Toxicrene

From 2d4chan
Revision as of 19:26, 20 November 2014 by 216.110.210.130 (talk)
Jump to navigation Jump to search
A Toxicrene. It is best not to be touched by its noodly appendage.

The Toxicrene is a monstrous Tyranid designed as a more offense-minded Venomthrope. Spotting a dozen Lash Whips all filled to the brim with a hideously effective poison (2+ AP2 with Instant Death on a 6) it is quite effective at dealing with tough enemies. Its model is very large: the massive tentacles make the Toxicrene nearly three times as wide and one and a half times as long, encouraging the use of pinning to be able to remove the tentacles while in transport.

On the tabletop the Toxicrene is an odd beast: while its hits are almost sure to wound hitting is a bit of a problem with its low WS and not to high number of attacks, making it unlikely for you to wipe out a squad of Terminators in one round. It also possesses an odd shooting attack in the form of a 12" S3 AP- Poisoned 2+ Large Blast, with the added bonus of having Armorbane on damaged or open-topped vehicles. The downside is that while Armorbane is useful, at the end of the day 3+2D6 is only an average of 10, with 14 being extremely rare to even TOUCH the likes of a Land Raider. As such, this shooting attack is best not relied upon. At least it doesn't suffer from the creature's average BS like with its brother, the Maleceptor. Let Carnifexs take care of the vehicles if you must.

According to GW's advertising, the Toxicrene is effective at fighting and stalling powerful Monstrous Creatures like Wraithknights and Riptides. None of the Tau and Eldar players are taking this seriously, a scoffing not entirely undeserved when you consider the Toxicrene is footslogging while Wraithnights and Riptides are faster with Jet Packs and easy ways to ignore cover, that said if it DOES get in contact with either of them it is going to hurt making this a distraction carnifex at wort. In direct combat however it is good at whittling down Terminator squads, especially those running with Apothecaries/Sanguinary Guard.

Tyrannic Bio-Organisms
Leader Organisms: Broodlord - Hive Tyrant - Neurotyrant - Norn Queen - Tyranid Warrior
Small Creatures: Barbgaunt - Gargoyle - Genestealer - Hormagaunt
Neurogaunt - Ripper - Spinegaunt - Termagant
Medium Size
Creatures:
Biovore - Hive Guard - Lictor - Neurothrope - Parasite of Mortrex - Pyrovore
Ravener - Tyrant Guard - Venomthrope - Von Ryan's Leaper - Zoanthrope
Monstrous Creatures: Carnifex (Screamer-Killer - Stone Crusher - Thornback) - Dimachaeron
Exocrine - Haruspex - Malanthrope - Maleceptor - Mawloc
Psychophage - Tervigon - Toxicrene - Trygon - Tyrannofex
Gargantuan Creatures: Cerebore - Dactylis - Hierodule - Malefactor - Nautiloid - Viragon
Flying Creatures: Harpy - Harridan - Hive Crone - Mucolid Spore
Bio-Titans: Dominatrix - Hierophant - Hydraphant - Viciator
Floral Structures: Capillary Tower - Reclamation Pool
Spaceborne Creatures: Ether-Swimming Brood - Mycetic Spore - Tyrannocyte
Other Organisms: Bio-Weapons - Cortex Leech - Meiotic Spore - Neurocyte
Neuroloid - Spore Mine - Sporocyst - Zoats
Unique Creatures: Deathleaper - Laius Horror - Old One-Eye - The Red Terror - Swarmlord
Auxiliaries: Genestealer Cult