, and just like every old one artifact, it is a warp related machinery that has the power to created a chaos rift if properly tended. This might raised some interesting question about Ulric's origin.

Crossover

Does Ulric's portfolio of beliefs sound kinda familiar?

...No, really, does it ?

See Also

The Gods of the Empire
Manann - Morr - Myrmidia - Ranald - Rhya - Shallya - Sigmar - Taal - Ulric - Verena