Kings of War/Tactics/Kingdoms of Men
Why Play Kingdoms of Men
Why indeed?
Army Special Rules
- Rallying Cry: All units in the army with Inspiring have Very Inspiring instead. This includes if a unit gains Inspiring from another source, such as Magical Artefacts.
Unit Analysis
Hero
- Army Standard Bearer:
- General:
- General on Winged Beast:
- Hero:
- The Captain:
- Wizard:
Infantry
- Arquebusiers:
- Berserkers:
- Bowmen:
- Crossbowmen:
- Foot Guard:
- Heavy Pike Block:
- Militia Mob:
- Pike Block:
- Pole-Arms Block:
- Shield Wall:
- Spear Phalanx:
Large Infantry
None.
Cavalry
- Knights:
- Mounted Scouts:
- Mounted Sergeants:
Large Cavalry
- Charioteers:
Monsters
- Beast of War:
War Engines
- Ballista:
- Cannon:
- Siege Artillery:
Tactics
Tactica here.