Ice Wraiths

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Ice Wraiths
Battle Cry "Blood on the ice!"
Number Unknown
Founding 34th Millennium
Successors of Blood Angels
Successor Chapters None
Chapter Master Lord Marshall Riddick XXII
Primarch Sanguinius
Homeworld Nixarteria
Strength ~500 Marines
Allegiance Imperium
Colours Light Blue, Grey, White, and Red

WIP as of right now Still growing but mostly fleshed out at this point. Damn that was fast.

A group of /tg/ denizens got bored one day so, in a time honoured tradition, they got together and got shit done by rolling up a new custom chapter. The Results came in as a Blood Angels successor with Mutated Occulobes, a hard-on for technology, with special mounts, that ruled over a Feral Ice world and who hate tyranids. Naturally this immediately resulted in the Chapter becoming cyborg-ice-vampires with Riddick as their chapter master that ride armoured, cyborg yetis into battle and are constantly at war with Furry Tyranids who have adapted to the cold. Fucking Awesome


Fluffy Parts

Chapter History

The Ice Wraiths were created during the 34th Millenium and commanded to bring the fight to a great horde of the hated Greenskin foe. Hundreds of years and countless battles later the Greenskin foe was defeated. Unfortunately the first chapter master, Lord Marshall Riddick I, succumbing to grievous injuries received during the final confrontation of the crusade and, due to his great deeds and mighty name two decrees were made. The first, was that the final world the Ice Wraiths had conquered, Nixarteria, would become their homeworld. The second, was that all Chapter Masters of the Ice Wraiths henceforth would leave their name and identity behind and be known by only a numeral so that the deeds and legend of their first Chapter Master could live on eternally.

Homeworld

Given to the chapter sometime in the 35th Millenium as a reward for countless forgotten deeds during the Crusade against the Greenskins they were created for, the Ice Wraith's Homeworld, Nixarteria is a Feral, Ice World that just barely supports life. The Only Major settlement of the World occurs at the south pole under inside a massive glacier. This is where the Fortress monastery of the Ice Wraiths lies, carved into the very ice of the world and reinforced with rockcreete and plasteel. The immense fortress itself is nearly always in total darkness and is a labyrinth of traps, dead-ends, and false passages that only members of the Chapter can navigate safely.

Recently Nixarteria has suffered at the claws and/or tentacles of Hive Fleet Mi-go, a splinter fleet of Hive Fleet Kraken that found it's way in-system. Upon landing on the world initially many of the vanguard organisms were immediately killed by the inhospitable conditions and the hive-fleet had to quickly adapt the to climate of the world. The result was tyranid organisms covered in a thick layer of fur to keep them warm in the arctic temperatures. Unfortunately for the hive-fleet the Ice Wraiths responded in force and the losses cause by the chapter, coupled with the resources needed to maintain the modified organisms and the lack of usable biomass on the planet resulted in the ultimate demise of Mi-go, though not without taking nearly half the Ice-Wraiths with them.

However, despite the destruction of the majority of Mi-go's forces there still lurk among the ice-caverns and glaciers of Nixarteria remnants of the swarm, perfectly adapted to their environment in the way only tyranids can be, waiting for another fleet to arrive and take up the cause once more.

Mounts

The Ice Wraiths are known for employing a number of species of the local wildlife for use in warfare. The most prominent of these being the local equivalent of a terran "Yeti". These Yetis are extremely dangerous animals, although not the apex predator of the world. Yetis travel in family groups of 2-10. One of the most sacred trials of the Ice Wraiths is "The Taming" wherein before being presented with a suit of power armour but after the implantation of the black Carapace, a scout must go alone, with nothing but his wits and a thin bodysuit, and capture a young yeti. If the young astarte succeeds this animal becomes his constant companion for the rest of his life as an Ice Wraith. The animals themselves posses a rudimentary form of intelligence that, when combined with cortical implants maintained by the chapter, can reach the levels of modern-day chimpanzees in some older and smarter Yetis

Drill-pods

Pretty much what it sounds like. Ice-Wraith drop pods do not have to open up upon impact with the ground but are specially modified by chapter artificers to be able drill into the ground. This has the added bonus of being able re-deploy very rapidly if the enemy expects an attack and also makes the drop-pods more useful for fighting on glacier-bound worlds where normal modes of transportation are impractical.

The Red Wendigos

Those who fall to the Black Rage or Red Thirst among the Ice Wraiths are known as the Red Wendigos. These crazed marines are kept sedated until such a time as they are needed for war. When the Ice Wraiths go to war, the Wendigos are outfitted with special armour that is not quite power armour but also not quite scout armour either. These special suits have chameleonic properties that allow the wearer to move unseen, but are also harmful to the user and degrade their physical health quite rapidly. These marines are then dropped into enemy lines with no support, sometimes days ahead of the rest of the fighting force, to sow fear, death, and confusion among the enemy ranks. When the main attack finally hits many of the enemy positions have already been decimated by the ferocity of the Wendigos and their wailing howl is already feared as a harbinger of death and despair. The Wendigos are considered by the chapter to be already lost to the madness and dead to all their brothers, and as such upon succumbing to the flaws a brother's name is immediately struck from the chapter roster. If a Wendigo manages to survive the conflict his condition has likely been degraded by his suit to the point of near death anyways. He is cornered by his former brothers and given the Emperor's peace by either a Chaplain or a Sanguinary Priest and the suits are recovered for the next batch of unfortunate occupants.

You Keep What You Kill

The First High Marshal Riddick was well known for using a pair of small handblades, which he made from ripping ot the tusks of an Ork Warboss a,d beating him to death with his bare hands. These blades have been passed from one Riddick to the next as a sign of the office.

Because of the Keep what you Kill philosophy each Riddick ends up introducing a new relic for the chapter with each successful crusade, whether the weaon was earned and weilded a a Riddick themselves, or was used by a brother of distinction in a particularly impressive battle.

Because of the need for many Ice Wraiths to constantly decorate and build upon their weapons, when they die thier gear is often entombed within a great subterranian armory and displayed in a manner as a form of ancestral respect and remembrance fr the accomplishments of thier predecessors.

It is very rare for any new Ice wraith to take upon themselves the weaponof a previous warrior. You keep what you kill, even in death, and all Ice Wraiths understand this and respectfully choose to build thier own legacy than borrow power from another.

Past Chapter Masters

Lord Marshal Riddick IV
Fought a two day long fight with a Ork warboss on the world of Nacht and won by freezing the orks arms off before kicking him over a cliff!
Lord Marshal Riddick the IX
They say when his Drill Pod broke, he punched his way through the ground and ended up clearing an entire nest of Tyranids by himself
Lord Marshal Riddick XIII
Managed to sneak up on a Tyranid during his initiation and rode it into a yeti camp. he chased the biggest yeti until both the tyranid and the yeti were out of stamina, he then slaughtered the nid and fed part of it to the yeti who would later become his companion. Some suggest that the yeti was a 'nid in disguise who knew better than to fight back. It was vicious and was more intelligent than most of the initiates.
Lord Marshal Riddick XIV
The actions that aided in the ascension of Lord Marshal Riddick XIV were challenged by the other contender for the position, Captain Fyor. Fyor argued that the account of being swallowed and killing the beast from within was a fabrication and that the cryogenic weaponry had simply caused the Tyranid's carapace to fracture under the stress of battle and exposed its vitals to attack. As such, the fight was a common victory seen by the Ice Wraiths and the future Lord Marshal was simply embellishing to further his status. This resulted in an honor duel that ended with Captain Fyor's death and the securing of the Lord Marshal position by the future Riddick XIV. Rumors of outside help by compatriots of the Lord Marshal abounded, but were quickly suppressed once he took command.

Current Heroes of the Chapter

Master of Sanctity Putin and Cuddles the Frost-bear in a rare foray onto a temperate world
Master of Sanctity Putin
Famous for his unorthodox mount (a gene-hanced frost-bear instead of a yeti) and his brutal suppression of any and all dissent and deviancy in the chapter.
Captain Alexandrovich
Accidentally having part of his brain frozen as a neophyte by way of a cryo-weapon malfunction, Captain Alexandrovich exclusively uses cryo-weaponry now and is known for ordering anything he dislikes to be frozen over until further notice.
Master of the Forge Chekhov
The current Master of the Forge, Chekhov is a technical savant even among a fairly technophilic chapter. He recently completely overhauled his personal wargear and armour to be more melee focused which only fueled the rumours that he has fallen to the Wendigo Curse. The Forgemaster himself seems to be spending an unhealthy amount time trying to see if cryothium can halt or reverse the effects of the curse.
Brother Ivan
Known for his lateral thinking and unorthodox methodology as well as thick native accent, Brother Ivan often creates insane combinations of weapons and armour out of ordinary materials and other weapons and armour. Attached to the command Squad of Captain Alexandrovich more to keep an eye on him than any other reason, Ivan's creations and ideas are usually prefaced by the words "You see brothers, when Ivan..."
Brother Ivan with another of his Brilliant creations

Crunchy Part

Name
Ice Wraiths
Purpose
Crusading Chapter
Founding
34th Millennium
Chapter Progenator
Blood Angels
Gene-Seed Purity
Altered Stock
Gene-Seed Mutations
Oversensitive Occulobe
Chapter Demeanor
Scions of Mars
Figure of Legend
Lord Marshall Riddick I
Deed of Legend
Killed lotsa orks. Like so many orks.
Homeworld
Nixarteria (Feral Ice World)
Type of Rule
Direct Rule
Chapter Organization
Divergent
Combat Doctrine
Drop Pod Assault
Special Equipment
Special Mounts (we ride motherfucking Yetis into battle)
Chapter Beliefs
Honour Thy Ancestors (Every Chapter master is called Lord Marshall Riddick, Every marine is buried according to "You keep what you kill" Tradition)
Chapter Strength
Under Strength
Chapter Ally
Adeptus Arbites
Chapter Enemy
Hive Fleet Mi-go (specific Tyranid Splinter Fleet)

Writefagging

Litany of Serene Conflict

For these that want rage and bloodshed

we bring cold that offer peace

For these who spread plague and despair

we bring ice that will never decay

For these who seek knowledge at all cost

we bring snow that knows all the answers

For these who seek pleasure and exitement

we bring frost that ends all feelings

Cometh forward heretics and your bones will be lost amid the ice

Verse 2

These who exist only to devour

they they will starve in the wasteland

These who seek only war

their final battle will be against the blizzards

These who plot from their havenships

will die in our frozen hell

These who prosper and build

their expansion will end on the glaciers

These who kill all the living

will only find death here

Fall of Hollengrad

Verkast huddled in the coat he had stripped from a corpse and tried to understand what had happened to his world. Three days ago it had been 30 degrees celsius and their rebellion against the Imperium had seemed a glorious success. Now neither of those things were true.

Two days ago dark clouds had suddenly filled the sky over the capitol while the vox squawked about "cryogenic weapons detonating in the upper atmosphere". A massive blizzard plunged the capitol into a complete white out and the vox started screaming about "orbital assaults" and "drop pods". Then it was screaming about "monsters". Then it was just screaming. Then it was silent.

Verkast's patrol had come across some of the pods, and across the bodies. Some were torn apart as if by clawed monsters. Some were shattered and scattered in frozen chunks. Some where intact except for vicious neck wounds; the medic said they'd died from blood loss, but there didn't seem to be much blood on the ground. Verkast didn't like to think about that, but at least he'd gotten an extra coat off one of them.

Then the patrol got hit. The enemy were giants who seemed to materialized out of the swirling snow fall. They came out of the blinding white with chainswords roaring, and suddenly Sergeant Liekus didn't have arms anymore. A giant shot a blast of mist from what looked like a flamer, engulfing three men. One simply stopped in his tracks while the other two toppled over, and shattered when they hit the ground. Verkast didn't see the rest die, he was already running, but he heard their screams. He'd been taught about the Adeptus Astartes, the Space Marines, but he'd always assumed the claims of their prowess were just exaggerations. Now he understood why they were called the Emperor's "Angels of Death".

Verkast fled into a tram station. Power was out through the whole city, so it was just him running through dark tunnels alone. Thankfully it was little warmer down below, and there was no snow. The angels seemed to like the snow, so he figured they stay on the surface. The emergency lights were active in the tunnels. Though frightfully dim, they none the less gave Verkast some comfort.

"At least I'll see them coming," he muttered to himself.

"Do you really think so?" a voice calmly asked; from right behind him.

Shaking, Verkast turned slowly around. One of the angels stepped out from the thick shadows the emergency lights failed to pierce. With a hiss the seal on it's helmet released, and a wave of cold air washed over Verkast face as the angel revealed it's own. It's eyes gleamed in the darkness, like ice reflecting fire light, and frozen blood glistened on it's mouth and chin. The last thing Verkast thought as the astartes fell upon him was "angels shouldn't have fangs".

Gallery

The Ice Wraiths as Summed up by OP of the Original Thread

"WE WERE MADE FOR A CRUSADE, CHAPTER MADE IN 34TH MILLENNIUM. OUR GRANPAS ARE BLOOD ANGELS AND WE HAVE OVERSENSITIVE EYES, WE SEE GOOD IN DARKNESS BUT NEED TO WEAR SHADES FOR OUTSIDE. WE'RE SCIONS OF MARS AND OUR LEGENDBRO IS MASTER CHAPTER WHO KICKED ORK ASSES SO HARD HE'S THE VOLDEMORT TO THEM NOW. WE LIVE ON FERAL ICE WORLD AND WE ASSUMED DIRECT CONTROL OVER THE SUB-HUMAN NOT CYBERVAMPIRES. WE DROP POD INTO BATTLE AND RIDE FUCKING YETIS OUT OF THE DROP PODS. WE HONOUR OUR ANCESTORS TOO BUT WHO CARES. WE RECENTLY GOT OUR SHIT BEAT IN BUT NOT TOO HARD, OUR BUTT-CHEEKS WILL HEAL IN A DECADE OR SO. WE LOVE THE ADEPTUS ARBITES AND HATE OVERSIZED SPACE COCKROACHES."

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