/TG/heim:Vertilstone Warherd
Information
Warband Rating: 331
Treasury: 56 gold
Wyrdshards: 7
Stored Equipment:
Lucky Charm
Heroes
Viral (Chieftain)
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
5 | 6 | 3 | 4 | 4 | 2 | 5 | 2 | 8 |
Equipment:
Axe - CC; User Strength; -1 to armor saves Sword - +1 parry
Skills:
Combat: Combat Master
Strength:
Speed:
Special:
Special rules:
Leader
Stupidity.
Experience:
52
Advances: +1 Weapon Skill +1 Weapon Skill +1 Wound +1 attack +1 Int +1 Leadership
Anathas (Shaman)
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
5 | 5 | 3 | 4 | 4 | 3 | 4 | 1 | 6 |
Equipment:
Club - CC; User Strength; Causes stun on 2-4 to wound Halfling Cookbook
Skills:
Combat:
Speed:
Sprint
Special:
Rituals:
Eye of God Difficulty 7
The Chaos Mage implores the Dark gods to grant a boon to their servant.
You may use the Eye of God successfully only once per battle. Choose any single model within 6",
friend or foe. Roll a D6 to see what happens to the affected model.
D6 Result
1 The wrath of the gods descends upon the target. The model is taken
He does not have to roll on the Serious Injury chart after the battle though.
out of action immediately.
2-5 The model gains +1 to any one of his characteristics during this battle (chosen by the player who
cast the spell).
6 The model gains +1 to all of its characteristics for the duration of the battle.
Word of Pain Difficulty 7 Speaking the forbidden name of his dark god, the Chaos Mage causes indescribable pain to all who hear it. All models within 3" of the Chaos Mage, friend or foe, suffer one S3 hit. No armour saves are allowed.
Dark Blood Difficulty 8 This attack has a range of 8" and causes D3 S5 hits. It hits the first model in its path. After using this spell the Chaos Mage must roll on the Injury table for himself to see how dangerous the wound is, though treat the out of action result as stunned instead.
Special rules:
Wizard - Can use Chaos Rituals
Experience:
44
Advances: +1 weapon skill +1 Int +1 str +1 Wound Spell- word of pain +1 wound
Raul (Centigor)
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
8 | 4 | 3 | 4 | 5 | 2 | 4 | 1 (2) | 7 |
Equipment:
Halberd - CC; User Strength +1; Two-Handed
Skills:
Combat:
Strength:
Pit Fighter
Mighty Blow
Special:
Special rules:
Drunken - Roll 1d6 each turn; test for Stupidity on 1, Frenzy on 6
Woodland Dwellers - Zero penalty for wooded terrain
Trample - +1 attack without weapon bonuses or penalties
Experience:
31
Advances: +1 Int +1 wound
Gewek (Bestigor)
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
5 | 5 | 3 | 5 | 4 | 2 | 6 | 1 | 7 |
Equipment:
Double-Handed Axe - CC; User Strength +2; Always strike last; Two-Handed
Skills:
Combat: Strike to injure
Strength: Pit Fighter Mighty Blow Resiliance
Special:
Experience:
41
Advances: +1 wound +1 Int +1 int +1 ws
Hokleis (Bestigor)
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
5 | 7 | 3 | 4 | 5 | 2 | 4 | 2 | 7 |
Equipment:
Axe - CC; User Strength; -1 to armor saves
Sword - CC; User Strength; Parry
Skills:
Combat:
Strength: Pit Fighter
Mighty Blow
Resiliance
Special:
Experience:
41
Advances: +1 Toughness +1 Ws +1 Ws +1 Attack +1 Wound
TarTak (Gor)
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
5 | 6 | 3 | 4 | 5 | 2 | 3 | 3 | 8 |
Equipment:
Mace, Axe
Skills:
Combat:
Strength:
Pit Fighter
Might Blow
Special:
Experience:
34
Advances: +1 Attack +1 Ld +1 WS +1 Str +1 attack +1 WS +1 wound +1 Tough
Henchmen
Gors x4
Ghaar, Krunk, Eksur, Groak
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
5 | 5 | 3 | 3 | 4 | 1 | 4 | 2 | 7 |
Equipment: Mace, axe
exp: 14
Advances: +1 Ld +1 Ws +1 Int +1 attack
Gor's B x1
Rurkar
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
5 | 5 | 3 | 3 | 4 | 1 | 4 | 2 | 7 |
Equipment: Mace, axe
exp: 14
Advances: +1 ld +1 attack +1 ws +1 Int
Minotaur x1
Graardor
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
6 | 4 | 3 | 4 | 4 | 3 | 4 | 3 | 8 |
Equipment: Halberd
exp: 0
Advances:
Hired Mercenaries
Notable Moments
Your Dead
Rurk got Hammered, but not the good kind, the kind with murder.