Campaign:The Black Parade/Frost

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Reason: A character sheet that has not been updated in ten years, for a campaign that is clearly not being played anymore

Basics

  • Campaign: Campaign:The_Black_Parade
  • Name: Blood-colored Frost of An Ancient Battlefield
  • Concept:
  • Caste: Dusk
  • Motivation: Carve out her own nation
  • Positive intimacies: Cats
  • Negative intimacies:
  • Anima Banner: a serpent of ice and shadow coiling around her
  • Anima Power: +2 dv against anyone with valor lower than (Ess)
  • Experience: 27/67

(write experience points as "unspent / total" plx)

Background

<derp name> lived with her husband <derper namer> in the small city-state of Pelican County. <derper name> eventually became mayor-king. Life was good being the mayor-queen, and <derp name> took up swordsmanship as a hobby. Things went well for the small nation, until <derper name> got big ideas and attempted to expand Pelican County's borders.

A tribe of local barbarians, however, liked Pelican County's borders right where they were. <derp name> woke up to her husband fighting half a dozen barbarians in their bedroom. tl;dr, dude dies, <derp name> fights barbarians and gets mortally wounded a few times, MoW is like "Hey baby how you doin'?"

Now armed with a new name, Blood-colored Frost of An Ancient Battlefield seeks to complete her dead husband's ideal of the perfect country, no matter what.

Appearance

[1]

Attributes

Strength  ●●       Charisma     ●●●      Perception   ●●●●
Dexterity ●●●●●    Manipulation ●        Intelligence ●●
Stamina   ●●●●     Appearance   ●●●      Wits         ●●●●

Abilities

Archery                Integrity   ●●●●●   Craft              Athletics ●●●●●     Bureaucracy 
Martial Arts ●●●●●   Performance      Investigation         Awareness ●●●     Linguistics ●
Melee        ●●●●●   Presence ●●●     Lore          ●●●     Dodge          Ride        
Thrown                 Resistance  ●●●     Medicine           Larceny        Sail        
War          ●●●       Survival         Occult             Stealth        Socialize   


Languages: Riverspeak, Old Realm


Specialties

MA (Reaper Daiklave +2)


Backgrounds

Artifact: ●● (soulsteel reaper daiklave)
Artifact: ●● (silk armor)
Manse: ●●●●
Liege: ●●

Charms

  • (Martial Arts) 2nd Martial Arts Excellency (Abil 4 Ess 2 p42): 1m, Reflexive (Step 1), Combo-OK, Instant. Cause Gem to explode.
  • (Martial Arts) Death Between Heartbeats (Abil 2 Ess 1 sotm 72): 2m, Reflexive (Step 1), Combo-OK, Instant. On a tick with other people, attack first. Target uses lower of DV's, either from before or after their action to defend, the exalt herself uses higher of DV's from before or after attack to defend against all attacks on that tick.
  • (Martial Arts) Breath And Essence Control (Abil 4 Ess 2 sotm 72): 3m, Supplemental, Combo-OK, Instant. Instead of rolling JB, take (MA) automatic successes on it.
  • (Martial Arts) Close Your Eyes And Look (Abil 4 Ess 2 sotm 72): 4m, Reflexive (Step 1), Combo-OK, Instant. DV penalties are doubled, and may ask the ST a question about the target.
  • (Martial Arts) Even Blade Form (Abil 4 Ess 2 sotm 72): 5m, Simple, Form-Type, Scene. Battle-focus can't be broken, DV's refresh one tick earlier.


  • (Melee) 2nd Melee Excellency (Abil 4 Ess 2 p42): 1m, Reflexive (Step 1), Combo-OK, Instant. Cause Gem to explode.
  • (Melee) Elegant Flowing Defense (Abil 2 Ess 1 p131): 2m, Reflexive (Step 2), Combo-OK, Instant. Remove DV penalties for one attack.
  • (Melee) Vengeful Riposte (Abil 4 Ess 1 p131): 3m, Reflexive (Step 9), Combo-Basic, Counterattack, Instant. If attacked, counterattack with full dice pool, still lowers DV like a normal attack.
  • (Melee) Eye of The Tempest (Abil 5 Ess 2 p131): 5m 1wp, Simple, Combo-OK, Scene.


  • (Awareness) 3rd Awareness Excellency (Abil 4 Ess 2 p42): 4m, Reflexive, Combo-OK, Instant. Reroll a roll.


  • (Resistance) Ox-Body Technique (Abil 4 Ess 2 p42): Permanent, Stackable. One -1 and two -2's.
  • (Resistance) Spirit-Hardened Frame (Abil 4 Ess 2 p42): 3m, Reflexive (Step 7), Combo-OK, Instant. Raise hardness to 8 for one attack.

Combos

Combo Name 1wp 0m+

  • Charm Name
  • Adamant Skin Technique
    Cause Gem to explode.

Essence

Essence: ●●●
Regeneration: 8 when active, 12 when relaxed, 16 when sleeping
Personal Essence Pool: 12/12
Peripheral Essence Pool: 20/29
Committed Essence: 9
(current / maximum)

Willpower

Willpower: ●●●●●●
Temporary: 6/6

Virtues

Virtues:

Compassion ●
Conviction ●●
Temperance ●●●●
Valor      ●●

Virtue flaw: Temperance
Resonance: □□□□□ □□□□□
Limit Break Condition: Seeing flamebait.

Inventory

soulsteel reaper daiklave (speed 4, acc +6, dmg +4L, def +1, rate 3, attune 5, drains (Ess) motes) with socketed Ice Gem (art 2 and manse 4)
silk armor (5L/3B, attune 2) (art 2)
soulsteel breastplate (8L/6B soak, 3 hardness, attune 2) (liege 2)


Manses and Hearthstones

Ice Gem - +4L to all melee and MA attacks, 5L to anyone attacking while unarmed.

Combat

Dodge DV: 4
Dodge MDV: 6
Soak: 13A/15L/13B
Pierced: 6A/8L/8B
Hardness: 3A/3L/3B

Attacks

Daiklave (Speed 4, Accuracy 18, Damage 10L, Parry DV 6, Rate 3)

Health

□ -0
□ -1
□ -1
□ -1
□ -2
□ -2
□ -2
□ -2
□ -4
□ Incapacitated
□ Dying
□ Dying
□ Dying
□ Dying

one Dying level per dot of Stamina

Advancement

XP: 16 (ess 3) + 8 (EB form) + 8 (eott) + 8 (hundred razor) = 40

15 -2 melee 5 -- 13 -2 MA 5 -- 11 -2 integ 5 -- 9 -2 ath 5 -- 7 -4 per 4 -- 3 -2 manse 4 -- 1 specialties


Shopping list

it's also helpful (but optional) if you write out charms you intend to buy