Warpriest
Hybrid class of Fighter and Cleric. Isn't particularly as good as the parent classes in their dedicated areas of expertise (fighting or pure casting/channeling), but offers a good balance between them both. Making a warpriest into a more resourceful(yet not so resilient) "smart paladin".
Special mention should go to the Sacred Fist archetype, which swaps out all of the Fighter stuff for Monk abilities, notably Flurry and the improved unarmed damage. Combined with the Cleric spell Blood Crow Strike, to allow your unarmed strikes to have roughly 200ft of range and do fire damage, and pummeling style, to have all the attacks in your flurry count as one big one, and congratulations, you're Goku. And with the Crusader flurry feat you can flurry with your god's favourite weapon. Have fun raping everything with a 15-20/x2 Improved Critical scimitar crit flurry(Extra Attacks from swift cast Ki and Channel Vigor included).
The Classes of Pathfinder 1st Edition | |
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Core Classes: | Barbarian - Bard - Cleric - Druid - Fighter - Monk Paladin - Ranger - Rogue - Sorcerer - Wizard |
Advanced Player's Guide: |
Alchemist - Antipaladin - Cavalier Inquisitor - Oracle - Summoner - Witch |
Advanced Class Guide: |
Arcanist - Bloodrager - Brawler - Hunter - Investigator Shaman - Skald - Slayer - Swashbuckler - Warpriest |
Occult Adventures: |
Kineticist - Medium - Mesmerist Occultist - Psychic - Spiritualist |
Ultimate X: | Gunslinger - Magus - Ninja - Samurai - Shifter - Vigilante |